Football Manager 2022 | Steam 22.4.0

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FootballManager24012
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Re: Football Manager 2022 | Steam 22.4.0

Post by FootballManager24012 »

FM23 is out! 🥳🥳

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

rovon
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Re: Football Manager 2022 | Steam 22.4.0

Post by rovon »

tdg6661 wrote:
Fri Jun 17, 2022 1:44 pm
FOOTBALL MANAGER 2022 Cheat Table

Table is expected to run on Win 10, on CE 7.4 or later, and on FM22 (22.4.1) Steam. (Maybe) work on Epic Games, but extremely unlikely for Game Pass and other non-Steam platforms (sorry😢). See Read Me! for more information. More tutorial will add later.

✨ FEATURES ✨
  • Award Editor.
  • Club Editor.
  • Competition Editor.
  • Continent Editor.
  • Nation Editor.
  • Person (Player / Staff / Manager) Editor.
  • Stadium Editor.
  • Advanced Rules Editor.
  • Work Permit Rules Editor.
  • Unlockables (from FM Touch) for manager.
    • All Players Interested.
    • Unlimited Scouting.
    • Attribute Masking.
    • That Job Is Mine.
  • Mass edit.
  • Legend Players clone preset.
  • Most features from IGE are included.
  • Useful tools like Comparison GUI and Mini Scouting Tool.
  • Support multi-languages (English, Chinese, French, German, Korean, Russian, Spanish).
  • Support multi-currency types (ARS $, AUD $, BRL R$, CNY ¥, EUR €, IDR Rp, GBP £, HKD $, JPY ¥, KRW ₩, KWD KD, MXN $, PHP ₱, RUB руб, SGD $, THB ฿, TRY TL, USD $, UYU $, VND ₫)
✨ TIPS & BUGS ✨
  • Always make a backup to your game, which many bugs are not yet known.
  • Values are not immediately updated after editing, you need to Continue the game to see the result.
  • Editing Attributes will require adjustment on CA/PA, make sure select Calculate CA after editing.
  • Calculate CA is not 100% accurate.
  • It's not recommended to have over 5 items in Freezer, which will affect CPU's performance.
  • Sometimes Remove Unhappiness (Club Preset) can crash the game.
  • Do not use Terminate Contract to yourself or the game will crash on Continue.
✨ SPECIAL THANKS ✨
  • Dark Byte
  • FRF Forum
  • tfigment
  • mece
  • EpicBirdi
  • aSwedishMagyar
  • and all FM trainer makers.
✨ SUPPORT & DONATION ✨
  • PayPal - [Link]
  • Saweria (Indonesia) - [Link]
“It’s not how much we give but how much love we put into giving.”
– Mother Theresa
CHANGELOG

Update 5 - Really Final Update for FM22
  • Currencies type now support large number (over 1 trillion).
  • Optimize Change Currencies method.
  • Optimize Change Languages method.
  • Removed some Languages.
  • Rewrote and optimize Preset scripts.
  • Fixed error related to some scripts.
  • Fixed minor bugs (offsets correction, ui correction, etc).
  • Added Status Panel.
  • Introducing a new UI.
Update 4 - Final Update for FM22
  • Added Mini Scouting Tool (Person -> Presets -> Player)
  • Added a new config item, Table.UpdateTime.
  • Added a new memory record legend, Black (#0F0F0F). Means it's WIP or Not Available.
  • Added a new section, Print List.
  • Added dynamic Sample Color records to all Color sections.
  • Added more Income items.
  • Added more Loan Contract items.
  • Added presets, Add Other Nationality (Person), Register Players (Club/Player), Lifetime Contract (Club/Person), Change Name (Club/Comp/Stadium), Force Quick Development (Global).
  • Change 'Improve Player Development' to 'Hack Team Professionalism'.
  • Change Boost Bank Balance method, now addding value instead change it to a specific value.
  • Change Player Comparison GUI config (showInTaskbar: stAlways).
  • Change Dynamic List, Add Drop Down List Item method.
  • Change most of offsets into variables.
  • Fixed error related to some scripts.
  • Fixed error when selecting Virtual Player.
  • Fixed minor bugs (offsets correction, ui correction, etc).
  • Most of existing presets are now corrected and working.
  • Rearranged Relationship section, now split into 3 parts (Eligibility/Relationships/Status).
Update 3
  • Fixed crash issue related to Cancel All Transfer.
  • Fixed minor bugs (offsets correction, ui correction, etc).
  • Redesign Player Comparison GUI UI.
Update 2
  • Added Player Comparison GUI (Person -> Presets -> Player)
Update 1
  • Change startup method.
  • Remove DRM protection from table.
Absolutely love your work. There is something specific I'm looking for which is either removing a fixture rule in my save or set it to end in a year. The problem is that after setting up everything and pressing on "Fixture Rules" I get nothing underneath. (not sure if it helps but the advRules pointer is 0). For context I'm using the original database. Is there any way I can get this to work?

