[RPCS3] The Sly Trilogy - BCES00968

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Jorge0123
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[RPCS3] The Sly Trilogy - BCES00968

Post by Jorge0123 »

The Sly Trilogy BCES00968 01.00
Sly 1/Sly 2/Sly 3
1)Health
2)Coins
3)Lives
4)Bottles
5)Character modifier: selector must be unlocked First
Sly3: NPUA80665 Offset=+75584
Spoiler
Version: 1.2

Anchors:
Sly1_Inv1_Notes: &SLy1_Inv1_Notes "Beware of jumping into liquids, some have no floor and you will fall forever unless you exit the level or use the flying code.\nThe difference between this and the other version is that once an enemy hits you, sometimes you will react to it, enemies will stop attacking you until you exit or restart a level, and deactivating this code will not turn off the effect until you exit or restart the level."

Sly1_Inv2_Notes: &SLy1_Inv2_Notes "Beware of jumping into liquids, some have no floor and you will fall forever unless you exit the level or use the flying code.\nThe difference is with this one, enemies still continue to attack you and you will never react to any attack.\nWith the other one, once an enemy hits you, you will react to certain attacks and enemies will follow you but will no longer attack until you exit or restart the level, and turning the code off does not turn off the effect until you exit the level or restart it."

Sly1_Jet_Notes: &SLy1_Jet_Notes "It is for the part when you are using the Jetpack and flying through rings to shoot Clockwerk."

Sly1_Coins_Notes: &SLy1_Coins_Notes "If you do not already have the max amount of Lucky Charms you can carry, your next 100 coins will give you a Lucky Charm.\nIf you already have the max amount of Lucky Charms, the game will instead give you an extra life for your next 100 coins.\n0001=Default 1\nx000A=10x\n0064=100x"

