Notes:
- Requires Cheat Engine 7.2/later. (used many features added on CE 7.2)
Have fun
View current options
<colors>
<scripts>
<pointers>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- CE:
- Compact Mode
- Add Hotkeys Menu
- CT:
- Save Checkbox States
- Notes:
- If saved, states of the checkbox can be restored when CT is started next time.
- If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
- Notes:
- Load Checkbox States
- Expand All
- Note: Enable all headers.
- Check Updates
- Save Checkbox States
- Combat:
- Infinite HP (control player only)
- Super Armor (control player only)
- Damage Multiplier
- times: party
- times: enemy
- Critical Rate 100%
- Just Avoid Time Bonus Modifier (Easy Just Avoid)
- bonus value (default 0.25)
- Just Guard Time Bonus Modifier (Easy Just Guard)
- bonus value (default 0.25)
- Quick Chant (control player only)
- Quick Over Limit
- Infinite AG
- Infinite BG
- Infinite Over Limit Gauge
- Result:
- CP Recovery Bonus Modifier
- bonus value
- Battle Chain Bonus Modifier
- bonus value
- EXP Multiplier
- times
- SP Multiplier
- times
- Arte Proficiency Multiplier
- times
- Item Drop 100%
- item count
- CP Recovery Bonus Modifier
- Misc:
- Freeze Food Timer
- Ignore Camp Talk Waiting Timer
- Ignore Weapon Crafting Material Costs
- Instant Enhancing Accessories
- Instant Fish Catching
<pointers>
- Pointer->AriseGameInstance
- AriseBasePlayerController
- P->PFPlayerCharacter
- P->CharacterMovementComponent
- JumpZVelocity
- GroundFriction
- MaxWalkSpeed
- MaxWalkSpeedCrouched
- MaxSwimSpeed
- MaxFlySpeed
- MaxAcceleration
- P->CapsuleComponent
- x coordinate
- y coordinate
- z coordinate
- P->PFPActorComponent
- WalkSpeed
- RunSpeed
- DashSpeed
- TurnAngle
- JumpCollisionHalfHeight
- bControlEnable
- JumpZVelocity
- SwimSlowSpeed
- SwimEarlySpeed
- WaterDepthWalk
- HeightOfWaterFromFeetOnSwimming
- Buoyancy
- WetTime
- SwimStartControlWhenAscending
- UTurnInputAngle
- RotationSpeed
- UTurnRotationSpeed
- RestoreRotationSpeedTime
- SwimRotationSpeed
- WetKeepTime
- WetToDryTime
- WetKeepHeightRatio
- WetSpecularOffDepthRate
- WetSpecularSwitchTime
- WetEffectPlayBorder
- DelayInputJudgmentTimer
- JumpCollisionHalfHeight
- bControlEnable
- MaxWetHeightRate
- NextWetHeightRate
- CurrentWetHeightRate
- WetRate
- WetKeepTimer
- WetSpecularRate
- P->CharacterMovementComponent
- P->BtlCharacterBase
- Notes: Override PFPlayerCharacter at the start of combat.
- IsNotDieFlag.BitFlags
- IsDownFlag.BitFlags
- IsInvincibleFlag.BitFlags
- IsSuperArmorFlag.BitFlags
- IsIgnoreSPFlag.BitFlags
- IsIgnoreTPFlag.BitFlags
- P->BtlPartyStatusComponent
- hp: current
- hp: maximum
- attack
- elemental attack
- defense
- elemental defense
- penetration
- resistance
- P->ArisePlayerCameraManager
- FOV: default
- FOV: set
- P->CameraActor
- Note: Instances are overwritten in various situations.
- camera: x coordinate
- camera: y coordinate
- camera: z coordinate
- P->BP_FightFish_C
- Note: Can only be used when the fish are biting.
- bVibrationEnable
- FishHP
- FishMaxHP
- P->WaterModelName
- string
- P->BP_LineTensionController_C
- Note: Can only be used while fishing.
