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Age of Empires IV - Windows Store

Posted: Thu Oct 28, 2021 7:08 pm
by dec1337
A super quick table made with village resource gather modifier (just edit the script to a value you want)

Only tested briefly with the Windows Store game pass version
RelicCardinal_ws.ct
(2.67 KiB) Downloaded 3710 times

Re: Age of Empires IV - Windows Store

Posted: Thu Oct 28, 2021 7:30 pm
by DorianOtten
Good news it is it works but it also works for the AI

Re: Age of Empires IV - Windows Store

Posted: Thu Oct 28, 2021 10:56 pm
by STN

Code: Select all

RelicCardinal.exe+998BEA: 48 8B B8 38 01 00 00        - mov rdi,[rax+00000138]
RelicCardinal.exe+998BF1: 41 8B 5E 08                 - mov ebx,[r14+08]
[r14+08] contains start of player structure, +600 contains food and so on.

Will post my table soon if someone doesn't beat me to it. Off to sleep now.

Re: Age of Empires IV - Windows Store

Posted: Fri Oct 29, 2021 1:50 am
by 靈寶天尊
讚!!!!!!!!!!!!!!!

Re: Age of Empires IV - Windows Store

Posted: Fri Oct 29, 2021 5:51 am
by Adversary
dec1337 wrote:
Thu Oct 28, 2021 7:08 pm
A super quick table made with village resource gather modifier (just edit the script to a value you want)

Only tested briefly with the Windows Store game pass version

RelicCardinal_ws.ct
Thanks brother

Re: Age of Empires IV - Windows Store

Posted: Fri Oct 29, 2021 3:44 pm
by SvT
STN wrote:
Thu Oct 28, 2021 10:56 pm

Code: Select all

RelicCardinal.exe+998BEA: 48 8B B8 38 01 00 00        - mov rdi,[rax+00000138]
RelicCardinal.exe+998BF1: 41 8B 5E 08                 - mov ebx,[r14+08]
[r14+08] contains start of player structure, +600 contains food and so on.

Will post my table soon if someone doesn't beat me to it. Off to sleep now.
Maybe not the right place to ask this, but I used your AOB to get the base address and then the offsets to get resources.
These values are able to be modified, but why do the address not appear in scan results?
Is it something having to do with memory scan options?

Re: Age of Empires IV - Windows Store

Posted: Fri Oct 29, 2021 5:09 pm
by Rhark
SovietWristwatch.jpg wrote:
Fri Oct 29, 2021 3:44 pm
Maybe not the right place to ask this, but I used your AOB to get the base address and then the offsets to get resources.
These values are able to be modified, but why do the address not appear in scan results?
Is it something having to do with memory scan options?
They are exact float scans, and you get a lot of results that all change together but the correct one is in that list.

Make sure you have Fast Scan disabled just to be sure.

Re: Age of Empires IV - Windows Store

Posted: Fri Oct 29, 2021 6:00 pm
by SvT
Rhark wrote:
Fri Oct 29, 2021 5:09 pm
SovietWristwatch.jpg wrote:
Fri Oct 29, 2021 3:44 pm
Maybe not the right place to ask this, but I used your AOB to get the base address and then the offsets to get resources.
These values are able to be modified, but why do the address not appear in scan results?
Is it something having to do with memory scan options?
They are exact float scans, and you get a lot of results that all change together but the correct one is in that list.

Make sure you have Fast Scan disabled just to be sure.
I was still having no luck when I tried that :oops:
Either I have some other setting messed up, or I'm a total noob lol

Fast scan disabled and I do get like 10 results, but none of them are the address that actually changes anything.

Re: Age of Empires IV - Windows Store

Posted: Fri Oct 29, 2021 6:39 pm
by STN
SovietWristwatch.jpg wrote:
Fri Oct 29, 2021 3:44 pm
Maybe not the right place to ask this, but I used your AOB to get the base address and then the offsets to get resources.
These values are able to be modified, but why do the address not appear in scan results?
Is it something having to do with memory scan options?
Hey....as Rhark said it was straight-forward float exact scan except for the crashes upon editing or freezing many values. Annoying as hell.

What can i think of perhaps this setting (the mem_mapped)
Image

I have it enabled in CE settings which it doesn't come by default in CE. Rest are default (except some extensions/temp dir, fast scan on)

Re: Age of Empires IV - Windows Store

Posted: Fri Oct 29, 2021 9:10 pm
by SvT
STN wrote:
Fri Oct 29, 2021 6:39 pm
Hey....as Rhark said it was straight-forward float exact scan except for the crashes upon editing or freezing many values. Annoying as hell.

What can i think of perhaps this setting (the mem_mapped)
Image

I have it enabled in CE settings which it doesn't come by default in CE. Rest are default (except some extensions/temp dir, fast scan on)
Perfect, thank you. That was the fix!
What is the explanation behind this - certain values are not stored in RAM for this game? (or something along those lines)

Re: Age of Empires IV - Windows Store

Posted: Sat Oct 30, 2021 1:09 am
by mochongli
simple table
steam and windows store support

Re: Age of Empires IV - Windows Store

Posted: Sat Oct 30, 2021 3:16 am
by Darkedone02
mochongli wrote:
Sat Oct 30, 2021 1:09 am
simple table
can someone translate this?

Re: Age of Empires IV - Windows Store

Posted: Sat Oct 30, 2021 3:33 am
by mochongli
Darkedone02 wrote:
Sat Oct 30, 2021 3:16 am
mochongli wrote:
Sat Oct 30, 2021 1:09 am
simple table
can someone translate this?
add english

Re: Age of Empires IV - Windows Store

Posted: Sat Oct 30, 2021 5:20 am
by eTheBlack
mochongli wrote:
Sat Oct 30, 2021 1:09 am
simple table
steam and windows store support
Works great

Re: Age of Empires IV - Windows Store

Posted: Sat Oct 30, 2021 7:39 am
by 靈寶天尊
mochongli wrote:
Sat Oct 30, 2021 1:09 am
simple table
steam and windows store support
great