Rogue Legacy 2 (Full Release)

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RileyVace
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Re: Rogue Legacy 2 (Full Release)

Post by RileyVace »

ndck76 wrote:
Wed May 04, 2022 10:53 am
RileyVace wrote:
Wed May 04, 2022 10:36 am
I'm having some troubles even expanding the Mode Save Data record.
Try activating this at the main menu before continuing a save. Not during the game play. See if activates. If it does, then load your save and see whether it populates.
Ah! Perfect! Thanks, that worked!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

alone cy
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Re: Rogue Legacy 2 (Full Release)

Post by alone cy »

Any chance for a code that lets you upgrade the armor and/or weapons without having to keep finding duplicates?

Vampir0
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Re: Rogue Legacy 2 (Full Release)

Post by Vampir0 »

Hello. Hope anyone can help me)
Until yesterday I used table 1.0.0 for editing resolve value (edited "base resolve" value, so when I picked up new upgrades actual value won't go lower than 1) - but today it didn't work.
I downloaded new version of the table - 1.0.1 - but there no value for "base resolve" and only one about resolve is "actual resolve" - but changing it doesn't do anything for me...

UPD: Sorry, it was me being stupid - pointer for base resolve is under "player controller", but it didn't opened for me, because I opened table after I loaded my game... After restarting game and attaching table in main menu everything worked for me)

Minikea
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Re: Rogue Legacy 2 (Full Release)

Post by Minikea »

Is there a way to stop timer in scars?

Disillusioned
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Re: Rogue Legacy 2 (Full Release)

Post by Disillusioned »

Would it be possible to have a gold multiplier option? Kinda the only thing I want. And maybe the timer stop thing.

nos4r2
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Re: Rogue Legacy 2 (Full Release)

Post by nos4r2 »

Disillusioned wrote:
Sat May 07, 2022 7:51 am
Would it be possible to have a gold multiplier option? Kinda the only thing I want. And maybe the timer stop thing.
Try mod in nexus 'Upgrade Stats' Mod just crank up gold bonus from manor upgrade to the level you want like 20-50% per level or even 100% per lvl

I made xp like 50% per lvl since i hate xp grinding but don't want them to fully unlock in one go with cheat

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Lord Blade
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Re: Rogue Legacy 2 (Full Release)

Post by Lord Blade »

Is there a way to stop the timer on challenges?

Disillusioned
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Re: Rogue Legacy 2 (Full Release)

Post by Disillusioned »

nos4r2 wrote:
Sun May 08, 2022 4:17 am
Disillusioned wrote:
Sat May 07, 2022 7:51 am
Would it be possible to have a gold multiplier option? Kinda the only thing I want. And maybe the timer stop thing.
Try mod in nexus 'Upgrade Stats' Mod just crank up gold bonus from manor upgrade to the level you want like 20-50% per level or even 100% per lvl

I made xp like 50% per lvl since i hate xp grinding but don't want them to fully unlock in one go with cheat
Thanks, this is exactly what I needed.

gyt567j
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Re: Rogue Legacy 2 (Full Release)

Post by gyt567j »

Is there an invincible mode cheat?

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Lord Blade
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Re: Rogue Legacy 2 (Full Release)

Post by Lord Blade »

gyt567j wrote:
Mon May 09, 2022 6:38 am
Is there an invincible mode cheat?
Under "Player Controller" there's an option "Takes No Damage". Toggle that to Yes and lock it. You'll get hit, but won't take damage.

ndck76
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Re: Rogue Legacy 2 (Full Release)

Post by ndck76 »

gyt567j wrote:
Mon May 09, 2022 6:38 am
Is there an invincible mode cheat?
Under "Player Controller" you can also set the 'Base Invincibility Duration' to 9999 and freeze it

Aldooin
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Re: Rogue Legacy 2 (Full Release)

Post by Aldooin »

Awesome trainer but is it possible to add a reveal map feature please?

Pekar
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Re: Rogue Legacy 2 (Full Release)

Post by Pekar »

Hello everyone!

