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Road 96 & Road 96: Mile 0

Posted: Tue Aug 17, 2021 7:47 am
by ndck1
Road 96 (Codex/Steam)

Version : 1.00 (Compatible with v1.01)

Editors
- Narrative Context Options *Hotkey Included* {You can select all the options if you want. Whichever actions or situation comes first will populate here}

Note: For health, value changes will only effect at the next health choice. As for money, value will update when you purchase an item, etc.

Not much cheats here as this game is mostly base on narrative choice.
Extended Table
Image
Changelog
Lists Of Changelog
Version : Build.10038459 (Compatible with Build.10862367)
- Narrative Context Option 1 & 2 scripts revised

Version : 1.04
- Narrative Context Option 1 & 2 scripts revised

Version : 1.03 v2 (Compatible with Build.7364543)
- Player Blue Eyes Added *Hotkey Included*
- Added an auto add process script for easy activation
Extended Table
Image
Version : 1.03 (Compatible with Build.7364543)
- Narrative Context Options revised and added to suit this version

Version : 1.02
- Narrative Context Option 1 & 2 scripts revised

Tables
Road 96 Tables
Road96 (Build.10038459).CT
(1.82 KiB) Downloaded 902 times
Road 96 v1.04.CT
(1.82 KiB) Downloaded 2113 times
Road 96 v1.03 v2.CT
(1.82 KiB) Downloaded 288 times
Road 96 v1.03.CT
(1.82 KiB) Downloaded 139 times
Road 96 v1.02.CT
(1.82 KiB) Downloaded 171 times
Road 96.CT
(1.82 KiB) Downloaded 333 times

Road 96: Mile 0 (Non-Steam/Steam)

Version : Build.10928788 (Compatible with v1.02/v0.1.2.4[GoG]) [This table is only available on my discord server via Membership Platforms]

Editors
- Score Stats *Hotkey Included*
- Movable *Hotkey Included*
- Story Data *Hotkey Included*
Extended Table. Note: Screen Capture may differ due to alteration
Image
Changelog
Lists Of Changelog
Version : Build.11028181 [This table is only available on my discord server via Membership Platforms]
- Some pointers removed as well as more pointers added
Disclaimer
Table Disclaimer Note
Note: These cheats may or may not work for you. I can't guarantee it will work for everybody. :) The most common or various issues if the cheat(s) doesn't work or activates is because the outdated or update game/table version or compatibility gaming platforms like Steam, Non-Steam, GOG, Epic, Windows Store/Gamepass, Cheat Engine versions or possibly due to any installation anomalies, Windows Version or CPU compatibility and so forth. Another situation also happens is when you did not activate the script(s) to populate the other 'children' and by doing that you might need to switch between the table and the game depending on how the script(s) was made. If all the above methods did not work for you sometimes a simple game or PC restart might resolve this issue. My table is compatible from Cheat Engine 7.1 and above but it is still a good practice to keep your current Cheat Engine software up to date. For my table, just click on the 'Activate' script for it to add process as well as activate mono automatically depending on the game whether it uses the mono features or not. Finally, I would be most grateful if you could submit your rating if the table works for you as time, patience and effort were put into making these tables and also as a gesture of your support. Thank you all very much. :)
Support
Donations/Memberships
Donation/Support/Membership can done through [Link] or [Link] or [Link]. I really need your support in continuing my work. Please take note that only subscribing to specific membership types will get full access to my table updates which is available in my official discord channel as of January 2023

Re: Road 96

Posted: Wed Aug 18, 2021 7:32 pm
by moxpyn
the table make things easier, thank you for sharing the cheat.

Re: Road 96

Posted: Thu Aug 26, 2021 11:56 am
by heir
I tried freezing some values and the game crashed at the next scene. So, it's kind of pointless always messing with values, because you won't be able to change them when you actually need them.

A better option would be to freeze the health at the maximum, by preventing health changes from happening in the first place.

Also, there are bars that gradually fill up during certain scenes, which will apparently make the situation turn out badly. Is there an option in this table to stop those bars from increasing?

Re: Road 96

Posted: Thu Aug 26, 2021 12:53 pm
by ndck76
heir wrote:
Thu Aug 26, 2021 11:56 am
I tried freezing some values and the game crashed at the next scene. So, it's kind of pointless always messing with values, because you won't be able to change them when you actually need them.

A better option would be to freeze the health at the maximum, by preventing health changes from happening in the first place.

Also, there are bars that gradually fill up during certain scenes, which will apparently make the situation turn out badly. Is there an option in this table to stop those bars from increasing?
I never freeze the values. I only mess with energy and money but rarely karma. What I recommend you to do is whenever your energy decreases, manually edit it to 0.8 or any reasonable value so that it won't increase or decrease too much. So whenever the next energy decreases graphically, your energy bar will be at the value that is not full and not less. That's what I always do.

Re: Road 96

Posted: Thu Aug 26, 2021 1:09 pm
by heir
ndck76 wrote:
Thu Aug 26, 2021 12:53 pm
heir wrote:
Thu Aug 26, 2021 11:56 am
I tried freezing some values and the game crashed at the next scene. So, it's kind of pointless always messing with values, because you won't be able to change them when you actually need them.

A better option would be to freeze the health at the maximum, by preventing health changes from happening in the first place.

Also, there are bars that gradually fill up during certain scenes, which will apparently make the situation turn out badly. Is there an option in this table to stop those bars from increasing?
I never freeze the values. I only mess with energy and money but rarely karma. What I recommend you to do is whenever your energy decreases, manually edit it to 0.8 or any reasonable value so that it won't increase or decrease too much. So whenever the next energy decreases graphically, your energy bar will be at the value that is not full and not less. That's what I always do.
Your solution, which essentially amounts to micromanagement of the energy bar, is not really ideal. Also, the energy bar seems to have 2 extra bars, next to the 10. Do you know what the extra 2 bars do, or how to activate them?

Also, what about preventing the tension meter from filling up during scenes?

Re: Road 96

Posted: Thu Aug 26, 2021 1:30 pm
by ndck76
heir wrote:
Thu Aug 26, 2021 1:09 pm
.........................
It's up to you on how you want to manage the energy bar since it's better than nothing. I only gave you an example. You need to play around with value. I don't know about these 2 extra bars. As for the tension bars I'm not so sure. It could be under Intensity. I don't really play this game that much.

Re: Road 96

Posted: Thu Aug 26, 2021 1:34 pm
by heir
ndck76 wrote:
Thu Aug 26, 2021 1:30 pm
heir wrote:
Thu Aug 26, 2021 1:09 pm
.........................
It's up to you on how you want to manage the energy bar since it's better than nothing. I only gave you an example. You need to play around with value. I don't know about these 2 extra bars. As for the tension bars I'm not so sure. It could be under Intensity. I don't really play this game that much.
No worries.

Re: Road 96

Posted: Sun Mar 12, 2023 2:18 pm
by dkwo
Thanks -- working great as of 2023-03-12!

Re: Road 96 & Road 96: Mile 0

Posted: Sat Jun 15, 2024 1:55 pm
by Dwolf98
the road 96 doesnt even work all i get is to download cheat engine, i got it registered and the road 96 table doesnt even exist!

Re: Road 96 & Road 96: Mile 0

Posted: Mon Dec 30, 2024 11:38 am
by EnchanterTim
thanks for the tables