Re: Solasta Crown of The Magister ( 1.4.33 + DLC ) (v3 - additions))
Posted: Sun May 28, 2023 2:34 am
anyone checked to see if this still works with the new dlc?
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Well for me it works perfectly. Without any random stuff. You may want to try DrummerIX tableRebelicious wrote: ↑Sat Jun 10, 2023 6:05 pmI'm not sure how you're supposed to use the "[X] <== Main Level Up/Character Creation Hacks (Proficiency, Feat, Language,MetaMagic,Incantations,Cantrip,Powers,and Spells)" function. It ends up giving me an infinite number of picks for things, but if you choose "Auto" after picking what you want, it picks a bunch of random extra things that I obviously do not want - and there's no button to "Ignore" in most cases.
A function for simply editing how many picks you get would be much preferable, because unless I'm missing something, the function is useless in its current state unless you want to just übercheat (which I absolutely do not want; I just want a few extra picks, usually for flavor reasons).
Thanks for the tip, man! DrummerIX's table is able to add an arbitrary number of feats and seems to be working! I had completely missed that there were more than one big table up! Cheers!VirgilSouth wrote: ↑Sat Jun 10, 2023 6:22 pmWell for me it works perfectly. Without any random stuff. You may want to try DrummerIX tableRebelicious wrote: ↑Sat Jun 10, 2023 6:05 pmI'm not sure how you're supposed to use the "[X] <== Main Level Up/Character Creation Hacks (Proficiency, Feat, Language,MetaMagic,Incantations,Cantrip,Powers,and Spells)" function. It ends up giving me an infinite number of picks for things, but if you choose "Auto" after picking what you want, it picks a bunch of random extra things that I obviously do not want - and there's no button to "Ignore" in most cases.
A function for simply editing how many picks you get would be much preferable, because unless I'm missing something, the function is useless in its current state unless you want to just übercheat (which I absolutely do not want; I just want a few extra picks, usually for flavor reasons).
Ah, see initially a long while ago I began and had it to where you just put in how many you want (or put in 1 less than what you wanted so you could progress) but I wanted a way to have it work automatically (way harder to do, btw). So you are just talking about the skills? Because I just went thru several character creations and the only time it gave me things i did not select was when I chose skills. Im going to look into fixing that (if I can).Rebelicious wrote: ↑Sat Jun 10, 2023 6:45 pmThanks for the tip, man! DrummerIX's table is able to add an arbitrary number of feats and seems to be working! I had completely missed that there were more than one big table up! Cheers!VirgilSouth wrote: ↑Sat Jun 10, 2023 6:22 pmWell for me it works perfectly. Without any random stuff. You may want to try DrummerIX tableRebelicious wrote: ↑Sat Jun 10, 2023 6:05 pmI'm not sure how you're supposed to use the "[X] <== Main Level Up/Character Creation Hacks (Proficiency, Feat, Language,MetaMagic,Incantations,Cantrip,Powers,and Spells)" function. It ends up giving me an infinite number of picks for things, but if you choose "Auto" after picking what you want, it picks a bunch of random extra things that I obviously do not want - and there's no button to "Ignore" in most cases.
A function for simply editing how many picks you get would be much preferable, because unless I'm missing something, the function is useless in its current state unless you want to just übercheat (which I absolutely do not want; I just want a few extra picks, usually for flavor reasons).
Feats, actually! And unfortunately I'm far away from getting more feats right now, but I can see if I happened to have saved a game around getting to level 4, but I don't think I have one, so I can't test it. I did try it on spells and it seems to work perfectly there, but from what you're saying, that wasn't a problem to begin with, so I don't know.gideon25 wrote: ↑Sun Jun 11, 2023 4:03 pmAh, see initially a long while ago I began and had it to where you just put in how many you want (or put in 1 less than what you wanted so you could progress) but I wanted a way to have it work automatically (way harder to do, btw). So you are just talking about the skills? Because I just went thru several character creations and the only time it gave me things i did not select was when I chose skills. Im going to look into fixing that (if I can).Rebelicious wrote: ↑Sat Jun 10, 2023 6:45 pmThanks for the tip, man! DrummerIX's table is able to add an arbitrary number of feats and seems to be working! I had completely missed that there were more than one big table up! Cheers!VirgilSouth wrote: ↑Sat Jun 10, 2023 6:22 pm
Well for me it works perfectly. Without any random stuff. You may want to try DrummerIX table
EDIT:FIXED I THINK Please test out the attached script. What you are looking for is if at in any step of creation or level up it gives you something you did not select (it should not).
Also I am now working on the update for this table
Ah, see there WAS an issue with skills.. Feats now.. What class were you using? Also isn't it basically the same when you create a character and level it up from the main menu? You could test it there as well. Also, was it because your attributes were maxed and you had to choose a feat?Rebelicious wrote: ↑Sun Jun 11, 2023 7:23 pmFeats, actually! And unfortunately I'm far away from getting more feats right now, but I can see if I happened to have saved a game around getting to level 4, but I don't think I have one, so I can't test it. I did try it on spells and it seems to work perfectly there, but from what you're saying, that wasn't a problem to begin with, so I don't know.gideon25 wrote: ↑Sun Jun 11, 2023 4:03 pmAh, see initially a long while ago I began and had it to where you just put in how many you want (or put in 1 less than what you wanted so you could progress) but I wanted a way to have it work automatically (way harder to do, btw). So you are just talking about the skills? Because I just went thru several character creations and the only time it gave me things i did not select was when I chose skills. Im going to look into fixing that (if I can).Rebelicious wrote: ↑Sat Jun 10, 2023 6:45 pmThanks for the tip, man! DrummerIX's table is able to add an arbitrary number of feats and seems to be working! I had completely missed that there were more than one big table up! Cheers!
EDIT:FIXED I THINK Please test out the attached script. What you are looking for is if at in any step of creation or level up it gives you something you did not select (it should not).
Also I am now working on the update for this table
Thanks for the continued support, though, I love the table, it (mostly) works like a charm!
Cleric, Paladin, Bard, Ranger.
It probably is, but I forgot that you could do that! I just started up the game and tried both the regular table and your updated test table, and the issue is extant in both. The real oddity is that it picks different feats and a different amount of feats for each character. For my Cleric, it auto-picks Lock Breaker, Powerful Cantrip, and Robust. But for the Paladin it just picks Robust. For the Ranger it auto-picks Lock Breaker and Robust. For the Bard it also picks Lock Breaker, Powerful Cantrip, and Robust.
Nope, I picked Feats because I wanted to pick feats.
Ok, I think I've got it. Edit: Try next one down.Rebelicious wrote: ↑Mon Jun 12, 2023 6:08 amFor my Cleric, it auto-picks Lock Breaker, Powerful Cantrip, and Robust. But for the Paladin it just picks Robust. For the Ranger it auto-picks Lock Breaker and Robust. For the Bard it also picks Lock Breaker, Powerful Cantrip, and Robust.
You're a treasure, it seems to work like a charm!