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Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Posted: Mon Aug 23, 2021 1:59 am
by gideon25

Table Will auto Attach if game is already running. The game is actually a standalone (at least the scene releases are)...

****UPDATED to 1.013.0***

The health and various things are for soldiers not equipment. If you click on each soldier you can edit their stats. In the conquest screen you can edit resources. Fast fire may also upon occasion increase the fire rate of your other soldiers (but should not effect enemy soldiers). Anyway have fun with it.

Image
If you use this please Click the Like/Thumbs up button for some rep, Thanks! :)

Re: Call to Arms - Gates of Hell: Ostfront 1.009.0 +18

Posted: Tue Aug 24, 2021 12:10 am
by lenbo428
Thank you very much !!!!

Re: Call to Arms - Gates of Hell: Ostfront 1.009.0 +18

Posted: Wed Aug 25, 2021 8:09 am
by MaCcoyGamer
Thank you!

Re: Call to Arms - Gates of Hell: Ostfront 1.009.0 +18

Posted: Mon Sep 20, 2021 7:18 am
by wolfers88
the table doesn't work anymore, can we have an update please. seems like it doesn't interfere with the new anti cheat system cause unlimited ammo in the archived table can be activated.

Re: Call to Arms - Gates of Hell: Ostfront 1.009.0 +18

Posted: Mon Sep 20, 2021 5:57 pm
by gideon25
wolfers88 wrote:
Mon Sep 20, 2021 7:18 am
the table doesn't work anymore, can we have an update please. seems like it doesn't interfere with the new anti cheat system cause unlimited ammo in the archived table can be activated.
****UPDATED to 1.013.0***

Re: Call to Arms - Gates of Hell: Ostfront 1.009.0 +18

Posted: Tue Sep 21, 2021 11:16 am
by wolfers88
gideon25 wrote:
Mon Sep 20, 2021 5:57 pm
wolfers88 wrote:
Mon Sep 20, 2021 7:18 am
the table doesn't work anymore, can we have an update please. seems like it doesn't interfere with the new anti cheat system cause unlimited ammo in the archived table can be activated.
****UPDATED to 1.013.0***
Thank you

Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Posted: Sun Oct 10, 2021 9:37 am
by leprozorro
could you please update it for v.14? :oops:

Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Posted: Mon Oct 25, 2021 6:19 am
by gamebob
Table is still working on version both [Link] and [Link].

Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Posted: Fri Nov 05, 2021 11:21 am
by cookeroach
Do you have plans on bringing back the archived scripts?

Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Posted: Sun Nov 07, 2021 9:25 am
by killeraltair
The unlimited ammo cheat will make your submachine gunners no-stopping change clips. Finally his bags will be full of clips.Can you fix it?

Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Posted: Wed Nov 10, 2021 11:17 pm
by Jo Jim
Meanwhile Gideon25 fixes his table, you can try this one for version 1.016.0. All creds to WhiteSnoop and Gideon25, i just have stolen their code.
Game version 1.016.0
Godmode:
True godmode for infantry and vehicles (w/o aircraft)
; enable all options to have completely immortal units
; 1. No HP decrease (original ~WhiteSnoop's cheat, but units die from fire, inside destroyed vehicle, fly in the air etc)
; 2. No blow wave affection - infantry don't fly in the air on blows
; 3. No death - in some specific case like being inside a blown vehicle or fly in the air can cause an instant death
; 4. No burning - no damage from Molotov (units and vehicle)
; 5. No damage from scene - added just in case (I haven't seen the case when a falling tree kills a unit)
; 6. No tracks affection - infantry don't pin down to the ground with vehicle tracks
; There are 7 more godmode addresses about GM, but I didn't find the source of damage. So just saved them in the code list for future.
; If you still see the casualties on mission statistics (campaign, not conquest) then "greens" have died (greens=allies).
Infinite ammo:
; infantry and vehicle
; It has funny side effect - single ammo weapon/gun shoots like a machinegun (no reloading). A single mortar shoots a volley of 40-50 shells in 1 secs which makes the target area a wasteland. No armor survives such salvo. Poor Tigers... So I have made an alternative option for ammo which make the fight more realistic (retaining reload time)
Infinite clip/shell:
; infantry and vehicle
; You need to have at least 1 clip of bullets for a soldier weapon or 1 shell for a vehicle gun in their inventory. It won’t be depleted after reloading

Use Infinite ammo OR Infinite clip/shell. Together will work but i didn't tested well.

