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Star Renegades

Posted: Wed Feb 17, 2021 1:40 pm
by aanpsx

Star Renegades v.1.5.1.1
Image
Abberant wrote:
Wed Dec 22, 2021 8:47 pm
...dna, gold and the other two resources...
Here..
Image
get resource.CT
v.1.5.1.2 - View SCORE CARDS to update the pointer
(11.26 KiB) Downloaded 907 times

Re: Star Renegades

Posted: Mon Feb 22, 2021 7:51 am
by Cyborg009
Thank you very much for the table.

I tested Inf Charge (Move Points), it did keep breach charge full even when I use it. Somehow the game seems to know after 3 breaches, it just switches to night. with Stop signs over new locations. Effectively ending player's day. :P
I also tried giving Archon some armor, by changing armorMax and currentArmor while in squad view, it didn't show any change. Maybe I wasn't doing it correctly?

Keep up the great work, really appreciate the Inf Camp Action and the pointer to resources such as DNA. :)

Re: Star Renegades

Posted: Mon Feb 22, 2021 8:01 am
by Kalasgurka
I can't check the "enable" box. What am i doing wrong?
Much appreciated!

Re: Star Renegades

Posted: Mon Feb 22, 2021 11:11 am
by Cyborg009
Kalasgurka wrote:
Mon Feb 22, 2021 8:01 am
I can't check the "enable" box. What am i doing wrong?
If I didn't select the game process, then I can not check the "enable" box either. But in that scenario, there is dialog box that tells me I missed that step. If that was not your case, then I have no idea.

Re: Star Renegades

Posted: Mon Feb 22, 2021 12:09 pm
by Kalasgurka
Cyborg009 wrote:
Mon Feb 22, 2021 11:11 am
If I didn't select the game process, then I can not check the "enable" box either. But in that scenario, there is dialog box that tells me I missed that step. If that was not your case, then I have no idea.
Yeah i selected the game process too... :|

Re: Star Renegades

Posted: Sun Mar 07, 2021 2:59 am
by iplaygames
star renegade - Kalasgurka.CT just didnt work for me, i dont get the setup....



i have v.1.3.0.2 soStar Renegades.CT v.1.3.0.1 work for me for most part.....

i actually got Star Renegades.CT v.1.3.0.1 elsewhere and not here cua first time at this page messed me up with star renegade - Kalasgurka.CT and i didnt see Star Renegades.CT v.1.3.0.1 so i deemed this page a dud...



inf . hp, armor ,shield cheats seemed to work for me... full fury very handle as battle on normal play can take forever especially on higher difficulty...

inf. charge farfrom perfect, it double your charge which doesnt show on screen cuz it always on 3 i reckon.... so this give you 6 maybe....

Re: Star Renegades

Posted: Sat Mar 20, 2021 12:51 pm
by xikerm61
Could i please get an update to v1.3.1.0 pretty please

Re: Star Renegades

Posted: Tue Mar 30, 2021 3:44 am
by danielyee
hi friend
a very thanks for the table...
salute to also other table makers..thanks
any chance an update

Re: Star Renegades

Posted: Wed May 05, 2021 9:09 pm
by danielyee
hi friend
seem game been updated ver 1.3.22

Re: Star Renegades

Posted: Sat Aug 21, 2021 2:12 am
by Codeninja676
The issue with the cheat table not allowing enabling is being cause by the PSX skill scan
to fix it do the following steps

Right click on the enable option
choose change script and search for and remove the following set of codes

aobscanregion(PSX_Skill,Mdi.SRRW.UI:CombatPowerDescriptionCell:UpdateExecutionTime+3a,Mdi.SRRW.UI:CombatPowerDescriptionCell:UpdateExecutionTime+17a,48 63 91 28 02 00 00)
//aobscanregion(PSX_Skill,Mdi.SRRW.UI:CombatPowerDescriptionCell:UpdateExecutionTime+7a,Mdi.SRRW.UI:CombatPowerDescriptionCell:UpdateExecutionTime+7a,48 63 91 28 02 00 00)
alloc(newmem_Skill,$1000,PSX_Skill)
label(_Skill,code_Skill)
registersymbol(_Skill,PSX_Skill,code_Skill)
newmem_Skill:
mov [_Skill],rcx //main pointer
mov [_Skill+8],rax
mov [_Skill+10],rbx
mov [_Skill+18],rcx
mov [_Skill+20],rdx
mov [_Skill+28],r13
mov [_Skill+30],r14
mov [_Skill+38],r15
//================== code here
mov r13,[rcx+20]//unit
test r13,r13
je exit_Skill
mov r13,[r13+20]//unitData
test r13,r13
je exit_Skill
cmp1 [r13+c9],1
jne exit_Skill
//==============
mov r13,[rcx+28]//power
test r13,r13
je exit_Skill
mov r13,[r13+20]//powerData
test r13,r13
mov [_Skill+40],r13//save
//==============
@@://free fury
cmp1 [_Skill+70],0
je @f
mov [ecx+25c],0
mov4 [r13+1d0],0
@@://full fury
cmp1 [_Skill+71],0
je @f
mov [ecx+260],#9999
mov [ecx+264],#9999
@@://Multiple Target
cmp1 [_Skill+72],0
je @f
mov [ecx+244],3
@@://Multiple Target
cmp1 [_Skill+72],0
je @f
mov [ecx+244],3
@@://Attack X 2
cmp1 [_Skill+73],0
je @f
cmp [ecx+28c],0
jne @f
mov [ecx+28c],2
exit_Skill:
mov r13,[_Skill+28]
code_Skill:
readmem(PSX_Skill,7)
jmp return_Skill
align 10 CC
_Skill:
8b
PSX_Skill:
jmp newmem_Skill
nop 2
return_Skill:

