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Psychonauts 2 [+13] [Steam] [Windows Gamepass] [GOG Added!]

Posted: Fri Aug 27, 2021 6:50 pm
by gideon25

EDIT: GOG Table with Resource IDS Added!!

Table will auto attach if game is already running.
Options are in the Screenshot. Pretty self explanatory, not much to elaborate on :P

Steam ,Windows Gamepass, and GOG are different as they have different item ids for the Resources, So get the correct table.
Image
Click the like/Thumbs up button for some rep if it works and you like it. Thank you. :)

Re: Psychonauts 2 [+13]

Posted: Fri Aug 27, 2021 7:13 pm
by naky
@gideon25 - you can also make for gamepass, just replace with - Psychonauts2-WinGDK-Shipping.exe
won't do it to your cause it is signed and it is your work 👍

Re: Psychonauts 2 [+13]

Posted: Fri Aug 27, 2021 8:20 pm
by gideon25
naky wrote:
Fri Aug 27, 2021 7:13 pm
@gideon25 - you can also make for gamepass, just replace with - Psychonauts2-WinGDK-Shipping.exe
won't do it to your cause it is signed and it is your work 👍
EDIT:
Ok. Added the gamepass version up top with your item ids. Thanks!

Re: Psychonauts 2 [+13]

Posted: Fri Aug 27, 2021 8:33 pm
by naky
Only items do not works for me. Just tested others, works fine. I tried with items, I can find them quite easily - but my experience with Assembly and Lua is not on this level to do this way you did it :(

Re: Psychonauts 2 [+13] [Steam & Windows Gamepass]

Posted: Sat Aug 28, 2021 12:27 am
by C4K3
This doesn't work for me - Pcharacter and it seems to not find the attached module

Re: Psychonauts 2 [+13] [Steam & Windows Gamepass]

Posted: Sat Aug 28, 2021 12:49 am
by sl968
In my case I had to edit the scripts and change win64 to winGDK. I am using the Gamepass version

Re: Psychonauts 2 [+13] [Steam & Windows Gamepass]

Posted: Sat Aug 28, 2021 12:52 am
by C4K3
I fixed the gamepass version because it was still calling the steam version in the main script

Re: Psychonauts 2 [+13] [Steam & Windows Gamepass]

Posted: Sat Aug 28, 2021 1:17 am
by AVengefulArch
The Game Pass version doesn't seem to be working at all.

Re: Psychonauts 2 [+13] [Steam & Windows Gamepass]

Posted: Sat Aug 28, 2021 10:30 am
by gideon25
AVengefulArch wrote:
Sat Aug 28, 2021 1:17 am
The Game Pass version doesn't seem to be working at all.
Ok, I got all the scripts for the gamepass changed to Psychonauts2-WinGDK-Shipping.exe in the aobscanmodule section. Totally forgot about that part! Anyway, It should all be fixed now!

Re: Psychonauts 2 [+13] [Steam] [Windows Gamepass - Changed/Fixed!!]

Posted: Wed Sep 01, 2021 2:11 am
by hman360
Seems like the Steam one mostly works for the GOG version, except for the resources, which I think have different item IDs too. Can you tell me how you found those item IDs? I could find the values for the GOG version (assuming you don't have that version) and give you them so you could add a GOG-specific table too.

Re: Psychonauts 2 [+13] [Steam] [Windows Gamepass - Changed/Fixed!!]

Posted: Wed Sep 01, 2021 12:44 pm
by gideon25
hman360 wrote:
Wed Sep 01, 2021 2:11 am
Seems like the Steam one mostly works for the GOG version, except for the resources, which I think have different item IDs too. Can you tell me how you found those item IDs? I could find the values for the GOG version (assuming you don't have that version) and give you them so you could add a GOG-specific table too.
GOG Table with Resource IDS Added. Let me know if they work.

Re: Psychonauts 2 [+13] [Steam] [Windows Gamepass - Changed/Fixed!!]

Posted: Thu Sep 02, 2021 3:07 am
by hman360
gideon25 wrote:
Wed Sep 01, 2021 12:44 pm
GOG Table with Resource IDS Added. Let me know if they work.
They seem to be working beautifully so far, thank you!

Re: Psychonauts 2 [+13] [Steam] [Windows Gamepass] [GOG Added!]

Posted: Thu Sep 02, 2021 10:26 am
by Darkedone02
hmm I'm only seeing the ??? on these resources on the xbox game pass version.

Re: Psychonauts 2 [+13] [Steam] [Windows Gamepass] [GOG Added!]

Posted: Thu Sep 02, 2021 9:37 pm
by gideon25
Darkedone02 wrote:
Thu Sep 02, 2021 10:26 am
hmm I'm only seeing the ??? on these resources on the xbox game pass version.
The item ids must be slightly different for your version. So do this:
In the table look under archived. Cake-Sans Unreal script is there. Activate the Unreal Engine script and let it finish running. After that activate the Basic UE Name Dumper Algo script and let it finish. It will dump a large text file to your desktop. Open it with Notepad++ (If you don't have Notepad++ I would recommend to install it cause its a very large text file).

Open the : [X] <== Resources and Upgrade Points (View Inventory and Upgrade Screen) Script and look for these lines
cmp [rdx+18], 0070AA18 //CONSUME_DreamFluff
cmp [rdx+18], 0070AAC4 //INV_PSIMoney
etc.
In bold is the item id that we are comparing for.

In the Text File, Search for:
CONSUME_DreamFluff
INV_PSIMoney
INV_PsiChallengeCard
INV_PsiChallengeCore
etc..
When the search/Find finds them, they will be the only things on the line, along with a hex id in brackets. In the brackets, next to each resource, at the beginning of those lines you will see the item id. Copy and replace the ones in the script with your ids from that text file.

Re: Psychonauts 2 [+13] [Steam] [Windows Gamepass] [GOG Added!]

Posted: Sun May 08, 2022 2:21 am
by starbux13
gideon25 wrote:
Thu Sep 02, 2021 9:37 pm
Darkedone02 wrote:
Thu Sep 02, 2021 10:26 am
hmm I'm only seeing the ??? on these resources on the xbox game pass version.
The item ids must be slightly different for your version. So do this:
In the table look under archived. Cake-Sans Unreal script is there. Activate the Unreal Engine script and let it finish running. After that activate the Basic UE Name Dumper Algo script and let it finish. It will dump a large text file to your desktop. Open it with Notepad++ (If you don't have Notepad++ I would recommend to install it cause its a very large text file).

Open the : [X] <== Resources and Upgrade Points (View Inventory and Upgrade Screen) Script and look for these lines
cmp [rdx+18], 0070AA18 //CONSUME_DreamFluff
cmp [rdx+18], 0070AAC4 //INV_PSIMoney
etc.
In bold is the item id that we are comparing for.

In the Text File, Search for:
CONSUME_DreamFluff
INV_PSIMoney
INV_PsiChallengeCard
INV_PsiChallengeCore
etc..
When the search/Find finds them, they will be the only things on the line, along with a hex id in brackets. In the brackets, next to each resource, at the beginning of those lines you will see the item id. Copy and replace the ones in the script with your ids from that text file.

Hey Gideon - I'm having trouble getting this to work on the GOG version (running v1089619)

The problem is I cant even get the initial script to load. I get the follow error:
Error while scanning for AOBs (when I right click on the initial script).

How can I fix this?