- fishing: tension
- fishing: hi tension time
- TensionZone_size
- P->TensionZone
- [0]
- [1]
- [2]
- [3]
- P->PFPlayerCharacter
- P->ArisePartyOrder
- Thanks: Dropdown by Sora3100
- dropdown: Order & Guest
- dropdown: Yes/No
- PartyOrder.Order_size
- PartyOrder.Guest_size
- P->PartyOrder.Order
- [0]
- [1]
- [2]
- [3]
- [4]
- [5]
- [6]
- [7]
- P->PartyOrder.Guest
- [0]
- [1]
- [2]
- [3]
- P->ArisePCStatus
- Thanks: Offsets by kloze, TheByteSize, Sora3100
- P->[0]: Alphen
- Level
- Max HP
- AG
- EXP
- HP+
- Attack+
- Elemental Attack+
- Penetrarion+
- Defense+
- Elemental Defense+
- Resistance+
- P->Title-related
- <Base>
- Iron Mask
- Animation played?
- Title unlocked?
- Comrades in Freedom
- Animation played?
- Title unlocked?
- Blazing Sword
- Animation played?
- Title unlocked?
- Emissary of Liberation
- Animation played?
- Title unlocked?
- Undefeated Swordsman
- Animation played?
- Title unlocked?
- Blazing Blow
- Animation played?
- Title unlocked?
- Infernal Tongue
- Animation played?
- Title unlocked?
- Rebellious Spark
- Animation played?
- Title unlocked?
- Another Day, Another Wall
- Animation played?
- Title unlocked?
- Arms Collector
- Animation played?
- Title unlocked?
- The Power of a Sovereign
- Animation played?
- Title unlocked?
- Unrelenting Blaze
- Animation played?
- Title unlocked?
- Vanquisher of the Four Lights
- Animation played?
- Title unlocked?
- Enlightening Bond
- Animation played?
- Title unlocked?
- Arms Sommelier
- Animation played?
- Title unlocked?
- Iron Mask
- <DLC>
- Veteran Samurai
- Animation played?
- Title unlocked?
- Beach Hero
- Animation played?
- Title unlocked?
- Strait-Laced Schoolboy
- Animation played?
- Title unlocked?
- Veteran Samurai
- <Base>
- P->Arte Proficiency
- 1
- 2
- 3
- P->Ground Artes
- [0]
- [1]
- [2]
- [3]
- [4]
- [5]
- P->Aerial Artes
- [0]
- [1]
- [2]
- [3]
- [4]
- [5]
- P->[1]: Shionne
- Level
- Max HP
- AG
- EXP
- HP+
- Attack+
- Elemental Attack+
- Penetrarion+
- Defense+
- Elemental Defense+
- Resistance+
- P->Title-related
- <Base>
- Healer
- Animation played?
- Title unlocked?
- Escape Artist
- Animation played?
- Title unlocked?
- Thorny Woman
- Animation played?
- Title unlocked?
- Sniper
- Animation played?
- Title unlocked?
- Loose Cannon
- Animation played?
- Title unlocked?
- Bombshell
- Animation played?
- Title unlocked?
- Goddess of Kindness
- Animation played?
- Title unlocked?
- Chic
- Animation played?
- Title unlocked?
- Bottomless Stomach
- Animation played?
- Title unlocked?
- Speedy Chef
- Animation played?
- Title unlocked?
- Latest Maiden
- Animation played?
- Title unlocked?
- Insect Deposer
- Animation played?
- Title unlocked?
- Love Chef
- Animation played?
- Title unlocked?
- Explosive Gunslinger
- Animation played?
- Title unlocked?
- Fashionista
- Animation played?
- Title unlocked?
- Healer
- <DLC>
- Scarlet Battlemaiden
- Animation played?
- Title unlocked?
- Seaside Queen
- Animation played?
- Title unlocked?
- New Girl in Class
- Animation played?
- Title unlocked?
