Kings Bounty Crossworlds V13

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Kings Bounty Crossworlds V13

Post by STN » Mon Apr 17, 2017 2:45 am

Hi guys,
Made by Recifense
Here is my contribution for "Kings Bounty Armored Princess" Version 12 (build 5730) and "Kings Bounty Crossworlds" Version 13 (build 6150). The table contains two scripts (one for each version) with the following features:

- Health Mode;
- Unlimited Move Points; (during combat)
- Unlimited Runes;
- Quick XP; (Unit will level up every time XP is increased)
- Minimum Money;
- Minimum Leadership;

The table also contains:

- Enable/Disable Health Mode; (*)
- Enable/Disable Unlimited move AP;
- Enable/Disable Unlimited Runes;
- Enable/Disable Quick XP;
- Enable/Disable Minimum Money;
- Enable/Disable Minimum Leadership;
- Minimum Money Value; (user can change this value)
- Enable/Disable Minimum LeadershipValue; (user can change this value)
- Troop Size; (**)
- Troop Size; (**)

(*) For GM to work properly, during combat move your troops at least once.
(**) You can adjust your toop size (you have to change both entries on the table). The maximum value of each troop depends on hero´s "leadership". So, in the main screen of the game, take note of the maximum size value of each troop. During combat, move your troop, go to CE table and change the troop size (repeat it to each troop). Respect the maximum value or you will get a surprise.

For enabling or disabling any of them, just change its value to 1 or 0 respectively.

It is for CE5.6.

Note: The script now uses the new CE command assert and will not load if it is incompatible with the running game version.

The Script can be found at:

(13.99 KiB) Downloaded 534 times

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Re: Kings Bounty Crossworlds V13

Post by gc161hnp » Tue Nov 28, 2017 5:08 am

Greetings. I was wondering, how can I modify the "unlimited runes" element of this table? Thanks anyways.

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Re: Kings Bounty Crossworlds V13

Post by Shadow_Wulfe » Thu Nov 08, 2018 4:20 am

Any way to update this? Looks like current build for Crossworlds is v1.3.1 with build 6171.

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