This will fix the enabling issues as it seems the table can no longer find that specific region as the devs likely renamed it to stop players from being able to modify skills.

Re: Star Renegades

Posted: Thu Aug 26, 2021 10:40 pm
by yoco
Codeninja676 wrote:
Sat Aug 21, 2021 2:12 am
The issue with the cheat table not allowing enabling is being cause by the PSX skill scan
to fix it do the following steps

Right click on the enable option
choose change script and search for and remove the following set of codes

aobscanregion(PSX_Skill,Mdi.SRRW.UI:CombatPowerDescriptionCell:UpdateExecutionTime+3a,Mdi.SRRW.UI:CombatPowerDescriptionCell:UpdateExecutionTime+17a,48 63 91 28 02 00 00)
//aobscanregion(PSX_Skill,Mdi.SRRW.UI:CombatPowerDescriptionCell:UpdateExecutionTime+7a,Mdi.SRRW.UI:CombatPowerDescriptionCell:UpdateExecutionTime+7a,48 63 91 28 02 00 00)
alloc(newmem_Skill,$1000,PSX_Skill)
label(_Skill,code_Skill)
registersymbol(_Skill,PSX_Skill,code_Skill)
newmem_Skill:
mov [_Skill],rcx //main pointer
mov [_Skill+8],rax
mov [_Skill+10],rbx
mov [_Skill+18],rcx
mov [_Skill+20],rdx
mov [_Skill+28],r13
mov [_Skill+30],r14
mov [_Skill+38],r15
//================== code here
mov r13,[rcx+20]//unit
test r13,r13
je exit_Skill
mov r13,[r13+20]//unitData
test r13,r13
je exit_Skill
cmp1 [r13+c9],1
jne exit_Skill
//==============
mov r13,[rcx+28]//power
test r13,r13
je exit_Skill
mov r13,[r13+20]//powerData
test r13,r13
mov [_Skill+40],r13//save
//==============
@@://free fury
cmp1 [_Skill+70],0
je @f
mov [ecx+25c],0
mov4 [r13+1d0],0
@@://full fury
cmp1 [_Skill+71],0
je @f
mov [ecx+260],#9999
mov [ecx+264],#9999
@@://Multiple Target
cmp1 [_Skill+72],0
je @f
mov [ecx+244],3
@@://Multiple Target
cmp1 [_Skill+72],0
je @f
mov [ecx+244],3
@@://Attack X 2
cmp1 [_Skill+73],0
je @f
cmp [ecx+28c],0
jne @f
mov [ecx+28c],2
exit_Skill:
mov r13,[_Skill+28]
code_Skill:
readmem(PSX_Skill,7)
jmp return_Skill
align 10 CC
_Skill:
8b
PSX_Skill:
jmp newmem_Skill
nop 2
return_Skill:

This will fix the enabling issues as it seems the table can no longer find that specific region as the devs likely renamed it to stop players from being able to modify skills.
Can you post fixed table? :oops:

Re: Star Renegades

Posted: Tue Dec 14, 2021 3:59 am
by Vein
can anybody update to version 1.4.2? or is it still working?

Re: Star Renegades

Posted: Tue Dec 14, 2021 8:51 am
by danielyee
hello greetings,any help please on this table..game been updated guys....thanks

Re: Star Renegades

Posted: Sat Dec 18, 2021 7:57 pm
by Andromort
1.5.1.1 now, table doesn't work
How the hell do you cheat in this game? Tried searching all values for gold, found 2, changed them - ddn't do anything. Tried to cheat fury - found Float and 4 Bytes changed them to 50 - didn't do anything.

Re: Star Renegades

Posted: Sat Dec 18, 2021 11:12 pm
by Nikisha
Is it possible to get an updated table for this, please? Version 1.5.1 now.