Vortex The Gateway
Posted: Mon Apr 17, 2017 9:45 pm
Made by Shinkansen
Simple table for Vortex: The Gateway, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1000
1. Tested game version V1.1465. May work on other versions.
2. cpxMainControl.
"Health Set to Max?" sets Health to max (effectively Godmode).
"Needs Set to Optimal?" sets Hydration, Fed, Heat etc to optimal.
"Positives Set to Massive?" sets Night Vision, Boosts, Armor etc to massive.
"Negatives Set to 0?" sets Dizziness, Noise etc to 0.
Simple table for Vortex: The Gateway, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1000
1. Tested game version V1.1465. May work on other versions.
2. cpxMainControl.
"Health Set to Max?" sets Health to max (effectively Godmode).
"Needs Set to Optimal?" sets Hydration, Fed, Heat etc to optimal.
"Positives Set to Massive?" sets Night Vision, Boosts, Armor etc to massive.
"Negatives Set to 0?" sets Dizziness, Noise etc to 0.