R-Type Final 2 (Codex)

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ndck76
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R-Type Final 2 (Codex)

Post by ndck76 »

R-Type Final 2

Version : 1.0.1

Scripts
- Infinite Lives *Hotkey Included*
- Freeze Lives *Hotkey Included*
- Instant Beam Charge *Hotkey Included*
- Instant Max DOSE/Special Gauge *Hotkey Included* {You need to activate this cheat first and when it's full, deactivate it}
- Infinite DOSE/Special Gauge Usage *Hotkey Included* {After you deactivate the cheat above, activate this}
- Max Score *Hotkey Included*
- Infinite Continues *Hotkey Included*
- 1 Billion Credits *Hotkey Included* {Purchase anything in the shop}
- 1 Billion Etherium, Solonium & Bydogen *Hotkey Included* {To be purchase in the shop}
- Speed Hack *Hotkey Included* {This game can be fast. This will help to slow it down a bit. Deactivating this cheat will return back to normal speed}

Image

Version : 1.0.1 V2
- Freeze Lives Added with DLC hotfix from codex {Apparently I was using the non DLC until I notice the last minute. So there's 2 version out there. One is non DLC and the other includes the DLC.}

Version : 1.0.1 V3
- Instant Beam Charge Editor Added {Since beam charge is not made the same value for all aircraft, I have made an editor to best suit for any aircraft. All you need to do is activate the editor and charge the beam to full. Pause the game and freeze the value. If I made a script that exceeds the value the game will crash for some reason. So the only safest way is to do an editor}
- Flyby Added {You may ask what is this? This is to let you watch your craft go through enemies and objects and help you reach the stage boss area but with a catch. Your movement and weapons are locked/freeze. When you reach the boss destination and disable the cheat, the player will die because you have been attacked before. But you will respawn at the boss checkpoint. If you didn't get attacked, the player won't die. I have made 2 versions of these. One is with DLC while the other is non DLC}

Version : 1.0.1 V4
Beam Charge Options
- Instant High Beam Charge Added {I have made 2 Options for beam charge. One is Level 1 full charge and the other one is this one. You can only choose either one}
- Remove Instant Beam Charge Editor
- Hotkey and layout changes

Version : 1.0.2
- Easy Kill Added
- Revised script for freeze lives & Flyby
- Tested on GOG Version

Version : 1.0.3
- Revised script for freeze lives & Flyby
- Tested on CODEX

Note: These cheats may or may not work for you. I can't guarantee it will work for everybody. :) Make sure to use the latest cheat engine

Click the like button if it works and for your kind support. Thank you. :)



How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
RTypeFinal2 v1.0.3.CT
(27.55 KiB) Downloaded 318 times
RTypeFinal2 v1.0.2.CT
(27.53 KiB) Downloaded 939 times
RTypeFinal2 v1.0.1 V4.CT
(29.04 KiB) Downloaded 2229 times
RTypeFinal2 v1.0.1 V3.CT
(28.47 KiB) Downloaded 383 times
RTypeFinal2 v1.0.1 V2.CT
(24.24 KiB) Downloaded 431 times
RTypeFinal2 v1.0.1.CT
(23.09 KiB) Downloaded 556 times
Last edited by ndck76 on Sat Jun 05, 2021 2:08 am, edited 10 times in total.

hisvileness
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Re: R-Type Final 2 (Codex)

Post by hisvileness »

damn that was fast

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ndck76
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Re: R-Type Final 2 (Codex)

Post by ndck76 »

hisvileness wrote:
Sat May 01, 2021 12:17 pm
damn that was fast
Your reply is way faster than my post. :lol: :lol:

tanchong
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Re: R-Type Final 2 (Codex)

Post by tanchong »

nice ! thanks. is better if have god mode

blackops12345
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Re: R-Type Final 2 (Codex)

Post by blackops12345 »

Yes i too need god mode keep dying lol

Ghostroo
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Re: R-Type Final 2 (Codex)

Post by Ghostroo »

Instant Beam Charge is only charging to Level 1.

Most ships have more than 2 Loops/Charges.

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ndck76
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Re: R-Type Final 2 (Codex)

Post by ndck76 »

Ghostroo wrote:
Sun May 02, 2021 2:55 am
Instant Beam Charge is only charging to Level 1.

Most ships have more than 2 Loops/Charges.
I have made an editor for beam charge. See the instructions and see how it goes.

