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Necromunda: Hired Gun

Posted: Tue Jun 01, 2021 2:31 pm
by Akira
Game Name: Necromunda: Hired Gun
Game Version: 1.58474
Game Engine: UE4
Engine Version: 4.26.1.0
Steam Website:

1FRNecromunda-Win64-Shipping_1.5.CT
(759.52 KiB) Downloaded 1620 times
Old Versions
1FRNecromunda-Win64-Shipping_1.0.CT
(44.26 KiB) Downloaded 115 times
1FRNecromunda-Win64-Shipping_1.1.CT
(53.05 KiB) Downloaded 100 times
1FRNecromunda-Win64-Shipping_1.1.1.CT
(54.14 KiB) Downloaded 110 times
1FRNecromunda-Win64-Shipping_1.2.CT
(146.26 KiB) Downloaded 105 times
1FRNecromunda-Win64-Shipping_1.3.CT
(161.67 KiB) Downloaded 105 times
1FRNecromunda-Win64-Shipping_1.4.CT
(218.2 KiB) Downloaded 139 times
Scripts/Cheats:
Scripts --> Character --> Inf. Medikits
Scripts --> Character --> Inf. Stims
Scripts --> Character --> Inf. Jumps
Scripts --> Character --> Change Gravity Scale
Scripts --> Character --> Instant Pet Cooldown
Scripts --> Character --> Inf. Currency
Scripts --> Weapon & Tools --> Inf. ClipCount & Grenades [Effects enemies as well]
Scripts --> Weapon & Tools --> Inf. Reserve Ammo
Scripts --> Weapon & Tools --> No Spread [Effects enemies as well]
Scripts --> Weapon & Tools --> Max RoF [Effects enemies as well]
Scripts --> Weapon & Tools --> Always Charged Shot
Scripts --> Weapon & Tools --> Inf. Grappling Hook Charges
Scripts --> Weapon & Tools --> Instant Grappling Hook Cooldown
Pointer --> [Character] [Added more pointers]
Pointer --> [Weapon] [Added more pointers, recoil & more]
Pointer --> [Currency]
Pointer --> [NMPlayerStateBase] [Added more pointers]

The Table can also be downloaded from our Discord:
[Link]
You can ask there if you have any questions or need help.
(There are also some Cheat Tables for other games)


Online Savegame Editor:
[Link]
Savegame Location:
C:\Users\UserName\AppData\Local\Streumon\Necromunda\Saved\SaveGames
My other Cheat Tables
___________________________________________________________________________________________________________________________
Table updates will be available only for Patreon patrons pledging to the Updates tier: [Link]

Re: Necromunda: Hired Gun

Posted: Tue Jun 01, 2021 4:09 pm
by Akira
Some of the pointers in the table:
[Link]
[Link]

Re: Necromunda: Hired Gun

Posted: Tue Jun 01, 2021 5:50 pm
by sebastianyyz
Thank you so much for the table

Re: Necromunda: Hired Gun

Posted: Tue Jun 01, 2021 6:40 pm
by Stalbay
is it possible to hack the level ?

Re: Necromunda: Hired Gun

Posted: Tue Jun 01, 2021 6:46 pm
by Akira
Stalbay wrote:
Tue Jun 01, 2021 6:40 pm
is it possible to hack the level ?
Check the savegame editor ;)
But yeh probably also possible with CE.

Re: Necromunda: Hired Gun

Posted: Tue Jun 01, 2021 6:59 pm
by Stalbay
unfortunately, this did not give anything, we need to somehow hack the experience that is given at the end of the task

Re: Necromunda: Hired Gun

Posted: Tue Jun 01, 2021 7:00 pm
by MuhLuh
Thanks for your work !

Re: Necromunda: Hired Gun

Posted: Tue Jun 01, 2021 7:37 pm
by Adeeno
tyvm for your work, im curious are you looking for a way to give just the player unlimited health?

Re: Necromunda: Hired Gun

Posted: Wed Jun 02, 2021 12:05 am
by Squalor
I'm just looking forward to unlimited doggo. I thought the dog was going to be a constant companion. Didn't realize it's something you summon for a short time and has a long cool down.

Re: Necromunda: Hired Gun

Posted: Thu Jun 03, 2021 2:22 pm
by Akira
Squalor wrote:
Wed Jun 02, 2021 12:05 am
I'm just looking forward to unlimited doggo. I thought the dog was going to be a constant companion. Didn't realize it's something you summon for a short time and has a long cool down.
I scanned for the pet/dog cooldown(time before you can summon it again) and found it now, will push a table update later in the day.

Edit:
Table update is live.

Re: Necromunda: Hired Gun

Posted: Fri Jun 04, 2021 6:26 pm
by Akira
Did the game update break anything?

Edit:
Apparently everything is still working.

Re: Necromunda: Hired Gun

Posted: Fri Jun 04, 2021 7:06 pm
by KyleKatarn
I just beat the final mission of the game on GOG v0.58333
Table worked flawlessly.
There might be an update soon for the GOG version, but even if it does come I might not update.

Re: Necromunda: Hired Gun

Posted: Sat Jun 05, 2021 10:53 am
by blaque_czar
Just a heads up, the Infinite grappling hook cooldown makes some UI elements and item images go wonky, I couldn't see the progress of holding down a button to choose a mission and most of the icons for items I was choosing were blank. It started working normally as soon as I disabled infinite grappling hook!

Re: Necromunda: Hired Gun

Posted: Sat Jun 05, 2021 2:34 pm
by jovonlaw
any chance for a function to force chests to only drop +3 gear?

Re: Necromunda: Hired Gun

Posted: Sat Jun 05, 2021 5:11 pm
by VirgilSouth
Great job thanks. Can you please make script for "always auto fire" which makes all weapon have automatic fire?