Dragon Quest XI S Definitive Edition DEMO (Steam)
Posted: Thu Dec 03, 2020 10:53 pm
I have just now got around to playing the DEMO of the updated Dragon Quest XI S game release on Steam tomorrow.
I have just a couple of options that might work in the release of the game also.
Options so far:
Damage Modifier (God Mode, One Hit Kill, etc.)
Infinite MP
Gold Multiplier (After Battle)
EXP Multiplier (After Battle)
Infinite Skill Points On Use
Pointer to Gold
Character Editor Pointers
I might not have much more time to flesh this out for the demo, but do plan on buying the release version and making a table. It appears I might have learned to make some better options in the time between these releases even though the original did have a shop modifier that I enjoy making.
Anyway, enjoy!
EDIT 1:
I fleshed out a few more things that I had working in the original table. These are a Gold Multiplier After Battle and Character Editor where you can edit the stats from seeds. I also put in the Pointer to Gold.
EDIT 2:
I added a couple of more options that was in the original table. EXP Multiplier After Battle and Infinite Skill Points On Use. I also put in the Character Editor pointers to Total Skill Points Earned and Spent.
I have just a couple of options that might work in the release of the game also.
Options so far:
Damage Modifier (God Mode, One Hit Kill, etc.)
Infinite MP
Gold Multiplier (After Battle)
EXP Multiplier (After Battle)
Infinite Skill Points On Use
Pointer to Gold
Character Editor Pointers
I might not have much more time to flesh this out for the demo, but do plan on buying the release version and making a table. It appears I might have learned to make some better options in the time between these releases even though the original did have a shop modifier that I enjoy making.
Anyway, enjoy!
EDIT 1:
I fleshed out a few more things that I had working in the original table. These are a Gold Multiplier After Battle and Character Editor where you can edit the stats from seeds. I also put in the Pointer to Gold.
EDIT 2:
I added a couple of more options that was in the original table. EXP Multiplier After Battle and Infinite Skill Points On Use. I also put in the Character Editor pointers to Total Skill Points Earned and Spent.