PPU-e4cc14e35e7916b0ddc20631692494ece22823ee:
Invincibility V1:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: *SLy1_Inv1_Notes
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x00090430, 0x4BFFE84C ]
- [ be32, 0x00090498, 0x4BFFE7E4 ]
- [ be32, 0x000904FC, 0x4BFFE780 ]
- [ be32, 0x00090540, 0x4BFFE73C ]
- [ be32, 0x000908F4, 0x4BFFE388 ]
- [ be32, 0x0009091C, 0x4BFFE360 ]
Invincibility V2:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: *SLy1_Inv2_Notes
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000C4CD8, 0x4E800020 ]
Invincibility In The "A Ghastly Voyage" + "Rapid Fire Assault" Missions:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: *SLy1_Inv2_Notes
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x00134A70, 0x4E800020 ]
Invincibility In The "A Hazardous Path" Mission:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes:
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0009EBD0, 0x4E800020 ]
Invincibility In The "A Strange Reunion" Mission:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: *SLy1_Jet_Notes
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x00086C1C, 0x4E800020 ]
Always Have 2 Lucky Charms:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes:
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000B7548, 0x8122A14C ]
- [ be32, 0x000B754C, 0x81690000 ]
- [ be32, 0x000B7550, 0x38000002 ]
- [ be32, 0x00B67554, 0x900B19E4 ]
Lucky Charms Never Decrease:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes:
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000B7318, 0x39290000 ]
In The Murrays Big Gamble Mission:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: Murray Does Not Die From Your Shots If You Have Lucky Charms
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000B3F40, 0x4800008C ]
Lives Gained From Dying Multiplier:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "You can carry a max of 99 lives.\nFFFF=Default you lose 1 life\n0001=1x\n000A=10x\n0064=100x"
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000707FA, 0x3929FFFF ]
Lives Gained Multiplier:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "You can carry a max of 99 lives.\n0001=1x Default\n000A=10x\n0064=100x"
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0004D2F0, 0x396B0001 ]
Max Lives On Gain:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes:
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0004D2F8, 0x4800000C ]
Coins Gained Multiplier:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: *SLy1_Coins_Notes
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0004D2F4, 0x39290001 ]
Treasure Chests Gained:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "It is used in the mission Treasure in the Depths.\n0001=1x Default\n000A=10x\n0064=100x"
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0004D2F4, 0x39290001 ]
Never Fail From A Crab Stealing A Treasure Chest:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "It is used in the mission Treasure in the Depths."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000CED10, 0x38000000 ]
Stolen Treasure Chests Count As Gained:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "It is used in the mission Treasure in the Depths."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000D0BE4, 0x813F03C4 ]
- [ be32, 0x000D0BF8, 0x913F03C4 ]
Unlimited Treasure Chests:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "It is used in the mission Treasure in the Depths.\nWithout this, the game will only spawn a total of 40 treasure chests and then you will be stuck."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000D3E70, 0x39200000 ]
Nitros Gained Multiplier:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "This is for the missions named At the Dog Track and A Desperate Race.\n0001=1x Default\n000A=10x\n0064=100x"
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0004EF84, 0x39290001 ]
Max Nitros On Gain:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "This is for the missions named At the Dog Track and A Desperate Race."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0004EF8C, 0x4800000C ]
Nitros Never Decrease:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "This is for the missions named At the Dog Track and A Desperate Race."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x00128D7C, 0x39290000 ]
Use Nitro For 99 Nitros:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "This is for the missions named At the Dog Track and A Desperate Race.\nIt works even if you have no nitros."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0012B038, 0x38000063 ]
- [ be32, 0x0012B03C, 0x901E0848 ]
No Wait Time Between Nitro Uses:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "This is for the missions named At the Dog Track and A Desperate Race.\nNormally there is a 0.75 second wait between uses."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0012B058, 0x48000178 ]
1 Lap To Complete Races, Opponents Always On Lap 1:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "This is for the missions named At the Dog Track and A Desperate Race."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x002B8E8C, 0x48000178 ]
- [ be32, 0x002B8E90, 0x8082A120 ]
- [ be32, 0x002B8E94, 0x8082A120 ]
- [ be32, 0x002B8E98, 0x8082A120 ]
- [ be32, 0x002B8E9C, 0x8082A120 ]
- [ be32, 0x002B8EA0, 0x8082A120 ]
- [ be32, 0x002B8EA4, 0x8082A120 ]
- [ be32, 0x002B8EA8, 0x8082A120 ]
- [ be32, 0x0012A0E0, 0x807D0AF4 ]
- [ be32, 0x0012A0E4, 0x39230001 ]
- [ be32, 0x0012A0EC, 0x482EE7E3 ]
Gain 1 Piranha To Have Max 5 Piranhas:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "It is used in the mission Piranha Lake."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000BC824, 0x61690000 ]
Piranhas Never Decrease From Use:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "It is used in the mission Piranha Lake."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000BDB40, 0x39290000 ]
Always Have 5 Piranhas When Using Them:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "It is used in the mission Piranha Lake.\nIt loads 5, but then subtracts the 1 from use giving you 4 of them.\nUse the code to prevent them from decreasing to always have the actual 5."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000BDB04, 0x8162A2F4 ]
- [ be32, 0x000BDB08, 0x816B0000 ]
- [ be32, 0x000BDB0C, 0x917E066C ]
