new characters finally...
updated the table to work on v18.104.22.168.
the event puzzle timer hasn't been updated yet, as I haven't been to these places again yet. may update it later.
the scripts for v22.214.171.124 can still be found in the table.
updated the script, now with Puzzle Timer Control activated, when you stop chanting during activating a mana device, the mana device won't become unusable until changing room.
added the Puzzle Timer - Event pointer and the Level pointer.
finished the game, probably won't update with new options anymore.
gonna play again with another character, will fix the table if something not working properly.
fixed some rookie mistakes in the 2 simple call function implemented in the script. added Moon Jump script, and a pointer to Air Jump Flag.
turns out the puzzle timers started by floor button are different from those started by mana device, and Puzzle Timer Control didn't cover that, now fixed.
changed Skill Cancel Instant Cooldown to Inf. Skill Cancel.
and added Assist Instant Cooldown.
just started with another character, and found that one of the check in the script actually makes it unstable. removed the check and it works in different character/save slot now.
wooooo update again....
added Skill Cancel Instant Cooldown~ you can use No Combo Reset without worry now.
added Puzzle Timer Control.
also, the No Combo Reset seems doing things to the Skill Cancel timer, I need to investigate more first.
a quick update again, just added the rest of the equipment pointers.
updated the table to 1.2....
first of all, there are 2 tiny mistakes in the previous table, which should have messed up the FPU registers real bad, but somehow my game is working fine... anyway, the new table has this fixed.
another bug is that some of the inventory pointers are off, and the offsets may change from time to time. the new table uses a loop to handle the pointer assignment and avoided this problem. that means the inventory pointers should all works properly now.
oh, and I've completed the inventory pointers list too.
also, I added a new script No Combo Reset as well as the pointer to the Combo. not sure if the script would let the Xp bonus stay intact as well, at least combo would stay on screen always with the script on.
updated the table to 1.1, added a bunch of pointers, and slightly edited the script to have it work better (i.e. have the effects kick in right away when the conditions are met, rather than waiting for the next time the addresses are being written).
added 3 scripts: Undead, Inf. Mp and Game Time Control.
another quick note:
if you can't activate the "Enable" script, try to change the 3rd line of the script:
aobscan(somereadAOB,DD 45 08 C7 46 04 00 00 00 00 DD 5E 08 5E 5D C3 CC CC 56)
aobscan(somereadAOB,DD 45 08 C7 46 04 00 00 00 00)
and see if it helps.
forgot to mention, if some of the values are showing ??, enter and exit the Menu once, or go into another room once and they would show up.
you won't be killed.
minimum Hp allowed can be set via the table
- Inf. Mp
minimum Mp allowed can be set via the table
- Assist Instant Cooldown
as the name suggested.
- Inf. Skill Cancel
as the name suggested.
minimum Skill Cancel allowed can be set via the table
if you use No Combo Reset, you should use this script too.
- No Combo Reset
as the name suggested.
if you want to reset, press numpad*. to set the Combo pointer to zero.
note that when the combo is greater than zero, the Skill Cancel won't be ready once used. so you should use Skill Cancel Instant Cooldown together with this.
- Inf. Double Jump
it was Moon Jump originally. but as the game mechanic has changed, it seems the air thunder spell is no longer air jump, while a new character has a double jump from the start of the game already.
for v126.96.36.199 (must use the old Enable instead):
equip the lightning air spell, then press and hold the spell casting key to moon jump.
of course you need to learn the lightning magic first. you can add them by editing the level of Spell 5 via the table if you don't wanna wait till you learn it normally in-game.
Gilda can double jump continuously.
- Puzzle Timer Control
the timer would still do the count down, but it won't close the gate even when it reaches zero.
works on multiple timers if you activate more than one timer in the same room.
- Game Time Control
max Hours allowed can be set via the table, as I heard
- pointers to Status including:
-- current Hp & Mp
press numpad *- to toggle freeze
-- current Focus and its Max, Focus sec. (for v188.8.131.52 only) and Focus Timer
press Shift D to set Focus to its Max. (I've remapped the game key-config so that pressing Shift is the magic key, that's why I chose Shift D to be the hot-key for maxing the Focus. you can always change it as you see fit.)
for v184.108.40.206, the Focus sec. would only show the correct value when you're in the Stats Menu, otherwise it'd show the current Focus instead.
press numpad*. to set zero.
-- Xp, Level, Status Points and Skill Points.
- pointers to Equipments including:
-- Equipped Weapon, Equipped Armor, Equipped Accessory, Equipped Assist and Equipped Finisher
you don't need to obtain the equipment first before you can equip it.
the values range varied depends on how many equipment you can get for the category.
dropdown list are prepared for them except Equipped Weapon, as the weapon list varied among different characters.
- pointers to all item slots in your Inventory
don't know all the item names, feel free to add them in yourself.
note that you can't actually alter the values of the items you have never obtained one yet.
if the values are showing ??, access the Item menu.
- Spells Levels to all 6 spells.
unlearnt spell has value of 0, just change it to any value larger than 0 to learn it.
- Air Jump Flag
1 == used air jump once for the current jump session, 0 == haven't used air jump yet.
press Shift & Up to have unlimited Air Jump (set 0).
I've remapped the game key-config so that pressing Shift is the spell-casting key, that's why I chose Shift & Up to be the hot-key. you can always change it as you see fit.
use Inf. Double Jump instead.
- Puzzle Timer - Event pointer (not yet updated for v220.127.116.11)
there are two places that a timer that's not a gate timer would occur. once the timer started, you can press numpad* and PageUp to freeze the timer, and press numpad* and PageDown to un-freeze.
you should unfreeze it before you leave the area the timer is affecting.
- some Game Time pointers including
-- Total Game Time, it's just for show only, you can't change it at all.
-- Hours, Minutes - Tens Digit, Minutes - Ones Digit, and Seconds.
table made and tested on game v18.104.22.168 / v22.214.171.124.
the script uses AOB scan.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1