Infinite stamina:
; You will not run out of breath
; original ~WhiteSnoop's cheat, affects enemy soldiers too.
Infinite fuel:
; No need to stop for gas.
; original ~WhiteSnoop's cheat, affects enemy vehicles too.
Affect allies:
; GM and other cheats are applied to "greens". But they still can die due to scripted event (by design), and nothing can be done with it. Or or aircraft is shooted down. You will see casualties on mission statistics in such cases (e.g. Absolute 0 or Bustard Hunt).

Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Posted: Thu Nov 11, 2021 3:38 pm
by killeraltair
Thanks sharing for Jo Jim's 1.016 table. It works better.

Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Posted: Thu Mar 31, 2022 1:26 pm
by zjkzjy
Jo Jim wrote:
Wed Nov 10, 2021 11:17 pm
Meanwhile Gideon25 fixes his table, you can try this one for version 1.016.0. All creds to WhiteSnoop and Gideon25, i just have stolen their code.
Game version 1.016.0
Godmode:
True godmode for infantry and vehicles (w/o aircraft)
; enable all options to have completely immortal units
; 1. No HP decrease (original ~WhiteSnoop's cheat, but units die from fire, inside destroyed vehicle, fly in the air etc)
; 2. No blow wave affection - infantry don't fly in the air on blows
; 3. No death - in some specific case like being inside a blown vehicle or fly in the air can cause an instant death
; 4. No burning - no damage from Molotov (units and vehicle)
; 5. No damage from scene - added just in case (I haven't seen the case when a falling tree kills a unit)
; 6. No tracks affection - infantry don't pin down to the ground with vehicle tracks
; There are 7 more godmode addresses about GM, but I didn't find the source of damage. So just saved them in the code list for future.
; If you still see the casualties on mission statistics (campaign, not conquest) then "greens" have died (greens=allies).
Infinite ammo:
; infantry and vehicle
; It has funny side effect - single ammo weapon/gun shoots like a machinegun (no reloading). A single mortar shoots a volley of 40-50 shells in 1 secs which makes the target area a wasteland. No armor survives such salvo. Poor Tigers... So I have made an alternative option for ammo which make the fight more realistic (retaining reload time)
Infinite clip/shell:
; infantry and vehicle
; You need to have at least 1 clip of bullets for a soldier weapon or 1 shell for a vehicle gun in their inventory. It won’t be depleted after reloading

Use Infinite ammo OR Infinite clip/shell. Together will work but i didn't tested well.

Infinite stamina:
; You will not run out of breath
; original ~WhiteSnoop's cheat, affects enemy soldiers too.
Infinite fuel:
; No need to stop for gas.
; original ~WhiteSnoop's cheat, affects enemy vehicles too.
Affect allies:
; GM and other cheats are applied to "greens". But they still can die due to scripted event (by design), and nothing can be done with it. Or or aircraft is shooted down. You will see casualties on mission statistics in such cases (e.g. Absolute 0 or Bustard Hunt).

Can keep up to date update 23: V 1.020

Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Posted: Fri May 06, 2022 5:43 pm
by Venom_Hunter
Please, up to date update 23: v.1.020

Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18

Posted: Fri May 13, 2022 8:41 pm
by Drafter666
Please need up to date update 23: v.1.020.Adding levels and veterans to soldiers does not work!!!