Football Manager 2022 | Steam 22.4.0

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tdg6661
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Re: Football Manager 2022 | Steam 22.4.0

Post by tdg6661 »

rxhunter wrote:
Wed Jul 27, 2022 3:23 pm
I am trying to make some script for my convenient use, is there any way to search club pointer address by their row/unique ID as parameter using simple lua script?
If you're using my table, then you can try this

Code: Select all

function clubPtrLookup(GivenUID)
	local clubPtr = nil
	
	forEach(ClubTableStart, ClubTableEnd, 0x8, function(k, elemAddr)
		local Club = readQword(elemAddr) -- indirect through pointer
		if Club == nil or Club == 0 then return end

		local ClubUID = readInteger(Club+0xC)

		if ClubUID == GivenUID then
			clubPtr = hex(elemAddr) -- Club's Pointer
			return false
		end
	end)
	
	return clubPtr
end


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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tdg6661
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Re: Football Manager 2022 | Steam 22.4.0

Post by tdg6661 »

zaettics wrote:
Fri Jul 22, 2022 4:11 pm
Is it possible to change the date of when a newly built stadium is finished?
Search for Stadium, change Build Date to at least one day ahead. (untested)

sasdard
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Re: Football Manager 2022 | Steam 22.4.0

Post by sasdard »

tdg6661 wrote:
Wed Jun 15, 2022 5:41 am
Full Release Table for FM21, expected for Steam/EG.
Fixed bugs, and much improved performance.
Installation instruction see Readme.txt.

If you have any suggestions, tell me.
Thank you for sharing. I follow instruction on Readme.txt but when I select Main Script it shows errors as bellows:

Error:[string "local syntax check,memrec=......"]:75: attempt to perform arithmetic on a nil value (global 'TeamTable')

What should I do to active Main Script successfully without error?

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tdg6661
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Re: Football Manager 2022 | Steam 22.4.0

Post by tdg6661 »

sasdard wrote:
Sat Jul 30, 2022 3:15 pm
tdg6661 wrote:
Wed Jun 15, 2022 5:41 am
Full Release Table for FM21, expected for Steam/EG.
Fixed bugs, and much improved performance.
Installation instruction see Readme.txt.

If you have any suggestions, tell me.
Thank you for sharing. I follow instruction on Readme.txt but when I select Main Script it shows errors as bellows:

Error:[string "local syntax check,memrec=......"]:75: attempt to perform arithmetic on a nil value (global 'TeamTable')

What should I do to active Main Script successfully without error?
Sorry about that, this happened because different version / size of exe. Different size means different offsets/addresses, just like app on Steam and Gamepass. The table cannot find the specific pointer for yours, so the result it keeps showing that error.

Since I'm not planning to work on different version, it's better to use other FM21 tables instead. I'm really sorry.

Dagdatine
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Re: Football Manager 2022 | Steam 22.4.0

Post by Dagdatine »

Hola, alguien sabe donde puedo descargar/ver esos lanzadores chinos que subieron en los comentarios

rigis
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Re: Football Manager 2022 | Steam 22.4.0

Post by rigis »

Contract Type address should be +b1 in gamepass edition

Dagdatine
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Re: Football Manager 2022 | Steam 22.4.0

Post by Dagdatine »

Como uso la función de - Accelerate All Player Development

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Re: Football Manager 2022 | Steam 22.4.0

Post by Dagdatine »

when you add a team to the freezer and then hit increase player development, it puts the pro at 127. there is no way to reduce that number or make development a bit slower

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tdg6661
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Re: Football Manager 2022 | Steam 22.4.0

Post by tdg6661 »

Dagdatine wrote:
Wed Aug 17, 2022 7:10 pm
when you add a team to the freezer and then hit increase player development, it puts the pro at 127. there is no way to reduce that number or make development a bit slower
Go to Club -> Presets -> Restore Hacked Professionalism

Make sure select your Club first.

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Re: Football Manager 2022 | Steam 22.4.0

Post by BigBossJ »

Amazing work on this table and much thanks. I would like to ask is there any way to make players always have max/infinite player condition during the actual match.

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Re: Football Manager 2022 | Steam 22.4.0

Post by tdg6661 »

BigBossJ wrote:
Thu Aug 18, 2022 6:24 am
Amazing work on this table and much thanks. I would like to ask is there any way to make players always have max/infinite player condition during the actual match.
No, just before the match.

manico
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Re: Football Manager 2022 | Steam 22.4.0

Post by manico »

I can't seem to activate the option "Accelerate All Player Development", is there anything I'm doing wrong?
Or does it just not work for player after a certain age?

It's just greyed out:
Image

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Re: Football Manager 2022 | Steam 22.4.0

Post by tdg6661 »

manico wrote:
Sat Aug 20, 2022 12:06 am
I can't seem to activate the option "Accelerate All Player Development", is there anything I'm doing wrong?
Or does it just not work for player after a certain age?

It's just greyed out:
Image
That's not available right now.

manico
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Re: Football Manager 2022 | Steam 22.4.0

Post by manico »

And how does "Force Quick Development" do something?

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Re: Football Manager 2022 | Steam 22.4.0

Post by Nemekath »

Hello @all
I want to Upgrade my Facilities to Maximum. (Youth, Training, Buiseness, Recruitment etc) But it doesn't work.
How it Works? I setted it to 100, nothing, 200 nothing, 244 nothing. No Number between 0 to 244 are working. What is the Key to upgrade the Facilites. Thanks

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