- Scarlet Battlemaiden
- <Base>
- P->Arte Proficiency
- 1
- 2
- 3
- P->Ground Artes
- [0]
- [1]
- [2]
- [3]
- [4]
- [5]
- P->Aerial Artes
- [0]
- [1]
- [2]
- [3]
- [4]
- [5]
- P->[2]: Rinwell
- Level
- Max HP
- AG
- EXP
- HP+
- Attack+
- Elemental Attack+
- Penetrarion+
- Defense+
- Elemental Defense+
- Resistance+
- P->Title-related
- <Base>
- Dahnan Mage
- Animation played?
- Title unlocked?
- Attuned Mage
- Animation played?
- Title unlocked?
- Unbeatable Mage
- Animation played?
- Title unlocked?
- Retired Avenger
- Animation played?
- Title unlocked?
- Bibliophile
- Animation played?
- Title unlocked?
- Spell Canceller
- Animation played?
- Title unlocked?
- Silver Sword
- Animation played?
- Title unlocked?
- Sugar Connoisseur
- Animation played?
- Title unlocked?
- Birdie Bestie
- Animation played?
- Title unlocked?
- Item Scholar
- Animation played?
- Title unlocked?
- Lightning Princess
- Animation played?
- Title unlocked?
- Gusty Girl
- Animation played?
- Title unlocked?
- Torrential Mage
- Animation played?
- Title unlocked?
- Feathered Friend
- Animation played?
- Title unlocked?
- Item Professor
- Animation played?
- Title unlocked?
- Dahnan Mage
- <DLC>
- Dark Crow Demon
- Animation played?
- Title unlocked?
- Serious Swimmer Girl
- Animation played?
- Title unlocked?
- Vivacious Schoolgirl
- Animation played?
- Title unlocked?
- Dark Crow Demon
- <Base>
- P->Arte Proficiency
- 1
- 2
- 3
- P->Ground Artes
- [0]
- [1]
- [2]
- [3]
- [4]
- [5]
- P->Aerial Artes
- [0]
- [1]
- [2]
- [3]
- [4]
- [5]
- P->[3]: Law
- Level
- Max HP
- AG
- EXP
- HP+
- Attack+
- Elemental Attack+
- Penetrarion+
- Defense+
- Elemental Defense+
- Resistance+
- P->Title-related
- <Base>
- Mournful Son
- Animation played?
- Title unlocked?
- Intervener
- Animation played?
- Title unlocked?
- Unbreakable Fists
- Animation played?
- Title unlocked?
- Silver Wolf Reawakened
- Animation played?
- Title unlocked?
- Growing Boy
- Animation played?
- Title unlocked?
- Snake Eye Turncoat
- Animation played?
- Title unlocked?
- Bumbling Fighter Extraordinaire
- Animation played?
- Title unlocked?
- Prince of Iron Fists
- Animation played?
- Title unlocked?
- Caretaker
- Animation played?
- Title unlocked?
- Bounty Hunter
- Animation played?
- Title unlocked?
- Space Champion
- Animation played?
- Title unlocked?
- Calves of Steel
- Animation played?
- Title unlocked?
- Armor Breaker
- Animation played?
- Title unlocked?
- Friend to the Animals
- Animation played?
- Title unlocked?
- Torch Bearer
- Animation played?
- Title unlocked?
- Mournful Son
- <DLC>
- Noisy Ninja
- Animation played?
- Title unlocked?
- Serious Driver Boy
- Animation played?
- Title unlocked?
- High School Heartthrob
- Animation played?
- Title unlocked?
- Noisy Ninja
- <Base>
- P->Arte Proficiency
- 1
- 2
- 3
- P->Ground Artes
- [0]
- [1]
- [2]
- [3]
- [4]
- [5]
- P->Aerial Artes
- [0]
- [1]
- [2]
- [3]
- [4]
- [5]
- P->[4]: Kisara
- Level
- Max HP
- AG
- EXP
- HP+
- Attack+
- Elemental Attack+
- Penetrarion+
- Defense+
- Elemental Defense+
- Resistance+
- P->Title-related
- <Base>
- Captain Kisara
- Animation played?
