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Lost Ruins

Posted: Fri May 14, 2021 3:23 pm
by ndck1
Lost Ruins

Version : 1.0.0

Scripts
- No Hit Kills *Hotkey Included* {Player that enters an area with enemies will die instantly. If you do not want to use this, just change the Damage Multiplier for One Hit Kills}
- Infinite Quick Items *Hotkey Included*
- Infinite Inventory Items *Hotkey Included*
- Player Health *Hotkey Included*
- Datasheet *Hotkey Included*
Extended Table. Note: Screen Capture may differ due to alteration
Image
Changelog
Lists Of Changelog
Version : Build.10372963 [From this table update onwards, will be only available on my discord server via Membership Platforms]
- Table updated to suit this version

Version : 1.0.9/Build.6841157/1.0.9a
- Revised Infinite Quick Items scripts
- Game Settings Manager Added *Hotkey Included*

Version : 1.0.0/Build.6697685/v1.0.5/v1.0.7/v1.0.8
- Added a backup script for Quick & Inventory Items if either one fails
Disclaimer
Table Disclaimer Note
Note: These cheats may or may not work for you. I can't guarantee it will work for everybody. :) The most common or various issues if the cheat(s) doesn't work or activates is because the outdated or update game/table version or compatibility gaming platforms like Steam, Non-Steam, GOG, Epic, Windows Store/Gamepass, Cheat Engine versions or possibly due to any installation anomalies, Windows Version or CPU compatibility and so forth. Another situation also happens is when you did not activate the script(s) to populate the other 'children' and by doing that you might need to switch between the table and the game depending on how the script(s) was made. If all the above methods did not work for you sometimes a simple game or PC restart might resolve this issue. My table is compatible from Cheat Engine 7.1 and above but it is still a good practice to keep your current Cheat Engine software up to date. For my table, just click on the 'Activate' script for it to add process as well as activate mono automatically depending on the game whether it uses the mono features or not. Finally, I would be most grateful if you could submit your rating if the table works for you as time, patience and effort were put into making these tables and also as a gesture of your support. Thank you all very much. :)
Support
Donations/Memberships
Donation/Support/Membership can done through [Link] or [Link] or [Link]. I really need your support in continuing my work. Please take note that only subscribing to specific membership types will get full access to my table updates which is available in my official discord channel as of January 2023

Re: Lost Ruins

Posted: Fri May 14, 2021 3:29 pm
by evanshepherd
Thanks for the table. Gonna try it out

Re: Lost Ruins

Posted: Fri May 14, 2021 8:55 pm
by hgooob2000
thank you very much ,, it's work perfect with gog version

Re: Lost Ruins

Posted: Sat May 15, 2021 1:00 pm
by Gaga
Nice work ndck76 ! Thanks

Re: Lost Ruins

Posted: Sun May 16, 2021 11:50 am
by NumberXer0
Just popping in to say the game updated to 1.0.5 but the table still works fine.

Re: Lost Ruins

Posted: Fri May 21, 2021 12:16 pm
by windowv
please updata this CT to 6728547

Re: Lost Ruins

Posted: Fri May 21, 2021 11:24 pm
by NumberXer0
windowv wrote:
Fri May 21, 2021 12:16 pm
please updata this CT to 6728547
Not needed. Please test things before requesting updates. The table works fine on the latest version.

Re: Lost Ruins

Posted: Sun Feb 20, 2022 1:29 am
by Ride_A_Pig
How do you find the offsets of variables in datasheet like base HP? I can only find the offset of current HP.

Re: Lost Ruins

Posted: Fri Jul 14, 2023 4:16 am
by longsers
for 1.09,Added some pointers,Include gravity and some Untested items。
gravity .CT
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