Subnautica - Below Zero | b44290

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PeaceBeUponYou
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Subnautica - Below Zero | b44290

Post by PeaceBeUponYou »

Here is my Cheat Table for Subnautica - Below Zero build: 44290

Contents:
  • Scripts:
    • Enable Console ;Enables Consoles. Use tilde (~) key to open console in game.
    • Dump Console Commands ;Dumps console commands on desktop, alternatively use [Link] for proper descriptions.
    • Invincibility ;Turns Player Invincible to any damage. You can also use pointer.
    • Cold Resistance ;Temperature will not drop.
    • No Oxygen Consumption ;Oxygen will not deplete.
    • Disable Survival Stats ;Disables depletion of stats like Hunger and Thirst.
    • No Battery Charge Reduction ;Battery charge will not decrease in any equipment/item.
    • Scanner Room Modifier ;A few pointer to some very important attributes of Scanner Room.
    • Objects Scanner ;Allows you to scan any object as any other object and much more. Read details in next post.
    • Unlimited Scans ;Can rescan an already scanned object.
    • Convert Item ;Pickup any object as a different object. Read details in next post.
  • Pointers:
    • Player ;Pointers to all attributes of Player!
      Reveal
      Image
      Image
    • All Items/Entities in Game ;1153 Pointers!, to all the objects in the game, (entities/items/equipments).
      Reveal
      Image
      Image
      Image
      Image
      Image
Instruction:
  • Most of the scripts are self-explanatory and easy to use. Dump Console Commands dumps console commands on your desktop, you can alternatively visit [Link], for details on how to use these commands.
  • Scanner Room Modifier requires you to start scanning for any object (after enabling it ofc), at least once to populate the pointers.
    This has additional pointers to the basic values like:
    Image
    you can modify these and so introducing a single module will effect it. (Even after you remove the module)
  • Objects Scanner is a set of scripts and pointer used with [Link] tool. This is very important script. Along with it is the Unlimited Scans that allows you to scan same object as many times as you want! The details on how to use it will be given in next post.
  • Convert Item is a script to get whichever item you want from whatever you already have. This is a very tricky script. Read next post to learn how to use it. WARNING: Using it before, can have an item stuck in your inventory, and if you saved the game it will stay there, so try not to use it before learning how to use it.


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Subnautica Below Zero -F.CT
Release: 44290
(2.43 MiB) Downloaded 170 times

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PeaceBeUponYou
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Re: Subnautica - Below Zero | b44290

Post by PeaceBeUponYou »

Items/Entities Definitions and Debug IDs
All the objects in game have Debug IDs with the specific offset, these offsets are used everywhere to define that specific object (item/entity.)
These Debug IDs are defined in enumeration TechType:
Image

All these Debug IDs and Debug Names are provided in All Items/Entites in Game such as:
Image

Same IDs and Names are used in pointer in Objects Scanner and Convert Item as dropdown entries:
Image
How to use Convert Items Script:
Convert Pickupables
What this script actually does is it changes the debug ID of an item before storing it in your inventory. All the items you pickup are converted to the item you defined in:
Image
If the ID is none,nothing changes.
To get the Debug ID for any Item you can look for that Item on [Link]
Image

The changed Id and its address are backed up (for restore purposes), in different array lists:
Image

These arrays can store up to 55 addresses and so IDs.
WARNING: Do not remove any item from the inventory which was stored before changing the ID of that Specific type. And if you've restored the ID, do not attempt to remove the item which was stored with altered ID. Although it is safe to use it in fabricators, but you can neither remove nor shift it to another storage!
If you've got an item stuck in your inventory, you can use clearinventory console command to clear everything and before disabling ID-> Script, restore all IDs or you will lose the Original Items Definitions.
How to use Objects Scanner Script:

Objects Scanner is a very important script. It is used by PDS [Link] Tool.
It has been given 2 pointers, NewID and Current Object [being scanned]. The Current Object [being scanned] shows which item are you pointing toward. The NewID requires your input. Of course both of these use [Link]. If NewID is none, no change happens.

It is also given a script that allows you to scan the same item as many times as you like, even if it has already been scanned before enabling the script. So by using this you can scan for any object/entity and get all its info even from scanning the same useless object.
The very important use is that you can remove any object if you scan it as a blueprint. You can literally obliterate any entity like Chelicerate by merely scanning it as a blueprint that you already have unlocked.
Another important use would be scanning those Coral Brides and Kelproot, clearing your way into caves and narrow passages, I mean who knows. ;)

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