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Re: z Evil Genius 2 [DX12]

Posted: Wed Sep 15, 2021 11:06 pm
by b0bulat0r
New portal/Mechanical update has broken the settings pointer again :(

Re: z Evil Genius 2 [DX12]

Posted: Fri Sep 17, 2021 5:28 am
by archilles89
need an update for this table please

Re: z Evil Genius 2 [DX12]

Posted: Sun Sep 19, 2021 2:18 pm
by (V)(;,,;)(V)
Everything seems to work for me other than the settings script. Was able to fix it changing the 2 aobscanmodule strings

Original: .....80 78 ?? 00 74 ?? 30 C0
Changed to: ......80 78 ?? 00 75 ?? 0F B7


To get the change i just searched for the bigger parts of the original string till i found a few addresses near eachother. Opened them in memory view to make sure everything was appearing like the original string and seeing what bytes changed. Was going to use trial and error but this was the first attempt at a fix and it hasnt stopped working again after multiple diffrent game sessions now 🤷‍♂️. Keep a copy of the original script (or full table) and make sure to back your saves up before trying.

Re: z Evil Genius 2 [DX12]

Posted: Sun Sep 19, 2021 4:10 pm
by Zanzer
Updated with the above suggestion

Re: z Evil Genius 2 [DX12]

Posted: Sun Sep 19, 2021 6:52 pm
by (V)(;,,;)(V)
To be fair i dont do like anything beyond basic searches and the built in pointer search tool. So hopefully it holds up.

Re: z Evil Genius 2 [DX12]

Posted: Sun Sep 19, 2021 11:16 pm
by Zanzer
Nope, it's your fault now. I'll be sure to send everyone your way.

Re: z Evil Genius 2 [DX12]

Posted: Fri Nov 05, 2021 9:51 am
by MrCheatsdoodle
Hey there, is this still being updated? Would love to get my Minion Max Cap back to 600, it's one of the biggest things that annoys me about this game.

Appreciate the work, and thank you!

Re: z Evil Genius 2 [DX12]

Posted: Sun Nov 07, 2021 4:18 am
by (V)(;,,;)(V)
I played like a week or so ago and the only thing that was broken was some custome pointers i had for brodcast and intel, everything from the original table was working (i do have all dlc, if you dont idk if that would make a difference).

Ill try booting up soon and see if my copy of the table is still working. If not ill do what i can and pass my finding to Zanzer, maybe they will notice if the table isnt working themselves and be able to update it (better option as i barely know what im doing 😂)

Update: table was still working as of Nov. 13th.

Re: z Evil Genius 2 [DX12]

Posted: Fri Dec 03, 2021 1:24 pm
by Async
Does instant training no longer work? it is already set on 1 and activating with X doesnt do anything? Can anyone confirm or am I doing something wrong lels

Re: z Evil Genius 2 [DX12]

Posted: Sun Dec 05, 2021 12:43 am
by shunter6669
Working with windows store version?

Re: z Evil Genius 2 [DX12]

Posted: Mon Dec 06, 2021 9:16 am
by PetitPoney
shunter6669 wrote:
Sun Dec 05, 2021 12:43 am
Working with windows store version?
Yes !

Re: z Evil Genius 2 [DX12]

Posted: Wed Dec 08, 2021 11:59 am
by Async
Does any1 know what value you need to set the Instant training to for it to work? Setting it to 1 doesnt seem to work anymore?

@Zanzer

Re: z Evil Genius 2 [DX12]

Posted: Wed Dec 08, 2021 6:37 pm
by (V)(;,,;)(V)
So instant training i could never get to work, supplemented it by using another program, idk if we are allowed to put the name but its along the lines of 'theyhack' ;) the program has a good list 9f features but the table here is better as it includes the options to change minion and bank max count. But this tables 'no heat' option just freezes the heat levels, the 'mod' apps code for heat actually keeps all heat at 0.

tried the fearless revolution app but the fact some tables are behind a paywall instead of features bocked by paywal made me go back to the other program.

Re: z Evil Genius 2 [DX12]

Posted: Thu Dec 09, 2021 7:31 am
by Async
Yeah some of the options dont work on the table anymore. I noticed when training wasnt working. I had to activate CE use this table then activate "theyhack" and use the instant training from that instead. Was hoping that instant training could be fixed

Re: z Evil Genius 2 [DX12]

Posted: Thu Dec 09, 2021 8:01 pm
by Jessen
Async wrote:
Thu Dec 09, 2021 7:31 am
Yeah some of the options dont work on the table anymore. I noticed when training wasnt working. I had to activate CE use this table then activate "theyhack" and use the instant training from that instead. Was hoping that instant training could be fixed
its because the instant training setting got moved a byte forward.