Light 1 Torch To Have All 25:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "It is used in the mission Piranha Lake.\nIt will not visually light all of them, but it will open the door for you to get the key."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000BDBBC, 0x60090000 ]
Catch 1 Chicken To Have All 50:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "It is used in the mission Down Home Cooking."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x00054910, 0x61600000 ]
Pick Up 1 Computer To Win:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "The Burning Rubber Mission"
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x00129230, 0x81290000 ]
- [ be32, 0x00129234, 0x9127058C ]
Fire Slugs Increase Your Score :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "The Burning Rubber Mission"
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x00129244, 0x8167058C ]
- [ be32, 0x00129268, 0x9167058C ]
Unlimited Computers :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "The Burning Rubber Mission\nThere is normally a limit to how many of them fall. Once it hits the limit, they stop falling and if you modify scores, you can end up stuck because of this. Using this will make them continue to fall forever."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0015E854, 0x4BFFFFA4 ]
Never Lose In :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "The Burning Rubber Mission\nThis causes the game to ignore the score of the fire slugs, so you will not lose when they get 60 computers."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0012B10C, 0x4BFFFDA0 ]
Invincibility In :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "The Bentley Comes Through Mission\nLine 1 affects when you are shot at.\nLine 2 affects when you bump into the green things."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0010D49C, 0x60000000 ]
- [ be32, 0x0010E7D0, 0x4BFFFB8C ]
Health Never Decreases In :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "The Bentley Comes Through Mission\nLine 1 affects when you are shot at.\nLine 2 affects when you bump into the green things."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0010D1F8, 0x60000000 ]
- [ be32, 0x0010E808, 0x39290000 ]
Slow Motion Lasts Forever In :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "The Bentley Comes Through Mission\nYou do not need slow motion for anything, and once it is on it will stay active."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x00027F78, 0x60000000 ]
Enemies Ignore You :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "This can break missions that have parts where you are supposed to be seen. This definitely breaks The King of the Hill."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0011573C, 0x4E800020 ]
Timers Never Decrease :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "This works for Master Thief Sprints, Piranha Lake, and Down Home Cooking.\nThe 2nd line is specifically for Master Thief Sprints. It only executes 1 time just after the timer is created.\n000BB6DC C022A314 // Where Piranha Lake timer comes from.\n00053940 C03A02D8 // Where Down Home Cooking timer comes from."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000D99B0, 0x60000000 ]
- [ be32, 0x00135474, 0x60000000 ]
Master Thief Sprint Hourglass Never Vanishes :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "Normally it has exactly 15 seconds from when a level starts until it vanishes. With this, it will only vanish if you pick it up."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0004F094, 0xEDAD6828 ]
Can Always Open Vaults :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "You will not need to have even 1 clue bottle to open it.\nThe 1st line will make Bentley give you the message that you can open it once you approach it.\nThe 2nd line allows you to press O to input the combo for the vault."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000BF960, 0x480000F0 ]
- [ be32, 0x001208EC, 0x480001EC ]
Can Always Unlock Padlocks :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "Line 1 creates the correct amount of keys to appear to unlock all locks. Without it, you will see something like a 4 lock thing show only1 key coming from Sly and going into a lock even though they may all visually unlock correctly.\nLine 2 actually unlocks it even if you do not have enough keys. Without it, you can not unlock something even though you visually see the correct amount of keys appear to unlock all locks.\nLines 3 and 4 are involved with making the locks visibly unlock, or else all keys can appear and go into the lock and turn and they will actually behave like they unlocked, but the actual locks themselves will not visually unlock and do whatever else correctly."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x00095210, 0x48000008 ]
- [ be32, 0x000953C8, 0x48000008 ]
- [ be32, 0x000953CC, 0x60000000 ]
- [ be32, 0x000953D0, 0x48000008 ]
Can Access All Levels :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "The 1st 2 lines allow you to access all 5 episodes.\nThe last 3 lines allow you to access all levels within the 5 episodes.\nThe value is 4 different bits for the individual levels.\n0 = Locked and unplayable\n1 = Unlocked but not completed\n2 = Completed\n4 = Vault unlocked\n8 = Master Thief Sprint completed\nSo with that, if you use value 000F instead of 0001, you can fully complete each level by just selecting it at the Level Select screen."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000800FC, 0x3800003F ]
- [ be32, 0x00080100, 0x90090008 ]
- [ be32, 0x001558D0, 0x7C0B482E ]
- [ be32, 0x001558D4, 0x60000001 ]
- [ be32, 0x001558D8, 0x7C0B492E ]
Have All Techniques And Blueprints :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "These are the individual bits if you needed them.\n00000001 = Unknown, but you get it in the intro part of the game after opening Carmelita's vault with 9-2-7. I removed it and it had no effect on the game.\n00000002 = Fast Attack Dive Move\n00000004 = Fast Getaway Raccoon Roll\n00000008 = Slow Motion Jumps\n00000010 = Dive Collection Technique\n00000020 = Coin Magnet Technique\n00000040 = Explosive Hat Technique\n00000080 = Speed Up The Clock\n00000100 = Water Safety\n00000200 = Thief Replica Technique\n00000400 = Raccoon Roll Damage Increase\n00000800 = Computer Hacking Technique\n00001000 = Perpetual Slow Motion Technique\n00012000 = Invisiblity\n00004000 = Technique To Briefly Defy Gravity\n00008000 = Stun\n10000000 = Panda King's Blueprints\n20000000 = Can see clues and breakables in the Binoc-U-Cam\n40000000 = Muggshot's Blueprints\n80000000 = Mz. Ruby's Blueprints\nThe full value I see appear is F03FFFFF. I do not know what all of the remaining bits are for."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000707C4, 0x7C630378 ]