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masakiandou
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Re: R-Type Final 2 (Codex)

Post by masakiandou »

ndck76 wrote:
Sun May 02, 2021 4:27 am
Ghostroo wrote:
Sun May 02, 2021 2:55 am
Instant Beam Charge is only charging to Level 1.

Most ships have more than 2 Loops/Charges.
I have made an editor for beam charge. See the instructions and see how it goes.
your codes GREAT but..
as I still learning about making CE. I recommend to modified script about (how charge goes) like this

mov [rdi+0000043C],(float)100

to

add [rdi+0000043C],(float)10000 // or above

This allow you to charge goes up at (float) rate. not set it to "fixed bar" as I try, Instant fully 1 bar
but I'm noob on "how to bypass delay before next-bar".
I play series of r-type for a long time. mostly have delay like this.

If you can bypass that delay to next-bar. I think my method can made it to 7-bar charges like old series.

hope its help. and help me too. :P

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ndck76
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Re: R-Type Final 2 (Codex)

Post by ndck76 »

masakiandou wrote:
Sun May 02, 2021 7:04 am
If you can bypass that delay to next-bar. I think my method can made it to 7-bar charges like old series.
Ah. At first I didn't understand you guys meant by 2 loops. Now I get it. I will upload a new update soon.

stonegolem
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Re: R-Type Final 2 (Codex)

Post by stonegolem »

I will ask for something that might be very hard or maybe not even possible. If that's so, please ignore this request.
I want "unlock all ships" option including kickstarter exclusives. They are all in game but we can't get them.

Thank you.

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Arikado
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Re: R-Type Final 2 (Codex)

Post by Arikado »

ndck76 wrote:
Sun May 02, 2021 8:00 am
masakiandou wrote:
Sun May 02, 2021 7:04 am
If you can bypass that delay to next-bar. I think my method can made it to 7-bar charges like old series.
Ah. At first I didn't understand you guys meant by 2 loops. Now I get it. I will upload a new update soon.
Thank you for V4, that i havn't get "Fatal Fail" anymore ;) ;) ;)

VKX
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Re: R-Type Final 2 (Codex)

Post by VKX »

Here's some slightly nicer scripts for R-Points and Resources. They hook the code that reads the variables, so they don't require purchases to activate, just opening the store.

R-Points:

Code: Select all

[ENABLE]

aobscanmodule(RPOINT_INJECT,RTypeFinal2-Win64-Shipping.exe,8B 51 34 85 D2) // should be unique
alloc(newmem,$1000,RPOINT_INJECT)

label(code)
label(return)

newmem:

code:
  mov edx,#10000000
  mov [rcx+34],edx
  test edx,edx
  jmp return

RPOINT_INJECT:
  jmp newmem
return:
registersymbol(RPOINT_INJECT)

[DISABLE]

RPOINT_INJECT:
  db 8B 51 34 85 D2

unregistersymbol(RPOINT_INJECT)
dealloc(newmem)

Resources:

Code: Select all

[ENABLE]

aobscanmodule(RESOURCE_INJECT,RTypeFinal2-Win64-Shipping.exe,30 42 8B 4C 80 FC) // should be unique
alloc(newmem,$1000,RESOURCE_INJECT)

label(code)
label(return)

newmem:

code:
  mov ecx,#1000000
  mov [rax+r8*4-04],ecx
  jmp return

RESOURCE_INJECT+01:
  jmp newmem
return:
registersymbol(RESOURCE_INJECT)

[DISABLE]

RESOURCE_INJECT+01:
  db 42 8B 4C 80 FC

unregistersymbol(RESOURCE_INJECT)
dealloc(newmem)

Citron-Mystique
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Re: R-Type Final 2 (Codex)

Post by Citron-Mystique »

Hello everyone,
is it possible to see one day a way to be invincible?
Hits box of this game is really...!

ranonadg
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Re: R-Type Final 2 (Codex)

Post by ranonadg »

I'm hoping there's a way to make it so that one power-up takes you to max power immediately, given how unforgiving dying is. Maybe even some way of giving bits and missiles along with it?

menacegtr
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Re: R-Type Final 2 (Codex) Cheat Engine

Post by menacegtr »

Has anyone experienced final 2 freezing randomly after certain stages? whilst using this cheat with cheat engine It seems to happen after a few stages and then freezes on any stage after

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