I'd like to share my changes for the one who don't want to change values directly but would like to improve farming or other bored things
Information
Gameplay Misc:
  • Economy
    • Gold Gain Add - value of modifier for adding percentage of gaining Gold
    • Ore Gain Add - value of modifier for adding percentage of gaining Ore ( ingots )
    • RuneOre Gain Add - value of modifier for adding percentage of gaining RuneOre ( blood )
  • XP Gain
    • XP Gain Add - value of modifier for adding percentage of gaining XP
  • Resolve Gain
    • Resolve Gain Add - value of modifier for adding percentage of gaining Resolve
      why do not use fields from the Player Controller?
      because they are used by the game to apply relic changes and updated frequently.
      Just a pure way to add your value instead of freezing
  • Global Timer - could be used in Challenges with a time limits to get higher score for souls
    for versions lower than v1.0.4: requires to reach once timer form at the right bottom corner before activating
    • Ignore Tick - prevents tick accumulation at the timer
    • Elapsed Time - current value of the timer ( 1.0f = 1s )
  • One Hit Kill - converts your damage to pure damage with the specified value
    • Pure Damage - pure damage value that would be applied to the enemy ( 9999 by default )
  • Ignore Hit Count - could be used in Challenges with a hit counts to get higher score for souls
  • Armor Absorbtion Cap - allows you to change current damage absorption by armor (by default in the game the armor absorbs 35% of the armor value)
    • Modifier - absorption value( 35 by default )
  • Fairy Rule - rules that are added to the gameplay as puzzle for chests
    • Ignore DontTakeDamage
    • Ignore DontGetHit
    • Ignore NoAttacking
    • Ignore NoDash
    • Ignore NoDoubleJump
    • Ignore NoJumping
    • Ignore TimeLimit
      for versions lower than v1.0.4: requires to reach once the start of the challenge before activating
  • Ignore Lineage Reroll Count - ignores characters reroll count
  • Ignore Relic Reroll Count - ignores relics reroll count (prevents room's roll saving, you can reroll again after re-enter)
    After ~26 rerolls game will fall into inf loop. The game is not designed to have amount of rolls more than amount of relics. Kek.
  • Force double relic in rolls - forces double relics in rolls if it's allowed or possible.
  • Ignore Ability Reroll Count - ignores abilities reroll count (prevents room's roll saving, you can reroll again after re-enter)
Percentage modifiers:
  • field value: 1.0f = 1% ( adds 1% to the current value )
  • general formula: your_current_value + custom_modifier
  • game formula: (base_value + game_accumulated ) * (game_modifier + custom_modifier)
Challenges: How to get high score ( 50000 )
  • Enter challenge
  • Do not pick any relic
  • Enable One Hit Kill
  • Enable Ignore Hit Count
  • Enable Global Timer -> Ignore Tick
  • SetGlobal Timer -> Elapsed Time to 0
  • Pass the challenge
Updated: 26 March 2024

Enjoy! :)
Attachments
Rogue Legacy 2.CT
Game: Steam v1.2.2a / 29 January 2024

26 March 2024:
~ tested [Global Timer] and [Ignore TimeLimit]
# fixed [Ignore Tick] in [Global Timer]
+ added [Blacksmith equipment] and [Enchantress equipment] to [Gameplay Misc]
(157.35 KiB) Downloaded 50 times
Rogue Legacy 2.CT
Game: Steam v1.2.2a / 29 January 2024

25 March 2024:
# rewritten old code and legacy from other people
- removed useless pointers
# restored and checked pointers
! [Global Timer] and [Ignore TimeLimit] weren't tested
~ reworked info
(144.28 KiB) Downloaded 18 times
RogueLegacy2 v1.0.4.CT
Game: Steam v1.0.1a

18 May 2022:
~ forced 14-bytes jmps due to allocations issues
~ jitted some methods with scripts enabling
(196.25 KiB) Downloaded 831 times
RogueLegacy2 v1.0.3.CT
Game: Steam v1.0.1a

13 May 2002:
+ added [Armor Absorption Cap]
+ added [Force double relic in rolls]
(193.05 KiB) Downloaded 237 times
RogueLegacy2 v1.0.2.CT
Game: Steam v1.0.1a

10 May 2022:
~ changed color of [Player Controller] for dark theme
+ added [Gameplay Misc] category with new elements
(189.49 KiB) Downloaded 269 times
Last edited by Pekar on Tue Mar 26, 2024 12:25 am, edited 12 times in total.

bloodaxis
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Re: Rogue Legacy 2 (Full Release)

Post by bloodaxis »

Biggest problem with this game imo is having to grind those blueprints and runes, takes so god damn long.

RandomGuy21
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Re: Rogue Legacy 2 (Full Release)

Post by RandomGuy21 »

can we hack the weapon we get? there are numbers on weapon type, but change it does nothing. Or am i doing it wrong? what about talent? can we change that too?

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