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Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Mon Apr 05, 2021 10:06 am
by Kareylo
I don't know if this has been posted yet, but here a part for Gummy Ship Score seem to be always on the same part:
CheatEntry

Code: Select all

<CheatEntry>
              <ID>4108</ID>
              <Description>"Gummy Points"</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" Activated="1" RealAddress="00000000"/>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>4103</ID>
                  <Description>"Monsters"</Description>
                  <LastState Value="1056" RealAddress="7FF605258DA0"/>
                  <VariableType>4 Bytes</VariableType>
                  <Address>"KINGDOM HEARTS FINAL MIX.exe"+2688DA0</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>4105</ID>
                  <Description>"Orange Rock"</Description>
                  <LastState Value="1056" RealAddress="7FF605258DA4"/>
                  <VariableType>4 Bytes</VariableType>
                  <Address>"KINGDOM HEARTS FINAL MIX.exe"+2688DA4</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>4109</ID>
                  <Description>"Blue Rock"</Description>
                  <LastState Value="1056" RealAddress="7FF605258DA8"/>
                  <VariableType>4 Bytes</VariableType>
                  <Address>"KINGDOM HEARTS FINAL MIX.exe"+2688DA8</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>4112</ID>
                  <Description>"Green Rock"</Description>
                  <LastState Value="1056" RealAddress="7FF605258DAC"/>
                  <VariableType>4 Bytes</VariableType>
                  <Address>"KINGDOM HEARTS FINAL MIX.exe"+2688DAC</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>4101</ID>
                  <Description>"Yellow Rock"</Description>
                  <LastState Value="1056" RealAddress="7FF605258DB0"/>
                  <VariableType>4 Bytes</VariableType>
                  <Address>"KINGDOM HEARTS FINAL MIX.exe"+2688DB0</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>4113</ID>
                  <Description>"Special"</Description>
                  <LastState Value="1056" RealAddress="7FF605258DB4"/>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>"KINGDOM HEARTS FINAL MIX.exe"+2688DB4</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>4107</ID>
                  <Description>"Green Glowing Rock"</Description>
                  <LastState Value="1056" RealAddress="7FF605258DB8"/>
                  <VariableType>4 Bytes</VariableType>
                  <Address>"KINGDOM HEARTS FINAL MIX.exe"+2688DB8</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>4111</ID>
                  <Description>"Pieces"</Description>
                  <LastState Value="1000" RealAddress="7FF605258DBC"/>
                  <VariableType>4 Bytes</VariableType>
                  <Address>"KINGDOM HEARTS FINAL MIX.exe"+2688DBC</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Mon Apr 05, 2021 3:35 pm
by Evocati
Has anyone had any luck finding the game timer, either for trials or total time played? I have searched for it as a float or double and couldn't seem to hit it.

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Mon Apr 05, 2021 11:00 pm
by Vidar
I hereby humbly request a Field of View hack for Kingdom Hearts 1, if possible. This game is unplayable for me. Gives me motion sickness like I'm about to throw up.

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Tue Apr 06, 2021 2:24 pm
by frenckh
Vidar wrote:
Mon Apr 05, 2021 11:00 pm
I hereby humbly request a Field of View hack for Kingdom Hearts 1, if possible. This game is unplayable for me. Gives me motion sickness like I'm about to throw up.
in short the same camera angle that you have in kingdom hearts 2 , it is normal , i don't have those problems but still that little camera is annoying since it make the game pretty damn narrow , after all it was the first chapter , a test even for developers , infact if you look at kain of memories you see that you don't have that problem

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Tue Apr 06, 2021 4:02 pm
by aleedinver
I don't understand how the "Add category" or "add item" works... I tried but nothing happens...

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Tue Apr 06, 2021 5:13 pm
by DrummerIX
aleedinver wrote:
Tue Apr 06, 2021 4:02 pm
I don't understand how the "Add category" or "add item" works... I tried but nothing happens...
You don't enable the cheat, you change the value of the drop down to what you want and then view your items in the game.

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Wed Apr 07, 2021 4:01 pm
by aleedinver
Thanks!!

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Wed Apr 07, 2021 10:50 pm
by 8bitgamer
hey is there any chance anyone's been able to access the luck factor? as in make the game think you have additional lucky strikes equipped then you actually do? I tried a lot of searches while turning them on and off and found nothing that seemed right but im not that experienced with cheat engine as many of you are. this is the main stat id like to ajust so that I can make it slightly less likely that I need to do crazy grinding near the end

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Thu Apr 08, 2021 11:10 am
by CommanderX
Can you make some options for the Gummi Ship, pls?

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Sat Apr 10, 2021 6:24 am
by ajip2
Made a few Script
Options:
- No Knockback
- Inf. Summon
- Inf. Summon Duration
- Max Luck
- Magnet Max Range
- Invincible Gummi Ship
- Synthesize Ignore Materials
- Char Pointer (Open Status)

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Sat Apr 10, 2021 11:47 am
by 8bitgamer
ajip2 wrote:
Sat Apr 10, 2021 6:24 am
Made a few Script
Options:
- No Knockback
- Inf. Summon
- Inf. Summon Duration
- Max Luck
- Magnet Max Range
- Invincible Gummi Ship
- Synthesize Ignore Materials
- Char Pointer (Open Status)
sweet thanks!!! greatly appreciated was having a crazy hard time efdecting luck for what ever reason!! ill try it out probably wendsday. keep being awsome! we appreciate it!

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Sat Apr 10, 2021 2:06 pm
by frenckh
ajip2 wrote:
Sat Apr 10, 2021 6:24 am
Made a few Script
Options:
- No Knockback
- Inf. Summon
- Inf. Summon Duration
- Max Luck
- Magnet Max Range
- Invincible Gummi Ship
- Synthesize Ignore Materials
- Char Pointer (Open Status)

thanks for this , see the "no knockback" really is important , because more games are "rEaL11!" , more the playable character tend to be a damn wimp that can be trashed out by a spit of spring's air , so this is necessary for everyone to be finally able to play as they prefer instead of act like puppets following the scheme of the fight like we are trains in the rail , so basically we are free thanks to the immunity to stunning ;)

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Sat Apr 10, 2021 4:45 pm
by CommanderX
First THX

can you add a option for Gummi Blocks/Parts too?

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Mon Apr 12, 2021 2:24 pm
by StarScorpia
So i have a small issue, i used the item cheat and cid accidentally got reset to wanting the second half of the navigation gummy, and i already was at hollow bastion once but now he won't install the new one for the second visit at all, i think i screwed my save file

Re: Kingdom Hearts Final Mix 1.5 (Epic)

Posted: Mon Apr 12, 2021 5:59 pm
by karenaki
i see you have tables for kh 1 2 and 3 but kh chain of memories comes before 2 and I cant find a table for it anywhere are you going to make one