Page 1 of 1

Project Nimbus: Complete Edition

Posted: Sat Nov 06, 2021 6:33 pm
by Tuuuup!
Here is my table for this game.


Table options

Code: Select all

-CompactMode
-Main script (activate for goodies)
  -unl HP 
  -unl Boost 
  -unl Ammo 
  -_invincible 
  -_hp 
  -_maxHP 
  -_correctHP 
  -_correctDamage 
  -_noDead 
  -_bladeDamageMultiplier 
  -_boostMaxSpeed 
  -_boostStartSpeedRate 
  -_boostEnergy 
  -_boostSetting._useEnergy 
  -_boostSetting._maxEnergy 
  -_boostSetting._useBoost 
  -_boostSetting._regenRateEnergy 
  -_bladeSetting._damage 
  -_charging 
  -_maxChargeDistance 
  -_chargeDistancePenaltyMultiplier 
  -_chargeDamageMultiplierModifier 
  -_chargeBoostPenalty 
  -_chargeEndDistance 
  -_quickBoostTimer 
  -_boostHeldTime 
  -_currentBoostRegenBootUpTime 
  -_boostPenaltyMultiplier 
  -_boostRegenDelay 
  -_currentBoostRegenBootUpDelay 
  -_boostMultiplier 
  -_boostGaugeEmptyRegenDelay 
  -_quickBoostRegenRate 
  -_dashTime 
  -_dashRegenDelay 
  -_dashPenaltyMultiplier 
  -_boostSpeedCap 
  -_quickBoostDuration 
  -_healthRegenTimer 
  -_healthRegenDelay 
  -_regenHealthValue 
  -_slowSetting._useSlow 
  -_slowSetting._slowTime 
  -_slowSetting._correctionDelayUseEnergy 
  -_slowSetting._correctionDelayRecoveryTime 
  -_slowSetting._timeDilation 
  -_slowSetting._canUseSlowEnergy 
  -_slowRateEasy 
  -_slowRateMedium 
  -_slowRateHard 
 -_equiptweapons
I played the first 4 missions and it seems stable.

v2: Found out that the ammo and boost where giving some trouble. So fix the boost and change the ammmo script to instant reload.

Have fun and enjoy..

Re: Project Nimbus: Complete Edition

Posted: Fri Nov 12, 2021 11:02 am
by Algester

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>26922</ID>
      <Description>"Add 9999999 Resources"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : ProjectNimbus-Win64-Shipping.exe
  Version: 
  Date   : 2021-11-12
  Author : Algester

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(Resource_Points,ProjectNimbus-Win64-Shipping.exe,89 81 CC 01 00 00 B0) // should be unique
alloc(newmem,$1000,Resource_Points)

label(code)
label(return)

newmem:

code:
  add [rcx+000001CC],#9999999
  //mov [rcx+000001CC],eax
  jmp return

Resource_Points:
  jmp newmem
  nop
return:
registersymbol(Resource_Points)

[DISABLE]

Resource_Points:
  db 89 81 CC 01 00 00

unregistersymbol(Resource_Points)
dealloc(newmem)

</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
so you need to spend some resource points to get the code working