Edit For the record, I tried the fixture rules with the latest database and it's still not loading. The pointer of advanced rules leads nowhere atm.

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tdg6661
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Re: Football Manager 2022 | Steam 22.4.0

Post by tdg6661 »

rovon wrote:
Sat Oct 22, 2022 6:48 pm

Absolutely love your work. There is something specific I'm looking for which is either removing a fixture rule in my save or set it to end in a year. The problem is that after setting up everything and pressing on "Fixture Rules" I get nothing underneath. (not sure if it helps but the advRules pointer is 0). For context I'm using the original database. Is there any way I can get this to work?

Edit For the record, I tried the fixture rules with the latest database and it's still not loading. The pointer of advanced rules leads nowhere atm.
This feature (advRules) won't be loaded until you go to Nation's profile screen, even the current nation is already selected on ce.

rovon
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Re: Football Manager 2022 | Steam 22.4.0

Post by rovon »

Wow dude you are a legend!
Quick question: It seems that the rule resets if I save and reload. Is there any way to make the change persist across loads?

rovon
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Re: Football Manager 2022 | Steam 22.4.0

Post by rovon »

tdg6661 wrote:
Mon Oct 24, 2022 8:00 am
rovon wrote:
Sat Oct 22, 2022 6:48 pm

Absolutely love your work. There is something specific I'm looking for which is either removing a fixture rule in my save or set it to end in a year. The problem is that after setting up everything and pressing on "Fixture Rules" I get nothing underneath. (not sure if it helps but the advRules pointer is 0). For context I'm using the original database. Is there any way I can get this to work?

Edit For the record, I tried the fixture rules with the latest database and it's still not loading. The pointer of advanced rules leads nowhere atm.
This feature (advRules) won't be loaded until you go to Nation's profile screen, even the current nation is already selected on ce.
Wow dude you are a legend!
Quick question: It seems that the rule resets if I save and reload. Is there any way to make the change persist across loads?
(sorry for the double reply, wanted to make sure you are receiving a notification)

malibu
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Re: Football Manager 2022 | Steam 22.4.0

Post by malibu »

Hello mate,
I was looking for a lua script for preventing a player from retiring, like inject some different date or something. I'm mostly nooby on lua and debugging so I'm unable to find any ritirement date changing function fancy stuff like. Is it possible?

Also thanks for your work mate, really looking forward on learning game cracking and you work looks really cool.

rovon
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Re: Football Manager 2022 | Steam 22.4.0

Post by rovon »

So for anyone wondering I frickin did it lol! I'm so so happy because I just started using cheat engine couple of days ago hahahaha.
For the record - I wanted to get rid of the "At least 1 U22 player from nation in the first 11". While the "Fixture rules" change from this table worked, it reset every time I reloaded the game and I was not satisfied with that.

Here's what I did:
- I tried to find a byte 4 number (0 <= n <= 4,294,967,295) that did not show in scan (found 899,799,699)
- I started the pre game editor and replaced the number of players for that rule from 1 to 899,799,699
- I created two new games with that edited data (one with that single league I targeted, the other with that league and anohter one)
- I opened each new save, scaned for that number and looked at the memory around that address
- I compared the memory around that value from the two saves and created an AOB replacing the values that were different with wildcards
- I started my save, looked for the AOB and set the value I was targeting to 0 (that did not work!)
- I looked for the starting year of that rule (you can see it in the pre game editor) - found it just along the value I was targeting and replaced it with 2100
- Saved game and reloaded and it works!

