Shin Megami Tensei III Nocturne HD Remaster

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notpikachu
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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by notpikachu »

Zinos wrote:
Thu May 27, 2021 9:44 am
I managed to make it work in perfectly Yuzu. I simply couldn't find the addresses in Ryujinx. I'll have to move save files back and forth now but worth it.
Glad you could do it :D . Just finish transferring my save to ryujinx and checking how some things work here. My first impression, it's very stable and the cheat loaded faster compared to yuzu, like how the generated aob vastly better in ryujin. I founded out the skill memory structure is still the same, max 24, even the demon data is the same. So, it's very weird if you cannot find the skill. Oh, the result is still in hundreds, but if you move around a bit, go through the character stats, do any actions, the number dwindle below 10 after "next scan" a few times.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by Zinos »

notpikachu wrote:
Thu May 27, 2021 10:08 am
Zinos wrote:
Thu May 27, 2021 9:44 am
I managed to make it work in perfectly Yuzu. I simply couldn't find the addresses in Ryujinx. I'll have to move save files back and forth now but worth it.
Glad you could do it :D . Just finish transferring my save to ryujinx and checking how some things work here. My first impression, it's very stable and the cheat loaded faster compared to yuzu, like how the generated aob vastly better in ryujin. I founded out the skill memory structure is still the same, max 24, even the demon data is the same. So, it's very weird if you cannot find the skill. Oh, the result is still in hundreds, but if you move around a bit, go through the character stats, do any actions, the number dwindle below 10 after "next scan" a few times.
I don't know what to say either, I used the exact same process for both. Open CE, load emu and group search for 4:19 4:412 4:36 and the rest of Kodama's skills, I have 2 more unlocked. Ryujinx didn't find even a single address. Yuzu found a bunch that I whittled down to about 70 and then mass changed value to those to see if it works.
It worked. I have absolutely no idea why that happened. Using the latest Ryujinx version.
Is there a way to change demon id? Say replace party member Pixie with Eligor or something like that.

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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by PhoenixFlare »

For skill scanning, it should be much faster in the Skill menu rather than any other menu - it shows a simplified list/detail. As I remember, some games shift their addresses around in different menus. I've verified this with the demons I have tried so far and they return 1-5 results instead of hundreds when I input up to 4 skills in the list, so there's no need to move around, character stats, etc. I do array scan though, not sure if it changes anything.

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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by Zinos »

PhoenixFlare wrote:
Thu May 27, 2021 10:45 am
For skill scanning, it should be much faster in the Skill menu rather than any other menu - it shows a simplified list/detail. As I remember, some games shift their addresses around in different menus. I've verified this with the demons I have tried so far and they return 1-5 results instead of hundreds when I input up to 4 skills in the list, so there's no need to move around, character stats, etc. I do array scan though, not sure if it changes anything.
How exactly do you perform an array scan? Use the previous Kodama example if possible. What exactly do I input in the search box?
I did manage to do what I wanted in Yuzu using the group search version but I'm curious.

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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by notpikachu »

Zinos wrote:
Thu May 27, 2021 10:36 am
Is there a way to change demon id? Say replace party member Pixie with Eligor or something like that.
Yes, find current HP address, minus 2 the address (address in 2 bytes), all in hex of course (calc.exe is useful in this situation). That's the demon ID. I remember someone put a demon ID previously, but here's mine (didn't check all as some ID crash the game).
demon ID