- Title unlocked?
- Idealist
- Animation played?
- Title unlocked?
- Rock Buster Shield
- Animation played?
- Title unlocked?
- Unbreakable Wall
- Animation played?
- Title unlocked?
- Devout Sister
- Animation played?
- Title unlocked?
- Unblemished Fighter
- Animation played?
- Title unlocked?
- Migalpedia
- Animation played?
- Title unlocked?
- Queen Angler
- Animation played?
- Title unlocked?
- Skilled Angler
- Animation played?
- Title unlocked?
- Catch and Fillet
- Animation played?
- Title unlocked?
- Heartfelt Shield
- Animation played?
- Title unlocked?
- All-Pulverizing Hammer
- Animation played?
- Title unlocked?
- Indomitable Golden Lion
- Animation played?
- Title unlocked?
- Stupidly Strong Fisherman
- Animation played?
- Title unlocked?
- Chief Chef
- Animation played?
- Title unlocked?
- Captain Kisara
- <DLC>
- Devout Warrioress
- Animation played?
- Title unlocked?
- Shoreside Lady
- Animation played?
- Title unlocked?
- Passionate Home Ec Teacher
- Animation played?
- Title unlocked?
- Devout Warrioress
- <Base>
- P->Arte Proficiency
- 1
- 2
- 3
- P->Ground Artes
- [0]
- [1]
- [2]
- [3]
- [4]
- [5]
- P->Aerial Artes
- [0]
- [1]
- [2]
- [3]
- [4]
- [5]
- P->[5]: Dohalim
- Level
- Max HP
- AG
- EXP
- HP+
- Attack+
- Elemental Attack+
- Penetrarion+
- Defense+
- Elemental Defense+
- Resistance+
- P->Title-related
- <Base>
- Architect of Coexistence
- Animation played?
- Title unlocked?
- Eternal Protector
- Animation played?
- Title unlocked?
- Dilettante
- Animation played?
- Title unlocked?
- Rare Food Connoisseur
- Animation played?
- Title unlocked?
- Ivy Master
- Animation played?
- Title unlocked?
- Former Lord
- Animation played?
- Title unlocked?
- Treasure Hunter
- Animation played?
- Title unlocked?
- Undefeated Lord
- Animation played?
- Title unlocked?
- Fateful Matchmaker
- Animation played?
- Title unlocked?
- Patron Lord
- Animation played?
- Title unlocked?
- Drinking Buddy
- Animation played?
- Title unlocked?
- Renan Leader
- Animation played?
- Title unlocked?
- Dark Sorcerer
- Animation played?
- Title unlocked?
- Antique Collector
- Animation played?
- Title unlocked?
- Transcendent Matchmaker
- Animation played?
- Title unlocked?
- Architect of Coexistence
- <DLC>
- Commander of the Wu Xing
- Animation played?
- Title unlocked?
- Seagazer
- Animation played?
- Title unlocked?
- Irreproachable Principal
- Animation played?
- Title unlocked?
