Oddworld Soulstorm (Codex)

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ndck76
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Oddworld Soulstorm (Codex)

Post by ndck76 »

Oddworld Soulstorm

Version : v1.0.0

Scripts & Editors
- Infinite Quick Item *Hotkey Included*
- Abe *Hotkey Included*
- Chi System *Hotkey Included*
Extended Table
Image
Those highlighted in RED are the most frequently used. Editing some of these values might not or perhaps will have an effect on the game play since some are still untested.

Note: These cheats may or may not work for you. I can't guarantee it will work for everybody. :) Cheat Engine v7.2 is required

Click the like button if it works and for your kind support. Thank you. :)

[Link]

Image

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Oddworld Soulstorm v1.0.0.CT
(60.44 KiB) Downloaded 876 times

mpmpaulo1974
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Re: Oddworld Soulstorm (Codex)

Post by mpmpaulo1974 »

Thanks!!!

LunarChaos
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Re: Oddworld Soulstorm (Codex)

Post by LunarChaos »

Any way we could get a mudokon safe/casualty option? :D

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SunBeam
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Re: Oddworld Soulstorm (Codex)

Post by SunBeam »

I've recently started playing this too, just cuz I'm a mega-fan of the series :D I will post a separate topic.. because..

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BR,
Sun

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Re: Oddworld Soulstorm (Codex)

Post by SunBeam »

ndck76 wrote:
Tue Apr 06, 2021 4:22 pm
...
I've checked a bit your table. Was wondering why you enable Mono in all of the scripts? :) You could do this:

Code: Select all

{$STRICT}

{$lua}

if syntaxcheck then return end

[ENABLE]

LaunchMonoDataCollector()

[DISABLE]
Directly in the "───────────────────── S C R I P T S & E D I T O R S ────────────────────────" line (turn that into a script). So when the user opens it, it will launch Mono. 1 time.

I know each of the scripts won't activate Mono every time, cuz if CE finds out it's already on, it won't do anything. But for the sake of logic, thought my suggestion could prove useful :P

Also, note that you never use this in your code:

Code: Select all

if syntaxcheck then return end
Which means every time someone opens or closes the script, it will run automatically. The above prevents running of Lua when editing the script (or opening it). Example with "Infinite Quick Item (Ctrl + Numpad 2)" script: if I don't activate it, but open it, then click OK to close the script, it will run automatically (even though I've not enabled it). To prevent that, do this:

Code: Select all

..
..
[ENABLE]
{$lua}
if syntaxcheck then return end -- here
LaunchMonoDataCollector()
{$asm}
..
..
Lastly, you say people need CE 7.2. Any reason? I've checked all of your scripts and not a single one uses something that can be found only in CE 7.2 (some 7.2-specific Lua functions, like "printf"). I guess you just put it there to rule out any user complaints as related to CE-versioning? :D

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ndck76
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Re: Oddworld Soulstorm (Codex)

Post by ndck76 »

SunBeam wrote:
Fri Apr 09, 2021 3:53 pm
Directly in the "───────────────────── S C R I P T S & E D I T O R S ────────────────────────" line (turn that into a script). So when the user opens it, it will launch Mono. 1 time.
I know each of the scripts won't activate Mono every time, cuz if CE finds out it's already on, it won't do anything. But for the sake of logic, thought my suggestion could prove useful :P
Yes, I do know. I've done this in my previous other tables as well but I did this on purpose so that the players can have a choice whichever cheat they ONLY wanted to use. They could just choose Infinite Items only or whichever particular cheat they want but ya I get what you meant. :)
SunBeam wrote:
Fri Apr 09, 2021 3:53 pm
Also, note that you never use this in your code:.........
Ok. Got ya.
SunBeam wrote:
Fri Apr 09, 2021 3:53 pm
Lastly, you say people need CE 7.2. Any reason?.....
No reason really. Just reminding players to use the latest CE version. :lol: :lol:

RastaReaper420
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Re: Oddworld Soulstorm (Codex)

Post by RastaReaper420 »

thx bruh you've done alot of work here Nicely done

MikeORoni
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Re: Oddworld Soulstorm (Codex)

Post by MikeORoni »

Cheat Engine DOESN'T WORK! I follow the instructions, and still can't click the boxes beside any of the Abe cheats! You all put up half assed instructions!

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