- [ be32, 0x000707C8, 0x906B19F4 ]
Unlock All Movies :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "Go to your Hideout, go to Bentley to access the movies, then exit movies, pause, and save the game to have all movies forever."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0007EC04, 0x7D230378 ]
Stun Duration Modifier :
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "4040=Default 3 Seconds\n40A0=5 Seconds\n4120=10 Seconds\n41A0=20 Seconds\n41F0=30 Seconds\n7F80=Infinity"
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x002B8EEC, 0x3D204040 ]
- [ be32, 0x002B8EF0, 0x9122BF50 ]
- [ be32, 0x002B8EF4, 0x8122BF3C ]
- [ be32, 0x002B8EF8, 0x4E800020 ]
- [ be32, 0x001203DC, 0x482EE843 ]
Can See Breakables And Clues Without Binoc-U-Cam:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "Routine 1 partially makes the game give you the effect of seeing things through the Binoc-U-Cam, except it is only the effect needed to make the game mark breakables and clue bottles. It is also the part of the code that randomly causes crashing that I cannot fix. 1 thing that never fails to trigger the crash is being in the Panda King's area, and then taking the ride with the fireworks to go fight him. At worst, this code has corrupted my save data multiple times whenever I attempted to fix it, but you should be fine with the worst being just the random crash.\nRoutine 2 makes the game check if there are more than 10 items marked, and if so, delete current targets and start marking new ones again. This is done because the game has a 10 target limit and starts lagging and making things not appear on screen if you get more than that amount. Once you go over the limit, the targets never disappear either so even if you break things the crosshair will stay in place forever causing visual clutter and lag and whatever else issues. It might even still do that, and if needed this is the line with the limit you would need to change:\nRoutine 3 makes it fake the part where it thinks the Binoc-U-Cam is active when you go from level to level, or targets will not get marked and the game can crash if you use the Binoc-U-Cam. It gets set to 0 when Sly loads on a level, and the game instantly sets it back to 1 and then targets start getting marked.\nLine 4 makes normal breakables that appear as red targets appear.\nLine 5 makes clue bottlesappear as green targets.\nLine 6 makes the game act like you have the blueprint stuff unlocked without saving it so everything appears."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x002A40F0, 0x801F002C ]
- [ be32, 0x002A40F4, 0x8069000C ]
- [ be32, 0x002A40F8, 0x2B800001 ]
- [ be32, 0x002A40FC, 0x4C9E0020 ]
- [ be32, 0x002A4100, 0x80629758 ]
- [ be32, 0x002A4104, 0x4E800020 ]
- [ be32, 0x002A4108, 0x800305E0 ]
- [ be32, 0x002A410C, 0x2800000A ]
- [ be32, 0x002A4110, 0x800305B4 ]
- [ be32, 0x002A4114, 0x4C820020 ]
- [ be32, 0x002A4118, 0x68800001 ]
- [ be32, 0x002A411C, 0x4E800020 ]
- [ be32, 0x002A4120, 0x80829758 ]
- [ be32, 0x002A4124, 0x38000000 ]
- [ be32, 0x002A4128, 0x900405B4 ]
- [ be32, 0x002A412C, 0x4E800020 ]
- [ be32, 0x001426A4, 0x482D4AD3 ]
- [ be32, 0x0002B04C, 0x482D4AEB ]
- [ be32, 0x00142408, 0x482D4B03 ]
- [ be32, 0x0002C7B4, 0x38000001 ]
- [ be32, 0x0002CB34, 0x38000001 ]
- [ be32, 0x0002CCF0, 0x60000000 ]
Button Enable Code:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "0001 = L2\n0002 = R2\n0004 = L1\n0008 = R1\n0010 = Triangle\n0020 = O\n0040 = X\n0080 = []\n0100 = Select\n0200 = L3\n0400 = R3\n0800 = Start\n1000 = ^\n2000 = >\n4000 = \/\n8000 = <"
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x012054B1, 0xA15F00A8 ]
- [ be32, 0x012054B5, 0x3D600118 ]
- [ be32, 0x012054B9, 0xB14BF000 ]
- [ be32, 0x012054BD, 0x71400200 ]
- [ be32, 0x012054C1, 0xA38BF002 ]
- [ be32, 0x012054C5, 0xB00BF002 ]
- [ be32, 0x012054C9, 0x2B800200 ]
- [ be32, 0x012054CD, 0x409E0018 ]
- [ be32, 0x012054D1, 0x7F9C0040 ]
- [ be32, 0x012054D5, 0x419E0010 ]
- [ be32, 0x012054D9, 0x880BF004 ]
- [ be32, 0x012054DD, 0x68000001 ]
- [ be32, 0x012054E1, 0x980BF004 ]
- [ be32, 0x012054E5, 0x4E800020 ]
- [ be32, 0x00085478, 0x482D1AA3 ]
Hold X To Fly:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "Requires the Button Enable Code to be activated or nothing will happen when you press X."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x0031BB78, 0x7C20F9CE ]
- [ be32, 0x0031BB7C, 0x8062C818 ]
- [ be32, 0x0031BB80, 0x80630000 ]
- [ be32, 0x0031BB84, 0x806303DC ]
- [ be32, 0x0031BB88, 0x7F9D1840 ]
- [ be32, 0x0031BB8C, 0x4C9E0020 ]
- [ be32, 0x0031BB90, 0x3C600118 ]
- [ be32, 0x0031BB94, 0xA063F000 ]
- [ be32, 0x0031BB98, 0x70630040 ]
- [ be32, 0x0031BB9C, 0x2B830040 ]
- [ be32, 0x0031BBA0, 0x4C9E0020 ]
- [ be32, 0x0031BBA4, 0x3C604440 ]
- [ be32, 0x0031BBA8, 0x907D0158 ]
- [ be32, 0x0031BBAC, 0x4E800020 ]
- [ be32, 0x00022EF0, 0x482D1B6B ]
Press L3 To Toggle Stopping Enemies In Place:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: bungholio
Notes: "Requires the Button Enable code to be activated or nothing will happen when you press L3."
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x002A41C4, 0x3C600118 ]
- [ be32, 0x002A41C8, 0x8863F004 ]
- [ be32, 0x002A41CC, 0x2B830001 ]
- [ be32, 0x002A41D0, 0x409E0018 ]
- [ be32, 0x002A41D4, 0x8062C818 ]
- [ be32, 0x002A41D8, 0x80630000 ]
- [ be32, 0x002A41DC, 0x806303DC ]
- [ be32, 0x002A41E0, 0x7F9D1840 ]
- [ be32, 0x002A41E4, 0x409E0008 ]
- [ be32, 0x002A41E8, 0x7DA049CE ]
- [ be32, 0x002A41EC, 0x4E800020 ]
- [ be32, 0x000224C0, 0x482D4BA7 ]
Infinite Health:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: jgduff1
Notes:
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000B7320, 0x39290000 ]
Max Bottles:
Games:
"Sly Cooper And The Thievius Raccoonus":
BCES00968: [ 01.00 ]
Author: jgduff1
Notes:
Patch Version: 1.0
Group:
Patch:
- [ be32, 0x000C0F7C, 0x39290000 ]


