Roboquest [Early Access]

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aSwedishMagyar
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Roboquest [Early Access]

Post by aSwedishMagyar »

Just a simple table, might add more later.

Yellowsub has posted a table here with many options. I am probably not going to update this table until it comes out of Early Access.

Current Table:
RoboQuest-Win64-Shipping.CT
18-04-2021
v0.4.1
(35.52 KiB) Downloaded 2806 times

Options:
  • Pointers
    • Current Weapon Time Dilation
    • # of Jumps
    • Wrenches
    • Player Level
    • Current Game Time
    • Pause Game Time?
  • Scripts
    • Inf Health
    • Inf Ammo
    • No Recoil
    • No Spread Increase
    • Inf Jumps
    • Stop Level Timer
    • Modify Cell Pickup Range


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by aSwedishMagyar on Thu Aug 19, 2021 1:38 am, edited 3 times in total.

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KyleKatarn
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Re: Roboquest [Early Access]

Post by KyleKatarn »

Works wonderfully, thank you. Keep up the good work.

Special
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Re: Roboquest [Early Access]

Post by Special »

Thanks, and lets hope you do "add more later". :P

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NumberXer0
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Re: Roboquest [Early Access]

Post by NumberXer0 »

Upgrade points for the camp are a simple 4 byte scan. Not sure what else there is to cheat in the game at this point. Maybe just skill cooldown?

Special
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Re: Roboquest [Early Access]

Post by Special »

Yeah true, I was just thinking of ability cooldowns, like Barrier or Drones, etc. maybe movement speed and infinite double-jumping (guess it wouldn't be called double-jumping anymore then :/), other then that there's not much else to the game.

Special
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Re: Roboquest [Early Access]

Post by Special »

Any chance this table can get updated for the recent Spring Update that just happened?

aSwedishMagyar
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Re: Roboquest [Early Access]

Post by aSwedishMagyar »

Special wrote:
Fri Apr 16, 2021 9:01 am
Any chance this table can get updated for the recent Spring Update that just happened?
Yeah I'll add some stuff to it over the weekend.

Special
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Re: Roboquest [Early Access]

Post by Special »

Thanks, game still pushes my s*** in... (I'm bad) :/

Hate how the devs kinda force you to play this game aggressively with how orbs vanish, snipe and you'll lose out on exp and health.

aSwedishMagyar
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Re: Roboquest [Early Access]

Post by aSwedishMagyar »

Special wrote:
Fri Apr 16, 2021 11:45 am
Thanks, game still pushes my s*** in... (I'm bad) :/

Hate how the devs kinda force you to play this game aggressively with how orbs vanish, snipe and you'll lose out on exp and health.
Updated added some stuff. There's a pickup radius modifier that you can use (set the multiplier to 100 and you can be across the map and still pick them up).

Special
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Re: Roboquest [Early Access]

Post by Special »

Thanks for the update, sad my weekend is now over (RIP free time), but hopefully I'll be able to get a few hours in later this week. That pickup radius sounds amazing, probably the only code I need from your table, I can already feel my enjoyment increase 300% from it.

banekun
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Re: Roboquest [Early Access]

Post by banekun »

Think you can update this for the new summer patch that just released?

Dan_Lyle
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Re: Roboquest [Early Access]

Post by Dan_Lyle »

I have a basic table which allows for editing some stats like health and the editing of wrenches and power cells. Also, there is a god mode, infinite ammo cheat, perk points, and reroll points. Do not edit perk points if you do not have at least one available otherwise the game can crash. Thanks to @GG255 as his table helped me find some values.
Attachments
RoboQuest-Win64-Shipping.CT
(27.29 KiB) Downloaded 1269 times

LucadoIsSus
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Re: Roboquest [Early Access]

Post by LucadoIsSus »

Anyone have updated tables?
most recent constantly crashes game.

lavacrush
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Re: Roboquest [Early Access]

Post by lavacrush »

Now that the game is out of early access, can we get an update? Also, I'd love to figure out how you make it. Particularly I'm having trouble finding the xp during the run. Can't search for the value. I tried entering run, killing a single thing and getting say, 100 xp. Searching ALL for 100, then killing one more thing worth 80 xp and searching for 180 OR searching for increased by 80. Also tried searching Hex. Can never find the xp that way. So I can't find the pointer or what writes to the address. Idk how else to go about finding it :/

Edit: Just tried scanning for unknown initial and then incrementing it with xp, then tried decrementing with xp (to check if it's how much xp is left until we level up). Neither of those worked either
Edit 2: Found the value that gets written to the screen, so when I update it the XP bar will become full, but once I get xp again it goes back to it's original value

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