Just to illustrate the AOB work:
93 DA A1 35 = 899,799,699 (replaced it with the value I was looking for = 1 or 01 00 00 00 in bytes)
E3 07 = 2019 (the starting year for the U21 rule) - ended up setting it to 2100
E4 07 = 2020 (the starting year for the U22 rule) - ended up setting it to 2100

All the bytes that are strikethrough are replaced with the wildcard ??

Image

kaka50
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Reputation: 6

Re: Football Manager 2022 | Steam 22.4.0

Post by kaka50 »

tdg6661 wrote:
Fri Jun 17, 2022 1:44 pm
FOOTBALL MANAGER 2022 Cheat Table

Table is expected to run on Win 10, on CE 7.4 or later, and on FM22 (22.4.1) Steam. (Maybe) work on Epic Games, but extremely unlikely for Game Pass and other non-Steam platforms (sorry😢). See Read Me! for more information. More tutorial will add later.

✨ FEATURES ✨
  • Award Editor.
  • Club Editor.
  • Competition Editor.
  • Continent Editor.
  • Nation Editor.
  • Person (Player / Staff / Manager) Editor.
  • Stadium Editor.
  • Advanced Rules Editor.
  • Work Permit Rules Editor.
  • Unlockables (from FM Touch) for manager.
    • All Players Interested.
    • Unlimited Scouting.
    • Attribute Masking.
    • That Job Is Mine.
  • Mass edit.
  • Legend Players clone preset.
  • Most features from IGE are included.
  • Useful tools like Comparison GUI and Mini Scouting Tool.
  • Support multi-languages (English, Chinese, French, German, Korean, Russian, Spanish).
  • Support multi-currency types (ARS $, AUD $, BRL R$, CNY ¥, EUR €, IDR Rp, GBP £, HKD $, JPY ¥, KRW ₩, KWD KD, MXN $, PHP ₱, RUB руб, SGD $, THB ฿, TRY TL, USD $, UYU $, VND ₫)
✨ TIPS & BUGS ✨
  • Always make a backup to your game, which many bugs are not yet known.
  • Values are not immediately updated after editing, you need to Continue the game to see the result.
  • Editing Attributes will require adjustment on CA/PA, make sure select Calculate CA after editing.
  • Calculate CA is not 100% accurate.
  • It's not recommended to have over 5 items in Freezer, which will affect CPU's performance.
  • Sometimes Remove Unhappiness (Club Preset) can crash the game.
  • Do not use Terminate Contract to yourself or the game will crash on Continue.
✨ SPECIAL THANKS ✨
  • Dark Byte
  • FRF Forum
  • tfigment
  • mece
  • EpicBirdi
  • aSwedishMagyar
  • and all FM trainer makers.
✨ SUPPORT & DONATION ✨
  • PayPal - [Link]
  • Saweria (Indonesia) - [Link]
“It’s not how much we give but how much love we put into giving.”
– Mother Theresa
CHANGELOG

Update 5 - Really Final Update for FM22
  • Currencies type now support large number (over 1 trillion).
  • Optimize Change Currencies method.
  • Optimize Change Languages method.
  • Removed some Languages.
  • Rewrote and optimize Preset scripts.
  • Fixed error related to some scripts.
  • Fixed minor bugs (offsets correction, ui correction, etc).
  • Added Status Panel.
  • Introducing a new UI.
Update 4 - Final Update for FM22
  • Added Mini Scouting Tool (Person -> Presets -> Player)
  • Added a new config item, Table.UpdateTime.
  • Added a new memory record legend, Black (#0F0F0F). Means it's WIP or Not Available.
  • Added a new section, Print List.
  • Added dynamic Sample Color records to all Color sections.
  • Added more Income items.
  • Added more Loan Contract items.
  • Added presets, Add Other Nationality (Person), Register Players (Club/Player), Lifetime Contract (Club/Person), Change Name (Club/Comp/Stadium), Force Quick Development (Global).
  • Change 'Improve Player Development' to 'Hack Team Professionalism'.
  • Change Boost Bank Balance method, now addding value instead change it to a specific value.
  • Change Player Comparison GUI config (showInTaskbar: stAlways).
  • Change Dynamic List, Add Drop Down List Item method.
  • Change most of offsets into variables.
  • Fixed error related to some scripts.
  • Fixed error when selecting Virtual Player.
  • Fixed minor bugs (offsets correction, ui correction, etc).
  • Most of existing presets are now corrected and working.
  • Rearranged Relationship section, now split into 3 parts (Eligibility/Relationships/Status).
Update 3
  • Fixed crash issue related to Cancel All Transfer.
  • Fixed minor bugs (offsets correction, ui correction, etc).
  • Redesign Player Comparison GUI UI.
Update 2
  • Added Player Comparison GUI (Person -> Presets -> Player)
Update 1
  • Change startup method.
  • Remove DRM protection from table.
Are you going to make table for FM 2023 ??

