Outriders DEMO Table

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Idlehands88
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Outriders DEMO Table

Post by Idlehands88 »

Figured I'd make my own thread to post my Table.

UPDATED TO NEWEST VERSION!

OPTIONS:
Player
Spoiler
- Too many to list on here
(most things don't do anything, but I left them in the table incase they are just disabled in the Demo version)
Player Currency
Spoiler
- Resources
- Shards
Highlighted Armor Edit
Spoiler
- Unique ID
- ID
- Skin ID (Not Available in Demo)
- Level
- Rarity
- Armor
- Is Locked
- Should Hide Side Weapons
- Initial Random Roll
- Refinement Primary
- Refinement Attribute
- Stats
- Skills (Mods)
Highlighted Weapon Edit
Spoiler
- Unique ID
- ID
- Variant ID
- Skin ID (Not Available in Demo)
- Paint ID (Not Available in Demo)
- Level
- Rarity
- Damage
- Is Locked
- Initial Random Roll
- Refinement Primary
- Refinement Attribute
- Stats
- Skills (Mods)
Customization Unlocks
Spoiler
- Banners
- Sigils
- Paintings
- Convoy Patterns (Not Available in Demo)
- Convoy Decoration (Not Available in Demo)
World Tier Unlocks
Spoiler
- Highest Tier Unlocked
- Is Reward Claimed (each Tier) Only seems to work on First Character Slot
Use the UE4 Dumper (Made by Cake-san) to allow the use of the Get ______ IDs scripts.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
OUTRIDERS-Win64-Shipping.CT
(683.55 KiB) Downloaded 185 times
Last edited by Idlehands88 on Sun Mar 21, 2021 4:55 am, edited 9 times in total.

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4x4F
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Re: Outriders DEMO Table

Post by 4x4F »

Vouch, works like a charm. Hoping to see more!

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Warda
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Re: Outriders DEMO Table

Post by Warda »

Nothing Idle about those hands, very nice work.

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Captain America
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Re: Outriders DEMO Table

Post by Captain America »

Awesome work!

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gunbalde60
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Re: Outriders DEMO Table

Post by gunbalde60 »

Yup its very good!

Remember to support our table makers! Trust me it's worth it.

[Link]

shadowz2019
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Re: Outriders DEMO Table

Post by shadowz2019 »

Hey IdleHands could you write a guide on how to get the legendary armour ?

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Re: Outriders DEMO Table

Post by DocSquare »

awesome NOTsoIdlehands!

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Idlehands88
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Re: Outriders DEMO Table

Post by Idlehands88 »

shadowz2019 wrote:
Sat Mar 06, 2021 1:48 am
Hey IdleHands could you write a guide on how to get the legendary armour ?
Just search for the ID of an Armor you have (8 Bytes Hex). Then browse the Memory Region of each result until you find a spot that looks like this:
Spoiler
Image
The Hex I have in the Red Boxes are the other IDs for the Armors, copy/paste the IDs you found until you find the one you're looking for. I haven't found an easier way.

shadowz2019
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Re: Outriders DEMO Table

Post by shadowz2019 »

Idlehands88 wrote:
Sat Mar 06, 2021 2:34 am
shadowz2019 wrote:
Sat Mar 06, 2021 1:48 am
Hey IdleHands could you write a guide on how to get the legendary armour ?
Just search for the ID of an Armor you have (8 Bytes Hex). Then browse the Memory Region of each result until you find a spot that looks like this:
Spoiler
Image
The Hex I have in the Red Boxes are the other IDs for the Armors, copy/paste the IDs you found until you find the one you're looking for. I haven't found an easier way.
Thanks for writing this idle

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vegeta963
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Re: Outriders DEMO Table

Post by vegeta963 »

Do I need to run the demo from the folder or through the steam launcher?

Thanks for the table

860000023
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Re: Outriders DEMO Table

Post by 860000023 »

Idlehands88 wrote:
Sat Mar 06, 2021 2:34 am
shadowz2019 wrote:
Sat Mar 06, 2021 1:48 am
Hey IdleHands could you write a guide on how to get the legendary armour ?
Just search for the ID of an Armor you have (8 Bytes Hex). Then browse the Memory Region of each result until you find a spot that looks like this:
Spoiler
Image
The Hex I have in the Red Boxes are the other IDs for the Armors, copy/paste the IDs you found until you find the one you're looking for. I haven't found an easier way.

you can dump FNames like this
00f30cfe UpperArmor_10_01_02

00f30d09 UpperArmor_10_02_01

00f30d14 UpperArmor_10_02_02

00f30d1f UpperArmor_10_03_01

00f30d2a UpperArmor_10_03_02

00f30d35 UpperArmor_10_04_01

00f30d40 UpperArmor_10_04_02

00f30d4b UpperArmor_10_05_01

00f30d56 UpperArmor_10_05_02


fNamePool Sig: "74 09 48 8D 15 ? ? ? ? EB 16"

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Captain America
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Re: Outriders DEMO Table

Post by Captain America »

860000023 wrote:
Sat Mar 06, 2021 9:17 am
how we can use this info to dump ids on our end?

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Cake-san
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Re: Outriders DEMO Table

Post by Cake-san »

Captain America wrote:
Sun Mar 07, 2021 3:25 am
860000023 wrote:
Sat Mar 06, 2021 9:17 am
how we can use this info to dump ids on our end?
If you use my base table, you can easily enumerate the DataTable:

Image

Code: Select all

local dict=StaticFindObjectAlgo('/Game/Inventory/DataTables/Armors_DataTable.Armors_DataTable')+0x30
for i=0,readInteger(dict+8)-1 do
  local pointer=readPointer(dict)+i*0x18
  local fname=readQword(pointer)
  pointer=readPointer(readPointer(pointer+8)+8)+0x28
  local len=readInteger(pointer+8)
  pointer=readPointer(pointer)
  name=readString(pointer,len*2,true)
  print(string.format('%08X:%s',fname,name))
end

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Idlehands88
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Re: Outriders DEMO Table

Post by Idlehands88 »

Cake-san wrote:
Sun Mar 07, 2021 5:53 am
Captain America wrote:
Sun Mar 07, 2021 3:25 am
860000023 wrote:
Sat Mar 06, 2021 9:17 am
how we can use this info to dump ids on our end?
If you use my base table, you can easily enumerate the DataTable:
I get an error when I use it (noob when it comes to stuff like this lol)

Image

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Cake-san
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Re: Outriders DEMO Table

Post by Cake-san »

Idlehands88 wrote:
Sun Mar 07, 2021 6:34 am
...
The Algorithm version ,lol ... :sleep:

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