Code: Select all

NG* no animation

0:Dummy
1:Vishnu
2:Mitra
3:Amaterasu
4:Odin
5:Atavaka
6:Scathach
7:Lakshmi
8:Scathach
9:Sarasvati
10:Sati
11:Ame-no-Uzume
12:Shiva
13:Beido Xingjun
14:Qitian Dasheng
15:Dionysus
16:Kali
17:Skadi
18:Parvati
19:Kushinada
20:Kikuri-Hime
21:Bishamonten
22:Thor
23:Jikokuten
24:Take-Mikazuchi
25:Okuninushi
26:Koumokuten
27:Zouchouten
28:Take-Minakata
29:Chimera
30:Baihu
31:Senri
32:Zhuque
33:Shiisaa
34:Xiezhai
35:Unicorn
36:Flaemis
37:Aquans
38:Aeros
39:Erthys
40:Saki Mitama
41:Kushi Mitama
42:Nigi Mitama
43:Ara Mitama
44:Efreet
45:Pulukishi
46:Ongkhot
47:Jinn
48:Karasu Tengu
49:Dis
50:Isora
51:Apsaras
52:Koppa Tengu
53:Titania
54:Oberon
55:Troll
56:Setanta
57:Kelpie
58:Jack-o'-Lantern
59:High Pixie
60:Jack Frost
61:Pixie
62:Throne
63:Dominion
64:Virtue
65:Power
66:Principality
67:Archangel
68:Angel
69:Flauros
70:Decarabia
71:Ose
72:Berith
73:Eligor
74:Forneus
75:Yurlungur
76:Quetzalcoatl
77:Naga Raja
78:Mizuchi
79:Naga
80:Nozuchi
81:Cerberus
82:Orthrus
83:Suparna
84:Badb Catha
85:Inugami
86:Nekomata
87:Gogmagog
88:Titan
89:Sarutahiko
90:Sudama
91:Hua Po
92:Kodama
93:Shiki-Ouji
94:Oni
95:Yomotsu-Ikusa
96:Momunofu
97:Shikigami
98:Rangda
99:Dakini
100:Yaksini
101:Yomotsu-Shikome
102:Taraka
103:Datsue-Ba
104:Mada
105:Girimekhala
106:Taotie
107:Pazuzu
108:Baphomet
109:Mot
110:Aciel
111:Surt
112:Abaddon
113:Loki
114:Lilith
115:Nyx
116:Queen Mab
117:Succubus
118:Incubus
119:Fomorian
120:Lilim
121:Hresvelgr
122:Mothman
123:Raiju
124:Nue
125:Bicorn
126:Zhen
127:Vetala
128::Legion
129:Yaka
130:Choronzon
131:Preta
132:Shadow
133:Black Ooze
134:Blob
135:Slime
136:Mou-Ryo
137:Will o' Wisp
138:Michael
139:Gabriel
140:Raphael
141:Uriel
142:Ganesha
143:Valkyrie
144:Arahabaki
145:Kurama Tengu
146:Hanuman
147:Cu Chulainn
148:Qing Long
149:Xuanwu
150:Barong
151:Makami
152:Garuda
153:Yatagarasu
154:Gurulu
155:Albion
156:Manikin
157:Manikin
158:Manikin
159:Manikin
160:Manikin
161:Samael
162:Manikin
163:Manikin
164:Manikin
165:Manikin
166:Manikin
167:Pisaca
168:Kaiwan
169:Kin-Ki
170:Sui-Ki
171:Fuu-Ki
172:Ongyo-Ki
173:Clotho
174:Lachesis
175:Atropos
176:Loa
177:Chatterskull
178:Phantom
179:Crash
180:
192:Raidou
193:Metatron
194:Beelzebub
195:Pale Rider
196:White Rider
197:Red Rider
198:Black Rider
199:Matador
200:Hell Biker
201:Daisoujou
202:Mother Harlot
203:Trumpeter
204:Futomimi
205:Sakahagi
206:Black Frost
207:Beelzebub
279:Urthona(NG)
280:Urizen(NG)
281:Luvah(NG)
282:Tharmuz(NG)
283:Gabriel(NG)
288:Baal Avatar(NG)
289:Ose Hallel(NG)
290:Flauros Hallel(NG)
291:Ahriman(NG)
292:Kagutsuchi(NG)
321:Mara(NG)
Well, it be in my table too, which will be around the weekend, or earlier, granted I'm not busy.
PhoenixFlare wrote:
Thu May 27, 2021 10:45 am
...
This part is also true, one of my cheat in yuzu is based on the skill menu, not the stats menu one as It access less compared to the stats. The skill menu access 8 skills at one time but the stats menu access 24 at once. I didn't take notice about the process though, finding it once already enough for me.

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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by Zinos »

notpikachu wrote:
Thu May 27, 2021 11:05 am
Zinos wrote:
Thu May 27, 2021 10:36 am
Is there a way to change demon id? Say replace party member Pixie with Eligor or something like that.
Yes, find current HP address, minus 2 the address (address in 2 bytes), all in hex of course (calc.exe is useful in this situation). That's the demon ID. I remember someone put a demon ID previously, but here's mine (didn't check all as some ID crash the game).

I'll just wait for your table, I'm kinda lost here. Will you make a Yuzu table or a Ryujinx table?

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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by notpikachu »

Zinos wrote:
Thu May 27, 2021 11:22 am
I'll just wait for your table, I'm kinda lost here. Will you make a Yuzu table or a Ryujinx table?
Maybe both I guess? Finish the yuzu part, so, that's that.

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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by PhoenixFlare »

Zinos wrote:
Thu May 27, 2021 10:54 am
How exactly do you perform an array scan? Use the previous Kodama example if possible. What exactly do I input in the search box?
I did manage to do what I wanted in Yuzu using the group search version but I'm curious.
Array scan requires you to know a bit about hexadecimals since you're searching for the bytes as they are in memory and decimal values are converted to hexadecimals. That means values 10, 11, 12, 13, 14, and 15 become 0A, 0B, 0C, 0D, 0E, 0F and so on. You can do this in decimals, but it's rather confusing to input the desired array because the decimal value 10 is the same in 1-byte 0A versus 4-byte 0A000000 and the skills are spaced 4-bytes sequentially. You can use Windows calculator to convert these values to hexadecimals if you need to.

