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Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Tue Mar 30, 2021 10:33 pm
by zachillios
So here's my first table for the franchise. I'll be going through all of them in chronological order (Starting with this, then Kingdom Hearts 1, etc.) I'll be adding more stuff as I work through the game. I'm not taking requests at this time.

Here's what I have so far:

Image

The command editor activates when you equip a command, so remove it and re add it and the values will populate. Quick command level works by clicking the ` to toggle it on and off. Turn it on, go into your command deck, then toggle it off and kill something for them to level. The editor is probably faster.


Enjoy.

Update 1: Fixed a few things and added some new scripts. Please note that everything under Testing is experimental and if you use them it's on you if your save breaks. Always be sure to back up your saves and be careful.

Update 2: Added more scripts. Be careful with the Max Arena level script, because it saves and is permanent. I don't know the ramifications of this. Also one hit kill, once you turn it's on, it's on. You'll have to restart the game to turn it off. Certain things are jumping around so I'd have to look into it further but I'm not doing that anytime soon. Always back up your saves.

Update 3: Fixed a couple things and added have all abilities and keyblades. Note the keyblades are just for Aqua as I've only been playing her story so far.

Update 4: Added the updates posted by various users in the thread.

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Wed Mar 31, 2021 12:04 am
by TemptingIcarus
Giving this a bump for visibility.

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Wed Mar 31, 2021 12:23 am
by ashuraman
I definitely look forward to see how this table evolves

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Wed Mar 31, 2021 12:54 am
by zachillios
Table updated. Might take a little look at 3 for a bit.

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Wed Mar 31, 2021 10:42 am
by skataras1767
first of all amazing work so far. second we need the infinite life

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Wed Mar 31, 2021 10:25 pm
by zachillios
OP updated.

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Wed Mar 31, 2021 11:06 pm
by TemptingIcarus
Very nice work.

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Sat Apr 03, 2021 7:39 pm
by zachillios
Table updated

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Sat Apr 03, 2021 10:20 pm
by IcyPurpose99
Here is another table for you:

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Sun Apr 04, 2021 7:33 am
by hikarasa
zachillios wrote:
Tue Mar 30, 2021 10:33 pm
So here's my first table for the franchise. I'll be going through all of them in chronological order (Starting with this, then Kingdom Hearts 1, etc.) I'll be adding more stuff as I work through the game. I'm not taking requests at this time.

Here's what I have so far:

Image

The command editor activates when you equip a command, so remove it and re add it and the values will populate. Quick command level works by clicking the ` to toggle it on and off. Turn it on, go into your command deck, then toggle it off and kill something for them to level. The editor is probably faster.


Enjoy.

Update 1: Fixed a few things and added some new scripts. Please note that everything under Testing is experimental and if you use them it's on you if your save breaks. Always be sure to back up your saves and be careful.

Update 2: Added more scripts. Be careful with the Max Arena level script, because it saves and is permanent. I don't know the ramifications of this. Also one hit kill, once you turn it's on, it's on. You'll have to restart the game to turn it off. Certain things are jumping around so I'd have to look into it further but I'm not doing that anytime soon. Always back up your saves.

Update 3: Fixed a couple things and added have all abilities and keyblades. Note the keyblades are just for Aqua as I've only been playing her story so far.
Will you be making a table for Dream Drop Distance?

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Sun Apr 04, 2021 11:26 am
by Saloome
Hi! thanks for your hard work <3
I have a little issue, no matter if I lock the health or rewrite the value with the max number Aqva die from the first punch.
It can be some error or the game has enemies with instant kill moves? I only in snow-white first stage.
(pls excuse my grammar english is my second language )

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Sun Apr 04, 2021 5:26 pm
by zachillios
hikarasa wrote:
Sun Apr 04, 2021 7:33 am
Will you be making a table for Dream Drop Distance?
I will be eventually.

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Wed Apr 07, 2021 5:36 pm
by RUFFNECK009
Hi guys, just tried the tables and looks perfect, thanks. I'm just facing some issues about the HP pointers. They just don't populate the "Current value" correctly or, if it does, nothing just happens in the game. Any suggestions?

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Wed Apr 07, 2021 11:03 pm
by xxx3
I have trouble getting Have Most Keyblades and Have Most Abilities to work. It seems to find the correct Array, but I don't know what values to change it to to get all those things.
RUFFNECK009 wrote:
Wed Apr 07, 2021 5:36 pm
Hi guys, just tried the tables and looks perfect, thanks. I'm just facing some issues about the HP pointers. They just don't populate the "Current value" correctly or, if it does, nothing just happens in the game. Any suggestions?
First check off the Health Pointer box so that it can find the address. When you enter a battle, the Current HP part should update with an address and your current HP. Once it does, you can freeze that value by checking off that box.

Re: Kingdom Hearts: Birth By Sleep Final Mix (PC)

Posted: Thu Apr 08, 2021 10:50 am
by RUFFNECK009
Thanks!