My Time At Sandrock (First Story Demo from Steam)
Posted: Mon Jun 21, 2021 12:41 am
This might be a short lived topic. I believe you can only play this demo for a couple more days. This game will be early access at some point in 2021 I think.
Anyway, I have a friend who loves these type of games. I was having issues with mono in this game. It might be using a newer version of unity or it may be because this is basically some alpha game.
I had time for one option in my short play of the game. It sets all inventory to a minimum amount when you view the inventory screen. I do not know if this might cause issues, but it seems to work for me.
I had issues with keeping this on though, so probably only turn it on and use it and then turn it off.
Mono seemed to deactivate for me, so you might need to reconnect mono to make it work if you experience the same issue.
Anyway, perhaps waiting for early access will be better table wise, but here you go for those that might want to try this game for the next couple of days.
Options so far:
Set Inventory To Minimum Amount When Viewing
Infinite Attribute Options (Health, Stamina) (Use Stamina Before Enabling)
EDIT 1:
I think I figured out Infinite Health and Infinite Stamina, but you have to use stamina first before enabling due to the way they named these classes in the game. It makes it so you have to do something to compile the function before CE can find it.
EDIT 2:
I suppose nobody bothered to let me know that my version of Infinite Health also affected enemies. I guess you can tell I didn't play this game very much. The Early Access version is coming out soon, so I thought I would look at this game again. This demo is not available unless you downloaded it before. I have updated my table for better results. We'll see if it holds up when the early access version releases.
Anyway, I have a friend who loves these type of games. I was having issues with mono in this game. It might be using a newer version of unity or it may be because this is basically some alpha game.
I had time for one option in my short play of the game. It sets all inventory to a minimum amount when you view the inventory screen. I do not know if this might cause issues, but it seems to work for me.
I had issues with keeping this on though, so probably only turn it on and use it and then turn it off.
Mono seemed to deactivate for me, so you might need to reconnect mono to make it work if you experience the same issue.
Anyway, perhaps waiting for early access will be better table wise, but here you go for those that might want to try this game for the next couple of days.
Options so far:
Set Inventory To Minimum Amount When Viewing
Infinite Attribute Options (Health, Stamina) (Use Stamina Before Enabling)
EDIT 1:
I think I figured out Infinite Health and Infinite Stamina, but you have to use stamina first before enabling due to the way they named these classes in the game. It makes it so you have to do something to compile the function before CE can find it.
EDIT 2:
I suppose nobody bothered to let me know that my version of Infinite Health also affected enemies. I guess you can tell I didn't play this game very much. The Early Access version is coming out soon, so I thought I would look at this game again. This demo is not available unless you downloaded it before. I have updated my table for better results. We'll see if it holds up when the early access version releases.