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tdg6661
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Re: Football Manager 2022 | Steam 22.4.0

Post by tdg6661 »

rovon wrote:
Mon Oct 24, 2022 12:21 pm
tdg6661 wrote:
Mon Oct 24, 2022 8:00 am
rovon wrote:
Sat Oct 22, 2022 6:48 pm

Absolutely love your work. There is something specific I'm looking for which is either removing a fixture rule in my save or set it to end in a year. The problem is that after setting up everything and pressing on "Fixture Rules" I get nothing underneath. (not sure if it helps but the advRules pointer is 0). For context I'm using the original database. Is there any way I can get this to work?

Edit For the record, I tried the fixture rules with the latest database and it's still not loading. The pointer of advanced rules leads nowhere atm.
This feature (advRules) won't be loaded until you go to Nation's profile screen, even the current nation is already selected on ce.
Wow dude you are a legend!
Quick question: It seems that the rule resets if I save and reload. Is there any way to make the change persist across loads?
(sorry for the double reply, wanted to make sure you are receiving a notification)
Yeah itu will reset on load or on new season.

I'm planning do something with that in the next release.

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tdg6661
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Re: Football Manager 2022 | Steam 22.4.0

Post by tdg6661 »

kaka50 wrote:
Tue Oct 25, 2022 7:12 pm
tdg6661 wrote:
Fri Jun 17, 2022 1:44 pm
FOOTBALL MANAGER 2022 Cheat Table

Table is expected to run on Win 10, on CE 7.4 or later, and on FM22 (22.4.1) Steam. (Maybe) work on Epic Games, but extremely unlikely for Game Pass and other non-Steam platforms (sorry😢). See Read Me! for more information. More tutorial will add later.

✨ FEATURES ✨
  • Award Editor.
  • Club Editor.
  • Competition Editor.
  • Continent Editor.
  • Nation Editor.
  • Person (Player / Staff / Manager) Editor.
  • Stadium Editor.
  • Advanced Rules Editor.
  • Work Permit Rules Editor.
  • Unlockables (from FM Touch) for manager.
    • All Players Interested.
    • Unlimited Scouting.
    • Attribute Masking.
    • That Job Is Mine.
  • Mass edit.
  • Legend Players clone preset.
  • Most features from IGE are included.
  • Useful tools like Comparison GUI and Mini Scouting Tool.
  • Support multi-languages (English, Chinese, French, German, Korean, Russian, Spanish).
  • Support multi-currency types (ARS $, AUD $, BRL R$, CNY ¥, EUR €, IDR Rp, GBP £, HKD $, JPY ¥, KRW ₩, KWD KD, MXN $, PHP ₱, RUB руб, SGD $, THB ฿, TRY TL, USD $, UYU $, VND ₫)
✨ TIPS & BUGS ✨
  • Always make a backup to your game, which many bugs are not yet known.
  • Values are not immediately updated after editing, you need to Continue the game to see the result.
  • Editing Attributes will require adjustment on CA/PA, make sure select Calculate CA after editing.
  • Calculate CA is not 100% accurate.
  • It's not recommended to have over 5 items in Freezer, which will affect CPU's performance.
  • Sometimes Remove Unhappiness (Club Preset) can crash the game.
  • Do not use Terminate Contract to yourself or the game will crash on Continue.
✨ SPECIAL THANKS ✨
  • Dark Byte
  • FRF Forum
  • tfigment
  • mece
  • EpicBirdi
  • aSwedishMagyar
  • and all FM trainer makers.
✨ SUPPORT & DONATION ✨
  • PayPal - [Link]
  • Saweria (Indonesia) - [Link]
“It’s not how much we give but how much love we put into giving.”
– Mother Theresa
CHANGELOG

