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Re: Last Epoch EA 0.9+ (Steam)...

Posted: Mon Mar 20, 2023 11:18 am
by xytras
belgarionriva wrote:
Mon Mar 20, 2023 12:17 am
Movement speed increase does not work for me in the latest version. (Offline)
Movement Speed works. You will need to equip an item that has movement speed then swap it out with your original equipment. I use a ring.

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Tue Mar 21, 2023 1:58 pm
by Messy6666
Update
2023-03-21 for 0.9f

- fixed: Legendary Potential
** Max Item Tier ( Select from Dropdown )
** Max forge and legendary potential for items that are in your inventory
- re-added / updated
** XP Multiplier, with editable multiplier

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Tue Mar 21, 2023 2:32 pm
by YM101
Does this work when playing online?

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Tue Mar 21, 2023 2:41 pm
by teyhox
Solo only, as mentioned on the beginning of the first post. And across Fearless forums. And rules.

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Tue Mar 21, 2023 4:11 pm
by xytras
Legendary Potential - Manual edit.

You can modify it via the save gamed files.
"data":[1,4,7,7,255,0,0,0,240,39,255,255,255,255,255,255,255,4]

The number 4 at the end of this line determines "Legendary Potential".
So to change it from 4 to 1..
Example:
"data":[1,4,7,7,255,0,0,0,240,39,255,255,255,255,255,255,255,1]

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Tue Mar 21, 2023 10:42 pm
by babylondc
Messy6666 wrote:
Tue Mar 21, 2023 1:58 pm
Update
2023-03-21 for 0.9f

- fixed: Legendary Potential
** Max Item Tier ( Select from Dropdown )
** Max forge and legendary potential for items that are in your inventory
- re-added / updated
** XP Multiplier, with editable multiplier
Thanks again for the hard work!

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Wed Mar 22, 2023 9:39 pm
by ShadowofBaal
I'm having some trouble getting the "max all shards" option to work following the instructions in the script "shows" me all shards at 0 but i cant actually use any of them, "unlimited shards" doesn't seem to help.

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Thu Mar 23, 2023 11:03 am
by Messy6666
Update
2023-03-22 for 0.9f
- added: Auto Kill
*** ONLY for New Zones ( also won't work for some mobs that will spawn later )
- fixed: Mastery Points
--> changed to editable # points
- fixed: size of optXpGain
- Max all affix shards: added info on how to use to "Table Extras"
*** This turns out to be too time consuming testing wise for something i don't like/use
*** so no support from me on crafting hacks in the future

* known issues: i will update those below the screenshot in the first post

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Fri Mar 24, 2023 1:14 am
by feuser24
Thanks for your work on the table.
If I increase my damage (and pets damage), it also increases the damage done to me, so I'm one shot. Other than using God Mode, is there an workaround to this?

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Fri Mar 24, 2023 2:52 am
by Saints09
Hello all, sorry if this is a stupid question, is there a way for the gambling to always be Uniques / Set items?

I don't see it in the drop down for "Tier (incl Purple's) for crafting/shopping/gambling"

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Fri Mar 24, 2023 6:34 am
by teyhox
feuser24 wrote:
Fri Mar 24, 2023 1:14 am
Thanks for your work on the table.
If I increase my damage (and pets damage), it also increases the damage done to me, so I'm one shot. Other than using God Mode, is there an workaround to this?
Just right below that damage section, you have something for.... an incoming damage reduction. Should try this one. ;)

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Fri Mar 24, 2023 7:26 am
by Toga
feuser24 wrote:
Fri Mar 24, 2023 1:14 am
Thanks for your work on the table.
If I increase my damage (and pets damage), it also increases the damage done to me, so I'm one shot. Other than using God Mode, is there an workaround to this?
atm he can't differentiate between mobs and player in that particular function (yet)
hence the note "damage is shared"
Saints09 wrote:
Fri Mar 24, 2023 2:52 am
Hello all, sorry if this is a stupid question, is there a way for the gambling to always be Uniques / Set items?
Gambling used to work in earlier versions of the game but they changed it a long time ago
you can try to use the shop for it, maybe that still works (refresh it by leaving to menu and re-enter)


-edit- oh just noticed teyhox posted about damage reduction ^ above

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Sat Mar 25, 2023 7:28 pm
by PhCCRQQsd6Bi
3/25/2023 New

MonolithTimeline
  • hk: MonolithTimeline = hook, enable this and open a monolith (echoweb, timeline, wtf else do they refer to it as?)
  • ptrMonoRun = pointer, dissect for some more weights
  • arenaEchoWeigthing = 0 seems to disable arenas from spawning
  • enemyDensityModifier = more/less mobs. crank it up and watch shit go bad. setting of 3.0 make my 1060 die
Hacks
  • Pickup Range (GroundItems but NOT gold, potions, books) = dont have to walk to item. but not all items, devs are strange
  • Vacuum crafting mats range (Will Suck the entire map) = yep, suck the entire map

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Sun Mar 26, 2023 3:37 pm
by yoco
I'd just like to ask about the option Forge Potential. Does it enable all items or how does it work?

EDIT: nvm, I figured it out :)

Re: Last Epoch EA 0.9+ (Steam)...

Posted: Mon Mar 27, 2023 3:45 pm
by Messy6666
PhCCRQQsd6Bi wrote:
Sat Mar 25, 2023 7:28 pm
ow nice! can i add it to the main table later? tyvm
yoco wrote:
Sun Mar 26, 2023 3:37 pm
...
EDIT: nvm, I figured it out :)
good !