Once you're familiar with this, you will do this as you do any decimal search (Macca, etc.). Near the scan field where you would usually enter the value to look for, change value type to "Array of byte", the "Hex"(adecimal) box should automatically be ticked indicating that you are searching for bytes in hexadecimals. Using your Kodama example:
  • * Zan: 19 (decimal) -> 13 (hexadecimal)
    * Kinspeak: 412 (decimal) -> 019C (hexadecimal)
    * Dia: 36 (decimal) -> 24 (hexadecimal)
With this ready, switch the menu to Skill and view Kodama's. Then, on Cheat Engine, enter the following array to look for:
13000000 9C010000 24000000 (without white space, I'm just showing how it would look like when spaced evenly as 4-bytes)

(Note that Kinspeak hex values (and any skill whose decimal values are >255 really) are reversed due to how the significant values are stored.)

The result should return several arrays (1-5 for me). From here, you need to check which one is the correct array that changes your Kodama's skills. Just change the first byte (13000000 to 14000000) and try, then change back if it doesn't work until you find the correct one.

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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by Zozinhu »

I really appreciate how supportive you guys are. Thank you! I am going to try that.

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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by notpikachu »

Alright, ladies and gentlemen, here's the table for the switch emulation :D . After a lot of consideration, I'm just going to release it for ryujinx only , :? because the latest yuzu I'm using 1715 ea, has graphical issue (idc tbh) but I don't want people to complain here, wasting people time. Ryujinx on the other hand, doesn't seem to have any problem like that. (will release yuzu version by request or if yuzu fix the graphic glitch). For now, if you're on yuzu, save file can easily be transferred between the two emulator.

Here's a list you need to read bcus I will ignore questions stated in the list below ~ which included all the bs things and reason why the "reluctant" to release the table.
Read Me

1. Yuzu and RyujinX updated everyday, sometimes it's even 5 revision a day. That's why unless you're use the same emulator that I created the cheat on, high chance it won't work on the new update. Tested on Yuzu 1703,1713,1715 and
RyujinX 1.0.6896 RyujinX 1.0.6900. Will continue to update as long as I'm interested in the game. [If you're new on CE, that mean the cheat will break]

2. The game itself has update, usually console game rarely got update, but this happen to some titles. I saw the Jap version on 1.0.3 while the cheat is for 1.0.1 International. [Same reason as above]

3. Injection is slow, It takes like 5-10 seconds to enable a cheat, if you feel that's long, it is, and debugging the cheat was hell, but disable on the other hand took only 1 sec.

4. Some of the cheat will crash you. I'm just going to stated some of the obvious first and tell me if you find more later:-
-Certain demon ID will crash you.
-More than 24 of the skill slots will freeze you.
-Each demon must have a minimum level or it will freeze the screen on exp gain.
-The OHK sometimes crash the game. [Rarely happen]

5. I put activation requirement on each cheat, but most of the time I find it safer to trigger that activation action first before actually activating the cheat. Otherwise, prone to crash :roll:
With that out of the way. Here's the cheat table with the options, n warning beside them of course.
Options

1. Demon Editor - Edit Demon [ Each demon has their minimum level, try changing the level until you see some exp instead of zero exp, and that's the minimum level. Failure to do so, make you freeze on exp gain. #Update after I progress more on the game, the "demon compendium > view" freeze if you didn't obtained the demon legally. A way to bypass this is using fusion with the illegal demon to create a legal demon. Here's a good site to refer for fusing demon [Link]

2. OHK - depend upon the demon editor to be activated. buggy but I tested a few battles, seems alright to me.

3. Stats Editor -Attributes editor. Two things eludes me, one is why the demon id, stats, and skills address is so far from each other. The second one is what attribute is just sitting there between STR and MAG :x .

4. Skill Editor - Max 24, some skill may crash. Exceed 8 your unit animation will disappear. Simple enough.

5. Macca Editor - No warning here

6. Moon Editor - Freeze when need. More than certain value by editing will crash the game.

7. Give All Item x10 - Not sure if this will implicated the game as even reserved item are included.

8. Give Existing Item x90 - Only change what you have to x90 and allow increase - Edit the script for personal preference.
Changelog
Edit1: I'm not sure why, but some people addresses is on rl64, while mine was on 32 :? . So, I fixed the skills and stats script. Not sure about the other script, drop me a PM if there's any issue, with your save file and emu ver.

