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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Thu Sep 02, 2021 10:44 am
by seikur0
r1ndr4 wrote:
Thu Sep 02, 2021 10:36 am
seikur0 wrote:
Thu Sep 02, 2021 6:50 am
r1ndr4 wrote:
Thu Sep 02, 2021 3:57 am
"free the color" option can't be activated with the game new update v1.3.0.
All other option is still functional.
Fixed. Get the newest table.
Nice :D
Thank you for this. Most important option imo :lol:
Ikr :D This and the flying one.

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Fri Sep 03, 2021 7:15 am
by Notavailable
Thanks for the great table.

One question, is it possible to add an "always able to crit" option or is there any way to change monstie's crit rate? :)

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Sun Sep 05, 2021 3:08 am
by LapisPhos
How does the "Enable Quick Finish for previously defeated Monsters" work? I tried it and it doesn't work.

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Sun Sep 05, 2021 8:50 am
by seikur0
Notavailable wrote:
Fri Sep 03, 2021 7:15 am
Thanks for the great table.

One question, is it possible to add an "always able to crit" option or is there any way to change monstie's crit rate? :)
I won't do it (boring), but it's very possible. Heck, maybe I'll add it, since it's simple enough.
Monstie crit rate is already in the table, that's one of the unknowns in the monstie editor (5th one starting from the bottom). It corresponds to the number of bars in the monstipedia directly. For the character it's similar, only the value isn't in the table yet, but at an offset of +178 from the character address. I'll label that correctly with the next table update at some point. These values directly transfer into percentage, so a monstie with 6 bars will have a 6% crit chance. Crit falls under the stats sections, so not permanent as well. (Gets updated from monstie or weapon type data crit after battles etc.)
LapisPhos wrote:
Sun Sep 05, 2021 3:08 am
How does the "Enable Quick Finish for previously defeated Monsters" work? I tried it and it doesn't work.
Basically if you see the health bar in green and are not in multiplayer, you'll get the option to quick finish the monster.

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Wed Sep 15, 2021 1:44 pm
by claptonrul3z
Greetings, i was testing the Best luck option and in the Terga volcano base, when i go into a den, usually the first 2-3 eggs are rainbow shine, but after that, all the eggs are normal. Is this intended or a bug?

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Thu Sep 16, 2021 7:44 pm
by MikeTheory
Thanks for the great table!

Just wondering if there is a cheat for unlimited monster, player health, or unlimited hearth?

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Wed Sep 29, 2021 1:29 pm
by Mojo_Roacho
Thank you for the amazing table !

Although I ran into a problem... Apparently my monsties that were edited using the table to have higher level cannot level up at all. I tried using trainer and boost the exp and yet they keep being in the same level. Is there a work around for this ?

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Wed Sep 29, 2021 10:34 pm
by r_foeburden
Mojo_Roacho wrote:
Wed Sep 29, 2021 1:29 pm
Thank you for the amazing table !

Although I ran into a problem... Apparently my monsties that were edited using the table to have higher level cannot level up at all. I tried using trainer and boost the exp and yet they keep being in the same level. Is there a work around for this ?
Yeah i just stopped altering xp in my case, as the newly hatched monsters get huge xp buff.

That said a "Work around" i used to get over this when i needed to lv something for a gene, is to instead manipulate just the xp needed to next lv, not the lv itself. Then go fight one monster so it levels up naturally, then repeated. Mathy and time consuming i know.

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Thu Sep 30, 2021 4:36 am
by Mojo_Roacho
r_foeburden wrote:
Wed Sep 29, 2021 10:34 pm
Mojo_Roacho wrote:
Wed Sep 29, 2021 1:29 pm
Thank you for the amazing table !

Although I ran into a problem... Apparently my monsties that were edited using the table to have higher level cannot level up at all. I tried using trainer and boost the exp and yet they keep being in the same level. Is there a work around for this ?
Yeah i just stopped altering xp in my case, as the newly hatched monsters get huge xp buff.

That said a "Work around" i used to get over this when i needed to lv something for a gene, is to instead manipulate just the xp needed to next lv, not the lv itself. Then go fight one monster so it levels up naturally, then repeated. Mathy and time consuming i know.
I haven't tried your work around yet. I'll try this later maybe. I found another work around for my current situation by editing the save file... it's a good thing I backed up my save. Thanks for the help tho :D .

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Mon Oct 04, 2021 4:32 pm
by Sigurd_Ragnarsson
Ena's outfit and Tsukino onsie Layered DLC oufits from inventory editor don't work properly. all they do is change the color of your outfit. for example Ena's layered outfit changes my current outfit i am wearing to green.

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Mon Oct 18, 2021 4:58 pm
by AeonSoulstar
Im trying to get this table for MHS2 for switch in Yuzu Emulator. Is it possible to adapt the script to work with the emulator?
There is already a small table that has found some of the addresses, but is not as detailed as this table.

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Fri Oct 29, 2021 7:04 pm
by SteamUser3212
when will this table get updated huehue

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Thu Nov 04, 2021 7:04 am
by Lord Blade
Editing XP, how does that work? Can I give myself max and jump to max level?

Also, does adding bonus stats to your character actually do anything?

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Thu Nov 04, 2021 9:00 am
by Lord Blade
If there any way to get an infinite health/god mode going?

So, with the gene stuff. If I use that Register All Genes thing, I should then be able to edit my Monstie's genes without issue?
It doesn't have any effects on the game beyond that?

Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Posted: Mon Nov 15, 2021 2:49 am
by Lord Blade
Quick request if possible. Is there a way to unlock all "monstie kinship attack" videos?
Just tedious having to grab one of everything to do each attack. :p