- Commander of the Wu Xing
- <Base>
- P->Arte Proficiency
- 1
- 2
- 3
- P->Ground Artes
- [0]
- [1]
- [2]
- [3]
- [4]
- [5]
- P->Aerial Artes
- [0]
- [1]
- [2]
- [3]
- [4]
- [5]
- Thanks: Dropdown by Sora3100
- P->ArisePartyProfile
- gald
- food timer: current
- food timer: start
- PR = Play Records
- PR: play time
- PR: total gald acquired
- PR: total gald spent
- PR: current gald
- PR: items found
- PR: weapon types forged
- PR: total weapons forged
- PR: accessory types forged
- PR: total accessories created
- PR: total accessory enhancements
- PR: recipes cooked
- PR: total times cooked
- PR: skits triggered
- PR: total distance
- PR: successful fishing rounds
- PR: times camped
- PR: total livestock
- PR: owls found
- PR: sub-quests cleared
- PR: battles
- PR: max hit counter
- PR: combo damage record
- PR: enemies defeated
- PR: enemy types defeated
- PR: boost attacks
- PR: boost strikes
- PR: counter edges
- PR: total accessories synthesized
- play time
- play time: camp talking
- battle chain timer
- Thanks: DAC = Devil's Arms Count by kloze, Sora3100
- DAC: Alphen: nebilim
- DAC: Shionne: damonisch core
- DAC: Rinwell: records of the fallen
- DAC: Law: demon's cry
- DAC: Kisara: os rex
- DAC: Dohalim: diablo nox
- AriseBasePlayerController
View update history
Nov 12, 2023:
- Added
- Arte/Skill Use Multiplier
- Fixed
- Arte Proficiency Multiplier
- Ignore Weapon Crafting Material Costs
- Instant Enhancing Accessories
- Added
- Some scripts to extend CE functionality.
- Ignore Camp Talk Waiting Timer
- Battle Chain Bonus Modifier
- Infinite HP (control player only)
- Super Armor (control player only)
- Added some pointers/variables under the <pointers>.
- Fixed
- Organized the entire table.
- Damage Multiplier
Improved party/enemy filters. - Critical Rate 100%
Improved party/enemy filters. - Infinite BG
- Changed Maximize Arte Proficiency to Arte Proficiency Multiplier
- Fixed table to support the Build ID: 8472380 ~.
- I haven't fixed Master_Builder/TheByteSize's scripts.
- Removed Some Titles Unlocker.
Look at P->Title-related in P->ArisePCStatus instead.
- Added P->BP_ArisePlayerController_Game_C, P->BP_PFPartyTopCharacter_C, P->BP_FightFish_C, P->BP_LineTensionController_C, P->Title-related, P->Ground Artes, P->Aerial Artes, "Devil's Arms Count by kloze, Sora3100" and "play time: camp talking".
P->BP_FightFish_C will only work when a fish bite. You can pause it and tweak it as you wish. Have fun.
- Added Scripts by TheByteSize. Thanks for the scripts.
I'll see what I can do with Cake-San's table (Basic UE Object Dumper) this weekend. Done. - Added <structure>.
- Updated the table to match TheByteSize's table update. Thanks again.
- Added Character Status Editor, P->BP_ArisePlayerCameraManager_C and "play time".
Character Status Editor offset by kloze. Thanks for the offset. - Added P->PartyOrder.
dropdown by Sora3100. Thanks for the dropdown.
My weekend is over. Everyone who helped me, Thanks to this, I think we made a pretty cool table. Cheers.
- Automatic process attach has been fixed to specify "processName" instead of "windowName".
- Added Some Titles Unlocker.
Modified 6 OpCodes that seemed to be the same method.
I wanted to unlock all the parts not related to the story flags, but I couldn't.
I tried a few other things, but my fatigue started to affect my job, so I stopped debugging this game. Have fun. - Added Result: Maximize Arte Proficiency. Cheers.
- Added Just Guard Time Bonus Modifier (Easy Just Guard), Quick Chant and Instant Enhancing Accessories.
- Added Skill Use Multiplier by Master_Builder. Thanks again.
- Fixed Quick Chant. The effect only affects the character you control.
- Added Infinite CP by Master_Builder. Thanks for the script.
- Changed names that could cause confusion.
- Added Result: CP Recovery Bonus, Result: Item Drop 100% and Stop Food Timer.
- Code & Code by Master_Builder
- Table by TheByteSize
- Basic UE Object Dumper by Cake-san
- Pointers by kloze
- Pointers by Sora3100
Nezuko93600 wrote: ↑Sat Nov 11, 2023 3:55 amcan we have art use multiplier ? i don't undersant why delete this its so good to have this pls add this !!
- The reason I left it out is cuz the original contributor was Master_Builder and I thought he might come back.
However, I haven't seen him again on this community for a long time, so I created/added it for you.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1