Options so far:
Damage Modifier (God Mode, One Hit Kill, etc)
Inventory Options (Add Category, Set Minimum You Have At Least 1 Of) (When Viewing Items)
Pointers to Munny
I played a little more and came up with the EXP Multiplier and Pointer to Munny so far.
I think Zach found this spot in the code as well, but I found it also and came up with a Set All Items To Minimum Amount option. This is particular categories of items and not a specific one currently. The categories are Consumables, Stat Items, Keyblade, Armor, Accessory, Food, Material and Key Item. This is all I could get going tonight. There appear to be just under 500 items in the game.
I did not have much time to play these games today, but I did add the ability to set items you have at least 1 of to a minimum amount and also a Munny Multiplier in this update. The specific item option requires me to research items a little more and I don't have the time to do that right now.
I made a change to the Set Minimum Amount If You Have At Least 1 to not affect keyblades or key item types. I was also able to figure out that I needed to do one extra thing to make Materials count for workshop goals. I tested it with this version and everything worked if I just added 50 of every material and turned it in to the workshop.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1