Update 5 - Really Final Update for FM22
  • Currencies type now support large number (over 1 trillion).
  • Optimize Change Currencies method.
  • Optimize Change Languages method.
  • Removed some Languages.
  • Rewrote and optimize Preset scripts.
  • Fixed error related to some scripts.
  • Fixed minor bugs (offsets correction, ui correction, etc).
  • Added Status Panel.
  • Introducing a new UI.
Update 4 - Final Update for FM22
  • Added Mini Scouting Tool (Person -> Presets -> Player)
  • Added a new config item, Table.UpdateTime.
  • Added a new memory record legend, Black (#0F0F0F). Means it's WIP or Not Available.
  • Added a new section, Print List.
  • Added dynamic Sample Color records to all Color sections.
  • Added more Income items.
  • Added more Loan Contract items.
  • Added presets, Add Other Nationality (Person), Register Players (Club/Player), Lifetime Contract (Club/Person), Change Name (Club/Comp/Stadium), Force Quick Development (Global).
  • Change 'Improve Player Development' to 'Hack Team Professionalism'.
  • Change Boost Bank Balance method, now addding value instead change it to a specific value.
  • Change Player Comparison GUI config (showInTaskbar: stAlways).
  • Change Dynamic List, Add Drop Down List Item method.
  • Change most of offsets into variables.
  • Fixed error related to some scripts.
  • Fixed error when selecting Virtual Player.
  • Fixed minor bugs (offsets correction, ui correction, etc).
  • Most of existing presets are now corrected and working.
  • Rearranged Relationship section, now split into 3 parts (Eligibility/Relationships/Status).
Update 3
  • Fixed crash issue related to Cancel All Transfer.
  • Fixed minor bugs (offsets correction, ui correction, etc).
  • Redesign Player Comparison GUI UI.
Update 2
  • Added Player Comparison GUI (Person -> Presets -> Player)
Update 1
  • Change startup method.
  • Remove DRM protection from table.
Are you going to make table for FM 2023 ??
For sure, but when the game full released.

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tdg6661
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Re: Football Manager 2022 | Steam 22.4.0

Post by tdg6661 »

malibu wrote:
Mon Oct 24, 2022 8:22 pm
Hello mate,
I was looking for a lua script for preventing a player from retiring, like inject some different date or something. I'm mostly nooby on lua and debugging so I'm unable to find any ritirement date changing function fancy stuff like. Is it possible?

Also thanks for your work mate, really looking forward on learning game cracking and you work looks really cool.
You can find person retire date on Person>Details, while selecting retire date press Space to change it.

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hekatoncheir
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Re: Football Manager 2022 | Steam 22.4.0

Post by hekatoncheir »

tdg6661 wrote:
Fri Oct 28, 2022 5:55 am
malibu wrote:
Mon Oct 24, 2022 8:22 pm
Hello mate,
I was looking for a lua script for preventing a player from retiring, like inject some different date or something. I'm mostly nooby on lua and debugging so I'm unable to find any ritirement date changing function fancy stuff like. Is it possible?

Also thanks for your work mate, really looking forward on learning game cracking and you work looks really cool.
You can find person retire date on Person>Details, while selecting retire date press Space to change it.
Hi mate, i appreciate your table a lot but i have two questions please:
1- How do i get one of my players who failed a work permit to get one? I bought this 16 yr old kid with no work permit to play and its most likely he will fail another one. Does your table have an option to grant work permit?
2- How can i heal my players individually? One of main forwards has a 3-month-old injury and i don't want him to lose too much stats and want to heal him now. Can that be done??
Thanks.

sandyster
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Re: Football Manager 2022 | Steam 22.4.0