Edit2: I just realized fit-girl repack for the game has different instruction. Will try to look into it ~ but no guarantee

Edit3: I edited skills and stats for the fitgirl-repack. Most of the cheat is intended for the ryujin emulator on the official page with SMT3 ver 1.0.1 .xci + 4 dlc

Edit4: Small fix on ohko as I removed one line and forget to re-add it back.

Edit5: Alright, I finally did an extensive test for the ohko and it shouldn't be wrong anymore, *cross finger. Add god-mode with ohk but the implementation is a bit crude as I didn't do the max hp to current hp. :? (latest v1.2)

Edit6: Update v2 - Tested on RyujinX 1.0.6896 with all cheats working. Added No Encounter script => need to freeze the "No Encounter" for both (already on drop down list)

Edit7: Checked on RyujinX 1.0.6898, all cheats seems to be working still. Feeling ecstatic bcus it persists 3 updates. On the other hands, test yuzu EA 1730 (today 1735), my original cheat broke ~ :P . Check again for RyujinX 1.0.900, still doing fine.

Edit8: Added exp multiplier. Tested on RyujinX 1.0.906 and it still working.

Edit9: Added demon compendium editor (look at my latest post for steps) and tested on RyujinX 1.0.910 which is still working fine. Delete 3 old table for some cleanup.
Last Edit: Probably. I finally finish the game and won't update for a long time or till the emulator achieved a speed that is very good to the public. For now, here's the emulator on last version I played until the of the game is 1.0.6913(30-60fps) [Link]

Re-visited on July: So, I was playing SMT4 on Citra after completing this game, basically it has the same long wait on enabling the cheat. As I had enough of this BS and after some research and overview on the memory, I got a good grasp how to make the cheat enable way faster by specifying only on a small region. The only cons is there's a chance the cheat can get easily screwed by update and if you look on this cheat table, it been working for so long from 1.0.6896 > 1.0.6946. That's 50 updates and revisions without doing any signature change to the cheat :lol: . So, I leave behind the previous one as it still working and added the one that can enable faster.

Alright, that's all. Enjoy yourself~ :wub:

Best regards,
notpikachu

ps: if anyone wanted help for the pc version for the scripting I be more willing to help. Drop a message or something. Check next thread for pc cheat table.
old version
smt 3 ryujinx 1_0_6896 x64 v3.CT
(582.59 KiB) Downloaded 80 times
smt 3 ryujinx 1_0_6896 x64 v2.CT
(588.81 KiB) Downloaded 64 times
smt 3 ryujinx 1_0_6895 x64 v1.2.CT
(578.47 KiB) Downloaded 64 times
smt 3 ryujinx 1_0_6895 x64 v1.1.CT
(583.01 KiB) Downloaded 78 times
Attachments
smt 3 ryujinx 1_0_6946 x64 publish.CT
(594.83 KiB) Downloaded 473 times
smt 3 ryujinx 1_0_6910 x64 v4.CT
(592.1 KiB) Downloaded 253 times
Last edited by notpikachu on Sun Jul 04, 2021 2:53 am, edited 22 times in total.

Zinos
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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by Zinos »

I can't get skill editor and stats editor to work, every other option works fine including demon editor that needs the same activation method. They simply don't activate after I click them. Cheat engine is 7.2 and Ryujinx is the correct version 1.0.6895
Right clicking on stats or skill editor says "Error while scanning for AOB's :dstats Error: Not all results found" on the top.

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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by lsdlsdlsdlsd »

Is anyone else getting stuck at a black screen after scripted battles with the EXP multipliers on?

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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by notpikachu »

Zinos wrote:
Thu May 27, 2021 9:15 pm
I can't get skill editor and stats editor to work, every other option works fine including demon editor that needs the same activation method. They simply don't activate after I click them. Cheat engine is 7.2 and Ryujinx is the correct version 1.0.6895
Right clicking on stats or skill editor says "Error while scanning for AOB's :dstats Error: Not all results found" on the top.
Weird, is still working on my end, even the signature is not that long. Did anyone else have this problem? How about pm me your save file and emulator, because I cannot replicate it.

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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by The Black X »

what attribute is just sitting there between STR and MAG :x .

Could It be a placeholder for Dex? (That iirc isn't in game)

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Re: Shin Megami Tensei III Nocturne HD Remaster

Post by notpikachu »

The Black X wrote:
Fri May 28, 2021 6:43 am
what attribute is just sitting there between STR and MAG :x .

Could It be a placeholder for Dex? (That iirc isn't in game)
Ah, is that so :) . It didn't seems to have any effect on battle though, that's why I guess.

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