Xenoblade Chronicles 2 v2.1.0

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Karlos_007
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Xenoblade Chronicles 2 v2.1.0

Post by Karlos_007 »

=== Xenoblade Chronicles 2 [0100E95004038000] v2.1.0 ===
=== Xenoblade Chronicles 2: Torna - The Golden Country [0100C9F009F7A000] v1.0.2 ===

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
XenobladeChronicles2_v2.1.0.CT
✔️ v2.1.0
(433.8 KiB) Downloaded 7489 times

yoco
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Re: Xenoblade Chronicles 2 v2.1.0

Post by yoco »

I get this error when I click on "enable cheats"
(Error)
Check:
The game is loaded

Cheat Engine is attached to .exe
Cheat Engine Edit Settings - Scan Settings - MEM_MAPPED enabled
Am I doing something wrong? Using the latest Ryujinx version.

Karlos_007
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Re: Xenoblade Chronicles 2 v2.1.0

Post by Karlos_007 »

yoco wrote:
Mon Nov 01, 2021 9:00 am
I get this error when I click on "enable cheats"
(Error)
Check:
The game is loaded

Cheat Engine is attached to .exe
Cheat Engine Edit Settings - Scan Settings - MEM_MAPPED enabled
Am I doing something wrong? Using the latest Ryujinx version.
Weird, mine still enables fine at the title screen.

Ryujinx 1.0.7094 - Xenoblade Chronicles 2 v2.1.0 (0100E95004038000) (64-bit).

Can you manually find the money address?

yoco
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Re: Xenoblade Chronicles 2 v2.1.0

Post by yoco »

Can you tell me how do I find money value?

yoco
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Re: Xenoblade Chronicles 2 v2.1.0

Post by yoco »

I managed to find money value. Still don't know why your table won't work for me.

JCrimson97
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Re: Xenoblade Chronicles 2 v2.1.0

Post by JCrimson97 »

I get the error
```
(Error)
Check:
The game is loaded

Cheat Engine is attached to .exe
Cheat Engine Edit Settings - Scan Settings - MEM_MAPPED enabled
```
When enabling cheats, i'm on Yuzu EA 2242

yoco
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Re: Xenoblade Chronicles 2 v2.1.0

Post by yoco »

Same as me, never got to fix the issue!

HimoShifu
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Re: Xenoblade Chronicles 2 v2.1.0

Post by HimoShifu »

I am getting the same error. I love this game and would love to see what mods can happen on an emu vs the Switch version.

I'm wondering if DLC's have an effect on this.

HimoShifu
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Re: Xenoblade Chronicles 2 v2.1.0

Post by HimoShifu »

For now, for XC2.1, I did a search for money, found the value and subtracted "7D0" from it. Then opened the table in notepad and looked for the variable XC2_1 and found/replaced all with the address of money-7D0. For me that was 248EB433020. Then I was able to attach to Yuzu, then attach to Xenoblade 2 and the scripts appear to be working.

yoco
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Re: Xenoblade Chronicles 2 v2.1.0

Post by yoco »

HimoShifu wrote:
Fri Nov 26, 2021 11:28 pm
For now, for XC2.1, I did a search for money, found the value and subtracted "7D0" from it. Then opened the table in notepad and looked for the variable XC2_1 and found/replaced all with the address of money-7D0. For me that was 248EB433020. Then I was able to attach to Yuzu, then attach to Xenoblade 2 and the scripts appear to be working.
Everything works? Or only money value?

HimoShifu
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Re: Xenoblade Chronicles 2 v2.1.0

Post by HimoShifu »

yoco wrote:
Sat Nov 27, 2021 8:00 am
Everything works? Or only money value?
Yes, as far as I can tell. Though, i think I crashed my game changing items in my inventory. So may want to just use the item area as a way to freeze values.

HimoShifu
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Re: Xenoblade Chronicles 2 v2.1.0

Post by HimoShifu »

Every time I get back in the game, I have to search for money and then edit the original script. Wish I could figure out how aobscans work. I'd rather just fix that than search/edit every time.

HimoShifu
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Re: Xenoblade Chronicles 2 v2.1.0

Post by HimoShifu »

Ok, I started watching some Youtubes and kind of got an idea of what to look for. I modified the aobscan array and this works for me, but not sure if it does for anybody else.
Attachments
XenobladeChronicles2_v2.1.0v2.CT
Possible fixed Xenoblade Cronicles 2 - Yuzu 829 (2021-11-27) tested
(433.8 KiB) Downloaded 2885 times
Last edited by HimoShifu on Sat Nov 27, 2021 6:38 pm, edited 1 time in total.

yoco
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Re: Xenoblade Chronicles 2 v2.1.0

Post by yoco »

I'll try, and let you know!

HimoShifu
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Re: Xenoblade Chronicles 2 v2.1.0

Post by HimoShifu »

yoco wrote:
Sat Nov 27, 2021 6:38 pm
I'll try, and let you know!
I just uploaded the file again. I deleted out a row which made everything go to the bottom and unreadable. So try the new one i just uploaded as of a couple seconds ago.

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