Post by sandyster »

tdg6661 wrote:
Mon May 30, 2022 8:49 am
Hello everyone,

After five years on the East Coast, it was time to go home. :D
So I'm working for upcoming FM23 Cheat Table, and main features will be:
  • Search Feature (So you don't have to visit object's overview screen everytime) [✔ Added]
  • Edit Transfer (Future Transfer, Transfer Offer) [✔ Added]
  • Edit Competition (League Settings, League Table, Prize Money) [✔ Added]
  • Edit Nation (Transfer Rules, Fixture Rules, FFP Rules, EU/Foreign Rules, Responsibilities) [✔ Added]
  • Edit Person (Days At Club / In Nation, Tendencies, Unlock Unlockables for Manager, Retire Date, etc.) [✔ Added]
  • Edit Club (Affiliations, Sponsorships, Responsibilities, etc.) [✔ Added]
  • Ability to Change object pointer (club/person/nation/etc), Change string (Name, or any other strings), Change date everything would be in one click [✔ Added]
  • Ability to move players, Swap team between divisions (Change club league/nation) [✔ > 90% WIP]
There are 29 Unlockables in FM, but for now I only can found 4 of them:
  • All Players Interested (You unlocked All Players Interested, meaning every player will be keen to join your club.) [✔ Added]
  • Unlimited Scouting (You unlocked Unlimited Scouting and will now face no restrictions in your search for new talent. / Same as Show Player/Staff In Search) [✔ Added]
  • Attribute Masking (You unlocked Attribute Masking and will now be able to use that mode.) [✔ Added]
  • That Job Is Mine (You unlocked That Job Is Mine and will be offered any job you apply for.) [✔ Added]
Currently I'm using this table for FM21, these are the table progress:
WIP
[Link]
[Link]
[Link]
[Link]
[Link]
[Link]
[Link]
[Link]
[Link]
[Link]
[Link]
[Link]
[Link]
[Link]
[Link]
If you have suggestion, you can PM me or reply this post. See you in November!
sorry bro i cant click on link.. can you DM me reupload FM 23 cheat table?

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tdg6661
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Re: Football Manager 2022 | Steam 22.4.0

Post by tdg6661 »

hekatoncheir wrote:
Fri Oct 28, 2022 11:27 am
tdg6661 wrote:
Fri Oct 28, 2022 5:55 am
malibu wrote:
Mon Oct 24, 2022 8:22 pm
Hello mate,
I was looking for a lua script for preventing a player from retiring, like inject some different date or something. I'm mostly nooby on lua and debugging so I'm unable to find any ritirement date changing function fancy stuff like. Is it possible?

Also thanks for your work mate, really looking forward on learning game cracking and you work looks really cool.
You can find person retire date on Person>Details, while selecting retire date press Space to change it.
Hi mate, i appreciate your table a lot but i have two questions please:
1- How do i get one of my players who failed a work permit to get one? I bought this 16 yr old kid with no work permit to play and its most likely he will fail another one. Does your table have an option to grant work permit?
2- How can i heal my players individually? One of main forwards has a 3-month-old injury and i don't want him to lose too much stats and want to heal him now. Can that be done??
Thanks.
I have no idea how to get player's work permit. Anyway, to heal any injured player you can use Remove Player Injures on Person > Presets > Player.

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tdg6661
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Re: Football Manager 2022 | Steam 22.4.0

Post by tdg6661 »

Table updated !

Update 6 - Unexpected Update
  • Improved print view of Talented Regens
  • Added script: Accelerate All Player Development.
  • Added script: Ignore Player Retirement.
  • Added script: Player Always Agree on Negotiation Terms.
  • Added script: Auto Increase / Decrease Selection Rules Value.
  • Added Derby.
  • Added RCA to Person -> Player Data section.
  • Added Agent Fees to Person -> Full Contract section.
  • Added Future Playing Time to Person -> Full Contract section.
  • Added Fixture Rules to Continent section.
  • Added script to work with other platforms.
  • Fixed Remove All Unhappiness script.
Good news for all non-Steam users! Now you can adapt this table with your platform by following these steps:
  • Start (or load) a new game.
  • Open Run Table script.
  • Look for line 79 - 84, remove it, click OK.
  • Now run the Run Table script.
  • Go to Table Settings -> Debug -> .
  • Run Update VTables Address.
  • Wait until it done.
  • Then copy the following code given by Lua Engine output.
  • Deactive all scripts, then open Run Script.
  • Look for following text: define(vtbAgreement...... .
  • Paste the copied text and overwrite all corresponding code, then click OK.
  • Now you can use the table as usual, and maybe you want to save the table for future use.

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