GreedFall
Posted: Sat Jun 26, 2021 10:41 am
Got this game on sale and wanted to make a table for it. Turns out, it's easy to find the structure names so all the pointers are just.. there. There are byte values for Inf Mana and Adrenaline (probably others but I haven't gotten that far yet) and I can disable the player's hitbox for an effective God Mode so that means I don't have to inject at all. I'll continue adding to this as I play since I'm already close to getting some inventory related scripts going.
Current Table:
Current Options:
Current Table:
Current Options:
- pla_hero(Hero)
- CharacterState_<pla_hero_m>
- Health
- Current
- Max 1
- Max 2
- Max Multiplier Total = (Max1 + Max2)(MaxMult)
- Max Add
- Regen Mult 1
- Regen Mult 2
- Regen Multiplier Total = (RegenMult1 + RegenMult2)(RegenMult)
- Regen Add
- Magic
- Current
- Max 1
- Max 2
- Max Multiplier Total = (Max1 + Max2)(MaxMult)
- Max Add
- Regen Mult 1
- Regen Mult 2
- Regen Multiplier Total = (RegenMult1 + RegenMult2)(RegenMult)
- Regen Add
- Adrenaline
- Current
- Max 1
- Max 2
- Max Multiplier Total = (Max1 + Max2)(MaxMult)
- Max Add
- Regen Mult 1
- Regen Mult 2
- Regen Multiplier Total = (RegenMult1 + RegenMult2)(RegenMult)
- Regen Add
- Armor
- Current
- Max 1
- Max 2
- Max Multiplier Total = (Max1 + Max2)(MaxMult)
- Max Add
- Regen Mult 1
- Regen Mult 2
- Regen Multiplier Total = (RegenMult1 + RegenMult2)(RegenMult)
- Regen Add
- Carry Weight
- Current
- Max 1
- Max 2
- Max Multiplier Total = (Max1 + Max2)(MaxMult)
- Max Add
- Magic Damage
- Max 1
- Max 2
- Max Multiplier Total = (Max1 + Max2)(MaxMult)
- Max Add
- Physical Damage
- Max 1
- Max 2
- Max Multiplier Total = (Max1 + Max2)(MaxMult)
- Max Add
- Loot Chance
- Max 1
- Max 2
- Max Multiplier Total = (Max1 + Max2)(MaxMult)
- Max Add
- Recycle Chance
- Max 1
- Max 2
- Max Multiplier Total = (Max1 + Max2)(MaxMult)
- Max Add
- Health
- ExperienceController_<pla_hero_m>
- Total Experience
- Get Gold
- Gold
- CharacterState_<pla_hero_m>
- Scripts
- God Mode
- Inf Mana
- Inf Adrenaline
- Set Enemy Detection (Set to ON reenable AI detection)
- Detectable?
- Set Level