Everspace 2 (1.0, Steam)

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DarkFearless
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Re: Everspace 2 (Early Acces, Steam)

Post by DarkFearless »

Just got into the game and been looking for a table that changes item level; this one seems to have this feature but it's currently not working ^_^;;

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

kanifeli
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Re: Everspace 2 (Early Acces, Steam)

Post by kanifeli »

any planned update for latest version?

AtmaDarkwolf
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Re: Everspace 2 (Early Acces, Steam)

Post by AtmaDarkwolf »

When/If the next update is made, could one of u table creators see if there is a way to change the ships modules(IE cockpit, wings, engine, etc) or 'force' a setup (Also, minor but also just prob as important, adjust ship passives)

Beyond sick of savescumming trying to find a ship with a specific combination of parts AND decent passives :/

Thanks ahead of time (And even though table is mostly broken now, even just level cheat is a helpful thing in spawning higher level gear, so thanks for that too :D )

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CrazyBear73
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Re: Everspace 2 (Early Acces, Steam)

Post by CrazyBear73 »

Has there been any updates for the crafting or version 0.10.103.79.

I can't get the current table to load.

Thank you

OverunityX
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Re: Everspace 2 (Early Acces, Steam)

Post by OverunityX »

CrazyBear73 wrote:
Sat Jan 14, 2023 3:16 pm
Has there been any updates for the crafting or version 0.10.103.79.

I can't get the current table to load.

Thank you
If the pro tables arent working, you can have the mini one I use myself.
free missiles, item use, crafting.
for EA [0.10.30179]
Attachments
ES2-Win64-Shipping.CT
(9.91 KiB) Downloaded 1363 times

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CrazyBear73
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Re: Everspace 2 (Early Acces, Steam)

Post by CrazyBear73 »

Thank you!

SmartDog
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Re: Everspace 2 (Early Acces, Steam)

Post by SmartDog »

Game has left EA and been released!

acecel
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Re: Everspace 2 (Early Acces, Steam)

Post by acecel »

Can't wait for the table update for the release :mrgreen:

Darkensteele
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Re: Everspace 2 (Early Acces, Steam)

Post by Darkensteele »

Much appreciation to everyone that creates these cheat engine assets. Anyone like the enhanced damage output options instead of blanket invulnerability? I've noticed some tables that enable this and obviously some that do not. I'm not complaining, just asking.

lobosan
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Re: Everspace 2 (Early Acces, Steam)

Post by lobosan »

OverunityX wrote:
Mon Jan 16, 2023 7:55 pm
If the pro tables arent working, you can have the mini one I use myself.
free missiles, item use, crafting.
for EA [0.10.30179]
OverunityX's table works for me with the Steam release :D

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Pt.C
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Re: Everspace 2 (Early Acces, Steam)

Post by Pt.C »

Need to update, don't sleep too long

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frozenheal
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Re: Everspace 2 (Early Acces, Steam)

Post by frozenheal »

OverunityX wrote:
Mon Jan 16, 2023 7:55 pm
CrazyBear73 wrote:
Sat Jan 14, 2023 3:16 pm
Has there been any updates for the crafting or version 0.10.103.79.

I can't get the current table to load.

Thank you
If the pro tables arent working, you can have the mini one I use myself.
free missiles, item use, crafting.
for EA [0.10.30179]
some resources are wasting on craft , like the Starcharged conduit

AgentFear
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Re: Everspace 2 (Early Acces, Steam)

Post by AgentFear »

I encourage people to use overunity's table because it has free missiles and you can craft a lot of items and have a full set of green gear at your current level which is very helpful throughout the game.

Master_Builder
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Re: Everspace 2 (Early Acces, Steam)

Post by Master_Builder »

I was mostly waiting for the full release to get back into the game, sorry for the radio silence. The table's been updated now.

A small summary of some of the new things added:
  • Infinite Tractor Beam Range
  • Override Max Stack Size
  • Get Hovered Item (Grade, Prefix (Catalyst), Modules, etc.)
  • Unlock All Modules
  • Ship Pointer (Modules (passives), Color copying, etc.)
  • Ship Dealer Restock Delay (Works in theory, not sure what triggers it in-game though.)
And fixed all the rest.

There was a lot of work done for modifiers/prefixes for ships & items, and playing with appearance (color) stuff. Enjoy.

Alex985
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Re: Everspace 2 (Early Acces, Steam)

Post by Alex985 »

Master_Builder wrote:
Sun Apr 16, 2023 3:33 pm
I was mostly waiting for the full release to get back into the game, sorry for the radio silence. The table's been updated now.

A small summary of some of the new things added:
  • Infinite Tractor Beam Range
  • Override Max Stack Size
  • Get Hovered Item (Grade, Prefix (Catalyst), Modules, etc.)
  • Unlock All Modules
  • Ship Pointer (Modules (passives), Color copying, etc.)
  • Ship Dealer Restock Delay (Works in theory, not sure what triggers it in-game though.)
And fixed all the rest.

There was a lot of work done for modifiers/prefixes for ships & items, and playing with appearance (color) stuff. Enjoy.
I thank you infinitely for your update, Master_Builder! But I have a small problem, how can I make the player and ship pointers work? I've tried going to a store and seeing all the tabs, even paused when in space, but the table keeps showing me "??" in the values

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