Page 1 of 2

Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Tue Apr 27, 2021 9:43 am
by Sundae
Hi everyone, this is my first contribution for this forum. I want to share my cheat table since no one doing it for now. Since most of the addresses are static, not pointer, it should work even when you restarted/save load the game. Let me know if anything doesn't work. Since I've only just play yesterday, I haven't found the addresses for characters aside of the initial three.

Function list:
-Cole
-Character stat for Sophie, Monika, Oskar
-Item Editor for Basket/Equipment
-Item Editor for Container
-Give 10k exp after battle (instant max level, 20)
-No LP change

I got hint on what to search, item/trait/effect name and ID from zachillios previous table for non DX.
Cheers!

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Thu Apr 29, 2021 6:19 am
by mahopenguin
The items, effects and traits list in English.

Currently supports:
  • Atelier Sophie: The Alchemist of the Mysterious Book DX version 1.02
Note:
  • Some entries aren't escaped for CT files.
Update 1 (v2):
  • Remove some invalid entries.

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Thu Apr 29, 2021 6:20 am
by mahopenguin
The items, effects and traits list in Japanese.

Currently supports:
  • Atelier Sophie: The Alchemist of the Mysterious Book DX version 1.02
Update 1 (v2):
  • Remove some invalid entries.

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Sun May 02, 2021 2:54 am
by zachillios
Glad someone came up with something. I took a look at how it was running and was saddened to see it's so bug ridden at the moment. Hopefully they fix it, 'cause I'm not dropping $40 for a buggy downgraded version of a game I already own. Feel free to take whatever you want from my table.

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Sun May 02, 2021 6:39 am
by jonasbeckman
Yeah I like the games but Koei's PC ports have been rough although at least support with Ryza and on has been a lot better for the series even if the patches do run the risk of break CE table compatibility in turn. :)

Nice to see a table up for Sophie, should lessen some of the grind involved especially the later game stages even if this one isn't as time sensitive as a few others.

EDIT: Need to look up that downgraded info as well because that is curious to hear, Sophie should have been the odd one along with Nights of Azure 1 where it's 32-bit D3D9 so a switch to 64-bit probably doesn't do much but D3D11 should have some benefits.

Firis I hope has restored the missing effects and several other graphical bugs and glitches from the original although the former 1280x720 art assets did get patched up to 1920x1080 even if it took a while.

Lydie & Soulle I never really got too far into the game was very crash prone past a certain ice area had to drop it so while it could be a number of reasons I hope to have less of that in this edition of the game.

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Mon May 03, 2021 3:50 am
by mahopenguin
CheatEntry "Quality" of:
  • Highlighted Item Editor (Basket/Equipment) (ID: 340)
  • Highlighted Item Editor (Container) (ID: 354)
Change VariableType from "2 Bytes" to "Float".
Change Offset from "6" to "4".

Works fine.

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Tue May 04, 2021 4:15 pm
by ReDragonInc
Was wondering if anyone wanted to update Shinkansen's table?

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Fri May 21, 2021 7:08 am
by Watermonster20
Thanks for the table, and the buggy graphics was fixed.

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Tue Jun 29, 2021 3:21 pm
by XebroLeazier
Hi bbfox. Is it possible to get EXP multiplier or EXP Edit or something like that. Including the Adv Level, the level after Lv.20, please?

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Sun Jul 18, 2021 1:57 pm
by Watermonster20
The 1st post has EXP cheat, but I don't know if it's still working.

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Thu Oct 14, 2021 9:35 pm
by Popoto_Boi
If its possible, could someone get the codes from the original game to the DX version?

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Wed Jan 26, 2022 4:12 am
by Corpito
I missed a trophy for plachtas challenge. only one i need. does anyone know how to find the values for Alchemy level? is there a table with one?
or does anyone have a save file from right before fighting luard

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Tue Feb 22, 2022 10:16 am
by DhaosCollider
As Sophie 2 will be released soon, played this game.
And created a table too.

