Monster Hunter Stories 2 - steam version (SeiKur0)

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lunasmeow
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by lunasmeow »

seikur0 wrote:
Fri Jul 23, 2021 11:58 pm
Snip.
Hey SeiKur0! Much appreciation for this table. I just have one spoiler question:
Spoiler
Since "Razewing Ratha" is a very different creature (at least in game) that shows up during that one boss fight, is it possible for you to add that creature to the list in the "Monstie Edit" so that we can ACTUALLY have the Razewing version of Ratha on our team?
Edit: Also, just FYI, weight has nothing to do with the creature inside the egg. Weight is about what genes they have (or at least the slots) and heavier is always better, so an option for that would be great. Race is shown via the egg pattern.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

shayuna
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by shayuna »

can someone explain me how the best luck works? i dont understand it which option i need <.<
what is mean with impossible outcome? what it does or not? <.<

kaito09
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by kaito09 »

Is there a way to unlock all monstie entries (including post game / dlc) so that you can find those eggs in nests early on?

vampirekidza
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by vampirekidza »

Monstie Editor Not available in version 1.5.3

Kerus
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by Kerus »

You have to click the EXCLUDE MONSTER option, otherwise all your encounter will become a Anjanath.

quang.billy.79
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by quang.billy.79 »

How does the character editor work? I change the stats at "bonus stats" section but it seems like nothing happen

rudm09
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by rudm09 »

Monstie Editor is not working with latest version for me if its not a bother is there a way to fix it?

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aanpsx
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by aanpsx »

Best if combine with seikur0's table
Image
Attachments
Monster Hunter Stories 2 - PSX.CT
v1.5.3
(426.76 KiB) Downloaded 1830 times

demorest2
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by demorest2 »

aanpsx wrote:
Fri Jul 08, 2022 4:22 am
Best if combine with seikur0's table
Image
Ty, u save my time.

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7hornadus
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by 7hornadus »

Spoiler
aanpsx wrote:
Fri Jul 08, 2022 4:22 am
Best if combine with seikur0's table
Image
Amazing work, thank you!
Last edited by 7hornadus on Tue Jul 12, 2022 12:29 pm, edited 1 time in total.

Timone
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by Timone »

I've noticed it seems like if you change a monstie into another monstie, all their kinship attacks seem to visually bug out as if your character is doing the animation of the former monstie's kinship attack, while the monstie is doing the normal animation. Wonder if there's something else that needs to be edited?

rudm09
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by rudm09 »

aanpsx wrote:
Fri Jul 08, 2022 4:22 am
Best if combine with seikur0's table
Image
Thanks for the table!If its possible is there a way to make a movement speed cheat?

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Rienfleche
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by Rienfleche »

aanpsx wrote:
Fri Jul 08, 2022 4:22 am
Best if combine with seikur0's table
Image
Bro can you add infinite items?

Jellal
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by Jellal »

aanpsx wrote:
Fri Jul 08, 2022 4:22 am
Best if combine with seikur0's table
Image
does the exp multiplier only for the player and not for the monsters?

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7hornadus
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by 7hornadus »

yeah, exp multiplier is working just for player.

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