Page 2 of 5

Re: (Halo Reach) Halo: The Master Chief Collection +60 [Update 7]

Posted: Thu Apr 15, 2021 3:33 am
by Dread_Pony_Roberts
dorman1986 wrote:
Thu Apr 15, 2021 1:52 am
Hey, I'm attempting to use this most wonderful of tables, but for whatever reason I cannot activate it. I load it up in cheat engine select Halo, I'm in the reach campaign, open the table and click the box.... To nothing.

The things I know for sure, the game is up to date, I am using the latest table and cheat engine is up to date. I'm also 99.9999% sure I loaded the game without the anti cheat thing... Any clues?

Thanks.
The latest game update broke my table and I am in the process of updating and improving it.

Re: (Halo Reach) Halo: The Master Chief Collection +60 [Update 7] Broken due to game update. Fix in progress

Posted: Thu Apr 15, 2021 4:40 pm
by Dread_Pony_Roberts
spotifybish1 wrote:
Sat Apr 10, 2021 9:45 am
Hi, can you please mention which Halo MCC Season this is compatible with?
there are in total 6 seasons now and 6 is the latest one released few days ago.
when you say Update 5 or update 7, it doesn't say much about whether the table is compatible or not.
Thanks
I get what you mean, and I like it. Though since I know that they may post mid season updates that will break everything, I'll just say "Broken due to game update. Fix in progress"

Thanks for the suggestion.

Re: (Halo Reach) Halo: The Master Chief Collection +60 [Update 7] Broken due to game update. Fix in progress

Posted: Tue May 18, 2021 7:38 pm
by YFM
Hey,

Just looking to know if an update for this is still being worked on :)

Re: (Halo Reach) Halo: The Master Chief Collection +57 [Update 8] Working

Posted: Tue May 18, 2021 9:39 pm
by Dread_Pony_Roberts
Update's out. Fixed the table after recent game update. Overhauled Teleportation to allow for (theoretically) infinite saves. Overhauled Flight to allow for controller support and pitch control. Overhauled Sprint to allow for controller support. Table will disable when module is not loaded. Added Auto Attach to allow the script to reattach itself whenever it becomes unloaded. Improved disable lua so the script will disable faster. For people who like to merge the tables, the main script will not activate when any of my other MCC main scripts are activated (If all auto attach scripts are activated table should automatically activate the appropriate game's script)

Re: (Halo Reach) Halo: The Master Chief Collection +57 [Update 8] Working

Posted: Thu May 20, 2021 8:45 pm
by Gonk
Skull override doesn't seem to be doing anything, at least on LASO.

Re: (Halo Reach) Halo: The Master Chief Collection +57 [Update 8] Working

Posted: Thu May 20, 2021 9:21 pm
by ClanCentirio
nice table 8-)
Does this by any chance give unlimited health/shield/invincibility to the player's Sabre on Long Night of Solace ship-to-ship combat segment?

Re: (Halo Reach) Halo: The Master Chief Collection +57 [Update 9] Working

Posted: Thu May 20, 2021 9:27 pm
by Dread_Pony_Roberts
Update's out. Fixed an issue that prevented Skull Override from working.

Re: (Halo Reach) Halo: The Master Chief Collection +57 [Update 10] Working

Posted: Fri May 21, 2021 4:49 pm
by Dread_Pony_Roberts
Update's out. Fixed an issue preventing Lock Health from working on vehicles.

Re: (Halo Reach) Halo: The Master Chief Collection +57 [Update 10] Working

Posted: Sun May 23, 2021 9:19 am
by Tannerite
As of yesterday (or so), in both v9 and v10, activating the auto-attach results in Cheat Engine just hanging 1-2s at a time, then responding again, hanging, responding etc. But the Auto-attach seems to never complete. Any way I can help to debug this?

Re: (Halo Reach) Halo: The Master Chief Collection +57 [Update 10] Working

Posted: Sun May 23, 2021 12:17 pm
by ClanCentirio
Tannerite wrote:
Sun May 23, 2021 9:19 am
As of yesterday (or so), in both v9 and v10, activating the auto-attach results in Cheat Engine just hanging 1-2s at a time, then responding again, hanging, responding etc. But the Auto-attach seems to never complete. Any way I can help to debug this?
try to load the table in cheat engine first then load the game attach table
(if it works proper u may or may not have to even click on auto-attach because sometimes it will auto-attach without any user input),
then reload the game if table hangs so it can regrab the table without having to restart cheat engine
just make sure not to reload table or you may or may not have to do whole process over again but the table does work fine once it properly attaches itself to the game

i am also using cheat engine version 7.0 still
(i didnt like some of the changes made in version 7.2 since works a lil bit different that what i do now in 7.0)

Re: (Halo Reach) Halo: The Master Chief Collection +57 [Update 10] Working

Posted: Thu May 27, 2021 3:02 pm
by Chapmike
I tried Update 10 yesterday, vehicles still explode with Lock Health activated.

Re: (Halo Reach) Halo: The Master Chief Collection +57 [Update 10] Working

Posted: Fri May 28, 2021 12:49 pm
by Enki
Vehicles being invulnerable worked for me, but the game is now very crashy, especially around checkpoints

Re: (Halo Reach) Halo: The Master Chief Collection +57 [Update 10] Working

Posted: Sat Jun 05, 2021 10:43 am
by Tan2029
Hello, I have a crash at the mission Tip of the spear before the first AA gun where you met a ghost and revenant. Can you fix it?

Re: (Halo Reach) Halo: The Master Chief Collection +57 [Update 10] Working

Posted: Sat Jun 26, 2021 7:12 pm
by Beerman
this table causes UE4 crashes every now and then since the latest MCC update

Re: (Halo Reach) Halo: The Master Chief Collection +57 [Update 10] Working

Posted: Fri Jul 02, 2021 12:51 pm
by HaloMccGuy
Table seems to be causing quite a lot of UE4 Crashes, the most notable one being on Tip of the Spear at the first gun location