Options:
Image

Thanks: Notes:
  • Required that you use Cheat Engine 7.2 or later because used "PE section parsing for addresses" and "AddressList['description']".
  • I also created a table for Atelier Sophie 2.
Edit 1:
  • Added Field: No Decrease Item Usage Count, Shop: No Decrease Item Stocks, basket capacity.
  • I probably won't update this table.
    Atelier_Sophie_DX.CT
    (73.57 KiB) Downloaded 2335 times
Old:
Atelier_Sophie_DX.CT
(68.31 KiB) Downloaded 528 times

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Fri May 20, 2022 7:47 am
by Algester
for coupons

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>23606</ID>
      <Description>"Add Coupon"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Sophie_DX.exe
  Version: 
  Date   : 2022-05-20
  Author : Algester

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(AddCoupon,Atelier_Sophie_DX.exe,29 3D 40 73 F2 00) // should be unique
alloc(newmem,$1000,AddCoupon)

label(code)
label(return)

newmem:
  add [Atelier_Sophie_DX.exe+1221E24],edi
code:
  //sub [Atelier_Sophie_DX.exe+1221E24],edi
  jmp return

AddCoupon:
  jmp newmem
  nop
return:
registersymbol(AddCoupon)

[DISABLE]

AddCoupon:
  db 29 3D 40 73 F2 00

unregistersymbol(AddCoupon)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Atelier_Sophie_DX.exe+2FAADE

Atelier_Sophie_DX.exe+2FAAB5: 44 8D 45 01           - lea r8d,[rbp+01]
Atelier_Sophie_DX.exe+2FAAB9: 8B 49 54              - mov ecx,[rcx+54]
Atelier_Sophie_DX.exe+2FAABC: E8 0F 26 0E 00        - call write_shop_quantity
Atelier_Sophie_DX.exe+2FAAC1: 48 8B 8B C8 06 00 00  - mov rcx,[rbx+000006C8]
Atelier_Sophie_DX.exe+2FAAC8: 48 8B 46 08           - mov rax,[rsi+08]
Atelier_Sophie_DX.exe+2FAACC: 8B 79 34              - mov edi,[rcx+34]
Atelier_Sophie_DX.exe+2FAACF: FF C7                 - inc edi
Atelier_Sophie_DX.exe+2FAAD1: 0F AF BB D4 06 00 00  - imul edi,[rbx+000006D4]
Atelier_Sophie_DX.exe+2FAAD8: 80 78 58 00           - cmp byte ptr [rax+58],00
Atelier_Sophie_DX.exe+2FAADC: 74 08                 - je Atelier_Sophie_DX.exe+2FAAE6
// ---------- INJECTING HERE ----------
Atelier_Sophie_DX.exe+2FAADE: 29 3D 40 73 F2 00     - sub [Atelier_Sophie_DX.exe+1221E24],edi
// ---------- DONE INJECTING  ----------
Atelier_Sophie_DX.exe+2FAAE4: EB 74                 - jmp Atelier_Sophie_DX.exe+2FAB5A
Atelier_Sophie_DX.exe+2FAAE6: 8B CF                 - mov ecx,edi
Atelier_Sophie_DX.exe+2FAAE8: 33 D2                 - xor edx,edx
Atelier_Sophie_DX.exe+2FAAEA: F7 D9                 - neg ecx
Atelier_Sophie_DX.exe+2FAAEC: E8 9F 1A 0D 00        - call Atelier_Sophie_DX.exe+3CC590
Atelier_Sophie_DX.exe+2FAAF1: 48 8D 4C 24 30        - lea rcx,[rsp+30]
Atelier_Sophie_DX.exe+2FAAF6: E8 F5 EF 04 00        - call Atelier_Sophie_DX.exe+349AF0
Atelier_Sophie_DX.exe+2FAAFB: 48 8B 46 08           - mov rax,[rsi+08]
Atelier_Sophie_DX.exe+2FAAFF: 49 8D 56 04           - lea rdx,[r14+04]
Atelier_Sophie_DX.exe+2FAB03: 44 8B CF              - mov r9d,edi
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Re: Atelier Sophie: The Alchemist of the Mysterious Book DX

Posted: Sun Aug 27, 2023 4:46 pm
by Jarkes
Desperately need some kind of damage modification script (ie, the typical multiplier, insta-kill, etc. stuff in some other tables).