Aliens: Fireteam Elite

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smallorc77
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Re: Aliens: Fireteam Elite

Post by smallorc77 »

my Cheat Engine crash evertime for some reason after used 1

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

saucefar
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Re: Aliens: Fireteam Elite

Post by saucefar »

Table works fine for me, is there any chance you could do easy kills for health/armor ?

mastergaming234
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Re: Aliens: Fireteam Elite

Post by mastergaming234 »

alked wrote:
Wed Aug 25, 2021 11:03 pm
save game

all:
fully finished (insane mod and horde are unlocked)
classes are max lvl
classes are unlocked (including recon)
guns are max lvl
core and modifiers are unlocked
appearances are unlocked
weapon cosmetics are unlocked
emotes are unlocked
weapon attachments are unlocked
challenge cards unlocked
40K credits / 10K red scrip
contains some consumable

override your save in

C:\Users\"username"\AppData\Local\Endeavor

(dont forget to backup your save, some items may not be included due hidden boxes)

at one's own risk

edit1: more intels and hidden boxs found (more attachments and cosmetics)
edit2: hidden boxs found and cards & consumable are now (min 990)
What is the password you created to access the files

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Send
Table Makers
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Re: Aliens: Fireteam Elite

Post by Send »

alked wrote:
Wed Aug 25, 2021 11:03 pm


What is the password you created to access the files


The password is located directly under the file name.

mastergaming234
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Re: Aliens: Fireteam Elite

Post by mastergaming234 »

SendMe wrote:
Fri Aug 27, 2021 2:32 am
alked wrote:
Wed Aug 25, 2021 11:03 pm


What is the password you created to access the files


The password is located directly under the file name.
I am checking the files and I do not see it which of the three is it?

User avatar
Send
Table Makers
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Re: Aliens: Fireteam Elite

Post by Send »

mastergaming234 wrote:
Fri Aug 27, 2021 3:09 am
I am checking the files and I do not see it which of the three is it?
Image

It says Pass: 123

The reason I haven't been just giving you the password is so other users can learn where passwords are located, by memory.

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iicecube
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Re: Aliens: Fireteam Elite

Post by iicecube »

The ability charge not working on DOC and the inf stamina will throw errors pop up.

br4zil
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Posts: 2
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Re: Aliens: Fireteam Elite

Post by br4zil »

alked wrote:
Wed Aug 25, 2021 11:03 pm
save game

all:
fully finished (insane mod and horde are unlocked)
classes are max lvl
classes are unlocked (including recon)
guns are max lvl
core and modifiers are unlocked
appearances are unlocked
weapon cosmetics are unlocked
emotes are unlocked
weapon attachments are unlocked
challenge cards unlocked
40K credits / 10K red scrip
contains some consumable

override your save in

C:\Users\"username"\AppData\Local\Endeavor

(dont forget to backup your save, some items may not be included due hidden boxes)

at one's own risk

edit1: more intels and hidden boxs found (more attachments and cosmetics)
edit2: hidden boxs found and cards & consumable are now (min 990)
edit3: 900 consumable causes cache box bug, so their amount returned to normal (cards are still 9999). new hidden boxs found (new guns(max lvl), attachments and cosmetics) this is last save, I wont update it again
Would it be possible for you to describe how you edited it? In particular how did you unlocked the "Elite" Skins/Costumes, that are awarded upon reaching max level.

The game has a bug where even people without cheats are not being awarded their max level skins rewards, so i wanted to manually add the ones i was supposed to have unlocked.

Thanks in advance!

alked
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Reputation: 33

Re: Aliens: Fireteam Elite

Post by alked »

br4zil wrote:
Sat Aug 28, 2021 8:17 pm
alked wrote:
Wed Aug 25, 2021 11:03 pm
save game

all:
fully finished (insane mod and horde are unlocked)
classes are max lvl
classes are unlocked (including recon)
guns are max lvl
core and modifiers are unlocked
appearances are unlocked
weapon cosmetics are unlocked
emotes are unlocked
weapon attachments are unlocked
challenge cards unlocked
40K credits / 10K red scrip
contains some consumable

override your save in

C:\Users\"username"\AppData\Local\Endeavor

(dont forget to backup your save, some items may not be included due hidden boxes)

at one's own risk

edit1: more intels and hidden boxs found (more attachments and cosmetics)
edit2: hidden boxs found and cards & consumable are now (min 990)
edit3: 900 consumable causes cache box bug, so their amount returned to normal (cards are still 9999). new hidden boxs found (new guns(max lvl), attachments and cosmetics) this is last save, I wont update it again
Would it be possible for you to describe how you edited it? In particular how did you unlocked the "Elite" Skins/Costumes, that are awarded upon reaching max level.

The game has a bug where even people without cheats are not being awarded their max level skins rewards, so i wanted to manually add the ones i was supposed to have unlocked.

Thanks in advance!
its not edited, I have played it with different difficulty settings (mission rewards), also found them in hidden caches, activated cards etc

McKrackles
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What is cheating?
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Re: Aliens: Fireteam Elite

Post by McKrackles »

This is awesome.

Do any of the effects work to give infinite consumables during missions?

Obituary
Noobzor
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Re: Aliens: Fireteam Elite

Post by Obituary »

i only use infinite ammo! but it affects other players, they can't restock!

User avatar
Akira
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Re: Aliens: Fireteam Elite

Post by Akira »

Obituary wrote:
Mon Aug 30, 2021 9:26 pm
i only use infinite ammo! but it affects other players, they can't restock!
The table was made in singleplayer mode.
Also it should be pretty much impossible that the "Inf. Ammo" script affects others since it changes the values of the local player.
At least in the latest table version.*

Deimos
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What is cheating?
Posts: 3
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Re: Aliens: Fireteam Elite

Post by Deimos »

alked wrote:
Wed Aug 25, 2021 11:03 pm
save game

all:
fully finished (insane mod and horde are unlocked)
classes are max lvl
classes are unlocked (including recon)
guns are max lvl
core and modifiers are unlocked
appearances are unlocked
weapon cosmetics are unlocked
emotes are unlocked
weapon attachments are unlocked
challenge cards unlocked
40K credits / 10K red scrip
contains some consumable

override your save in

C:\Users\"username"\AppData\Local\Endeavor

(dont forget to backup your save, some items may not be included due hidden boxes)

at one's own risk

edit1: more intels and hidden boxs found (more attachments and cosmetics)
edit2: hidden boxs found and cards & consumable are now (min 990)
edit3: 900 consumable causes cache box bug, so their amount returned to normal (cards are still 9999). new hidden boxs found (new guns(max lvl), attachments and cosmetics) this is last save, I wont update it again
I look forward to what you accomplish with great interest.

Obituary
Noobzor
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Posts: 14
Joined: Mon Feb 24, 2020 11:23 pm
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Re: Aliens: Fireteam Elite

Post by Obituary »

Akira wrote:
Mon Aug 30, 2021 9:54 pm
Obituary wrote:
Mon Aug 30, 2021 9:26 pm
i only use infinite ammo! but it affects other players, they can't restock!
The table was made in singleplayer mode.
Also it should be pretty much impossible that the "Inf. Ammo" script affects others since it changes the values of the local player.
At least in the latest table version.*
remembering that I'm not complaining, just warning! yes it affects other players, they can't get ammo from the crates! you can test it with a friend who will see what happens! I'm just warning you! besides, it's a great job!

qozmaos
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Re: Aliens: Fireteam Elite

Post by qozmaos »

Alien: Team Fight
What's the password for the save file compression?
I'd appreciate it if you could let me know.

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