[Steam] Monster Hunter Rise (Demo Included)

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ReptileGG
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by ReptileGG »

It is fairly easy to edit your own script. You just need a text editor. Look for or "search" if you know how, for all instances of the word MonsterHunterRiseDemo.exe and MonsterHunterDemo.exe and remove demo and where applicable add Rise.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

fenmore
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by fenmore »

Mirlmunir wrote:
Wed Jan 12, 2022 10:08 pm
iupld wrote:
Wed Jan 12, 2022 9:37 pm
work now
Dont work, infinity load on script when turn on but thanks anyway.
There, I did the very easy task of replacing "MonsterHunterRiseDemo.exe" with "MonsterHunterRise.exe" in notepad++ for you.
Attachments
MonsterHunterRiseDemo.CT
(54.46 KiB) Downloaded 47 times

jrubimf
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by jrubimf »

iupld wrote:
Wed Jan 12, 2022 9:37 pm
work now
This CT is for Ryujinx, aka emulator.

We`re talking about the full release.

jrubimf
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by jrubimf »

fenmore wrote:
Wed Jan 12, 2022 10:18 pm
Mirlmunir wrote:
Wed Jan 12, 2022 10:08 pm
iupld wrote:
Wed Jan 12, 2022 9:37 pm
work now
Dont work, infinity load on script when turn on but thanks anyway.
There, I did the very easy task of replacing "MonsterHunterRiseDemo.exe" with "MonsterHunterRise.exe" in notepad++ for you.
This does not seems to populate the right values for me.

resookeke
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by resookeke »

Will this work in multiplayer, just like MH:World?

IcyPurpose99
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by IcyPurpose99 »

Monster Hunter Rise 0.8.0 Table out for now, its basic but for those who couldn't convert the words Demo.exe to Rise.exe this does just that and fixes pointers. STill a long way to go.

resookeke
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by resookeke »

I hope Capcom did something to prevent trainers and HEX modification in multiplayer at least. Things like "One Hit Kill" in a party ruins game experience badly....

IcyPurpose99
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by IcyPurpose99 »

resookeke wrote:
Wed Jan 12, 2022 11:18 pm
I hope Capcom did something to prevent trainers and HEX modification in multiplayer at least. Things like "One Hit Kill" in a party ruins game experience badly....
Doubtful

EDIT: Equipment Editor Added

靈寶天尊
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by 靈寶天尊 »

Marcus101RR wrote:
Wed Jan 12, 2022 11:29 pm
resookeke wrote:
Wed Jan 12, 2022 11:18 pm
I hope Capcom did something to prevent trainers and HEX modification in multiplayer at least. Things like "One Hit Kill" in a party ruins game experience badly....
Doubtful

EDIT: Equipment Editor Added
武器編輯無法讀取數值。
Weapon editor cannot read values。

Diet
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by Diet »

Would it be possible to add instant mission complete script? I remember having one for world and it made it much easier to get back to where I left off in my PS playthrough.

Just looking to get back to HR, which is where I left off on switch, without sinking in the time (really wish there was just a way to transfer the save).

Chocophie
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by Chocophie »

will you add unlimited ammo option for bow gun ?

Emerald Lance
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by Emerald Lance »

Diet wrote:
Thu Jan 13, 2022 5:35 am
Would it be possible to add instant mission complete script? I remember having one for world and it made it much easier to get back to where I left off in my PS playthrough.

Just looking to get back to HR, which is where I left off on switch, without sinking in the time (really wish there was just a way to transfer the save).
I second this. I had a near perfect postgame built that I was rocking, and getting back the old fashioned way has been a slog.

sleepingsnow
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by sleepingsnow »

Is the Get Weapon Script not working? I tried changing the "MonsterHunterRiseDemo.exe" to "MonsterHunterRise.exe" but it is not working as intended. Unless I'm using it wrong?

Mirlmunir
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by Mirlmunir »

sleepingsnow wrote:
Thu Jan 13, 2022 8:03 am
Is the Get Weapon Script not working? I tried changing the "MonsterHunterRiseDemo.exe" to "MonsterHunterRise.exe" but it is not working as intended. Unless I'm using it wrong?
Same, new table dont work from Marcus dont work

靈寶天尊
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Re: [Steam] Monster Hunter Rise (Demo Included)

Post by 靈寶天尊 »

申請加入忽略裝備生產和升級要求。
request to join Ignore equipment production and upgrade requirements。

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