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
The Sly Trilogy BCES00968 01.00.CT
(54.58 KiB) Downloaded 303 times
Last edited by Jorge0123 on Sun Apr 02, 2023 2:33 pm, edited 2 times in total.

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maifa2022
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Re: [RPCS3] The Sly Trilogy - BCES00968

Post by maifa2022 »

Can you do infinite jump?

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maifa2022
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Re: [RPCS3] The Sly Trilogy - BCES00968

Post by maifa2022 »

can i use it on the US version?

jayoh420
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Re: [RPCS3] The Sly Trilogy - BCES00968

Post by jayoh420 »

can you please make a video on how to import this into my game on rpcs3? cant figure out how it works thank you

Jorge0123
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Posts: 78
Joined: Fri Jun 19, 2020 8:21 am
Reputation: 31

Re: [RPCS3] The Sly Trilogy - BCES00968

Post by Jorge0123 »

jayoh420 wrote:
Wed Oct 05, 2022 11:04 am
can you please make a video on how to import this into my game on rpcs3? cant figure out how it works thank you
viewtopic.php?f=16&t=13519

baboy22
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Posts: 19
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Reputation: 1

Re: [RPCS3] The Sly Trilogy - BCES00968

Post by baboy22 »

Hi, OP how do you search for the health values? I tried to find the health values on Sly 4 Thieves in Times but had no luck?

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Sapphire
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Re: [RPCS3] The Sly Trilogy - BCES00968

Post by Sapphire »

The bottles feature in 1 and 2 doesn't seem to be working idk if doing somethng wrong.

For 2 I managed to find bottles in the first episode but for the first game each map had a different value for bottles it may be the same here but in the table the address is 400741DB4 but the one I found to work for me was 400741DB6 but sadly it doesn't seem to stick and reverts to the real value, I wasn't able to do it with the cheats manager in rpcs3 either

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