Re: Valheim
Posted: Mon Jul 05, 2021 2:10 pm
anyone still updating this?
There's a option for that in my cheat table (latest version can be downloaded in the second post).CrazedMalgrain wrote: ↑Sat Aug 07, 2021 9:32 amIs it possible to turn the 'beta' dlc on using the cheat engine? I'd like to use the odin stuff, and I HAVE it in-game, but it is not equipable without the beta dlc. I've tried buying it but I've found no one anywhere who is actually selling the beta dlc code, so I've decided to try and activate it from the code. ..Downside being, I am very new to this and have no idea how I'd go about it.
If the game isn't fun for you, why did you buy it? xDtreos wrote: ↑Wed Aug 18, 2021 1:41 amis there some way to...i dunno... disable the structural integrity system in this game? y'know...for those of us who aren't actual irl engineers and just want to build things freely...in a video game...in a fictional world...without IRL BS GETTING IN THE WAY.
i forgot the part i hated the most (by far) in this game until i tried building something in the newest version of the game just now.
video games are supposed to be fun...not actual work on the players part. -_-
most likely tomorrow
Are you sure? Bc no one else reported any problems.
Akira wrote: ↑Tue Feb 02, 2021 7:56 pmTable Check List:
Note that the cheat table may not be compatible with some mods.
1) Do you have the latest CE table?
--------Take a look at the version in the name.
2) Are you attached to the correct process?: Some games have multiple processes.
--------Valheim:
----------------Process List -> Processes -> "0000####-valheim.exe"
3) Are you following the table instructions?
--------Many scripts come with warnings and instructions, read them.
4) Are you the game Game Host?
--------Many scripts WILL NOT work without you being the Game Host.
5) Are you playing the game through Steam?
--------Only the Steam Version is supported atm.
6) Do you have the latest version of Cheat Engine?
--------Check: [Link]
7) Have you changed any CE settings after installing it?
--------Try a fresh re-install of CE.
Free Crafting/Upgrading/Building (You still need the Amount of the Items in your Inventory) doesn't work no matter what I try. I saw the troubleshooting thing earlier. I'm playing on a local instance.
Code: Select all
{ Game : valheim.exe
Version:
Date : 2021-03-16
Author : Akira Fudo
Inventory:RemoveOneItem+4d
89 46 30 48 8B CF 66 66 90 49 BB D3
89 46 30 48 8B CF
89 46
89xxxxxxxxxx66xxxxxxxxxxxxxxxxxxxxxxxx41xxxxxxxx48xxxxxxxxxxxx48xxxxxxxxxx48xxxxxxxxxxxxxxxxxxxxxxxxxx41xxxxxxxxxx49xxxxxxxxxxxxxxxxxx41xxxxxxxxxxxxxx48xxxxxxxxxxxxxx48xxxxxxxxC3xxxx01xxxxxxxxxxxxxx00
}
define(address,Inventory:RemoveOneItem+4d)
define(bytes,89 46 30 48 8B CF 66 66 90 49 BB)
[ENABLE]
assert(address,bytes)
alloc(newmem,$100,Inventory:RemoveOneItem+4d)
label(code)
label(return)
newmem:
code:
//mov [rsi+30],eax
//mov rcx,rdi
add [rsi+30],(int)0
mov rcx,rdi
jmp return
address:
jmp newmem
nop
return:
{$LUA}
memrec.Color = 0x0000FF00 --format AABBGGRR this is bright green
{$ASM}
[DISABLE]
{$LUA}
memrec.Color = 0x000000FF -- this is bright red
{$ASM}
address:
db bytes
// mov [rsi+30],eax
// mov rcx,rdi
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Inventory:RemoveOneItem+4d
Inventory:RemoveOneItem+30: 41 FF D3 - call r11
Inventory:RemoveOneItem+33: 85 C0 - test eax,eax
Inventory:RemoveOneItem+35: 75 07 - jne Inventory:RemoveOneItem+3e
Inventory:RemoveOneItem+37: 33 C0 - xor eax,eax
Inventory:RemoveOneItem+39: E9 5A 00 00 00 - jmp Inventory:RemoveOneItem+98
Inventory:RemoveOneItem+3e: 48 63 46 30 - movsxd rax,dword ptr [rsi+30]
Inventory:RemoveOneItem+42: 83 F8 01 - cmp eax,01
Inventory:RemoveOneItem+45: 7E 1E - jle Inventory:RemoveOneItem+65
Inventory:RemoveOneItem+47: 48 63 46 30 - movsxd rax,dword ptr [rsi+30]
Inventory:RemoveOneItem+4b: FF C8 - dec eax
// ---------- INJECTING HERE ----------
Inventory:RemoveOneItem+4d: 89 46 30 - mov [rsi+30],eax
// ---------- DONE INJECTING ----------
Inventory:RemoveOneItem+50: 48 8B CF - mov rcx,rdi
Inventory:RemoveOneItem+53: 66 66 90 - nop 3
Inventory:RemoveOneItem+56: 49 BB 90 32 6B E2 E7 01 00 00 - mov r11,Inventory:Changed
Inventory:RemoveOneItem+60: 41 FF D3 - call r11
Inventory:RemoveOneItem+63: EB 2E - jmp Inventory:RemoveOneItem+93
Inventory:RemoveOneItem+65: 48 8B 47 28 - mov rax,[rdi+28]
Inventory:RemoveOneItem+69: 48 8B C8 - mov rcx,rax
Inventory:RemoveOneItem+6c: 48 8B D6 - mov rdx,rsi
Inventory:RemoveOneItem+6f: 83 38 00 - cmp dword ptr [rax],00
Inventory:RemoveOneItem+72: 48 8D 6D 00 - lea rbp,[rbp+00]
}