Assassin's Creed Valhalla [Standard Edition]

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aSwedishMagyar
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Re: Assassin's Creed Valhalla [Standard Edition]

Post by aSwedishMagyar »

axellslade wrote:
Sat Nov 14, 2020 10:48 am
Hey aSwedishMagyar, do you think it's possible to remove an inventory item using your script?
I got a nasty bug early on in game where a key didn't leave my inventory when I opened a chest, and now I'm unable to loot any key in-game. :cry:
You can try doing a "Find out what addresses this instruction accesses" when opening inventory. Then check which address it is by modifying the quantity and when you find it try setting it to zero. When you go through a load screen it should remove itself.

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TheBoorsh
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Re: Assassin's Creed Valhalla [Standard Edition]

Post by TheBoorsh »

Any chance on adding store goods to the table? Like inventory editor for AC Odyssey? Or ubisoft changed something and it's not possible?

axellslade
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Re: Assassin's Creed Valhalla [Standard Edition]

Post by axellslade »

TheBoorsh wrote:
Sat Nov 14, 2020 2:00 pm
Any chance on adding store goods to the table? Like inventory editor for AC Odyssey? Or ubisoft changed something and it's not possible?
It's not something trivial. You should read on the various table topics for the game and try to contribute.
viewtopic.php?f=4&t=14379

Zanzer
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Re: Assassin's Creed Valhalla [Standard Edition]

Post by Zanzer »

Just post them to a Pastebin and put the link in your thread.

TheBoorsh
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Re: Assassin's Creed Valhalla [Standard Edition]

Post by TheBoorsh »

axellslade wrote:
Sat Nov 14, 2020 2:15 pm
TheBoorsh wrote:
Sat Nov 14, 2020 2:00 pm
Any chance on adding store goods to the table? Like inventory editor for AC Odyssey? Or ubisoft changed something and it's not possible?
It's not something trivial. You should read on the various table topics for the game and try to contribute.
viewtopic.php?f=4&t=14379
Yeah, I get that this is not easy. Thanks for the thread link.

eTheBlack
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Re: Assassin's Creed Valhalla [Standard Edition]

Post by eTheBlack »

Animal Heart - 0x0000017E0E6B5CB7
Animal Bone - 0x0000017E0E6B5CA5
Animal Guts - 0x0000017E0E6B5CAE
Bullhead (small) - 0x000001C4A76798FA
Bullhead (regular) - 0x000001C4A7679993
Perch (small) - 0x000001C4A7679927
Rectangular Stone - 0x000001C4A76300F4
Moldy Cheese - 0x0000017E0E6B5DD6
Birdcage - 0x000001C4A7630149
Raindeer Antler - 0x0000017E0E6B5CDB
Polar Bear Fur - 0x0000017E0E6B5CE4
White Mask - 0x000001C4A7630185
Wild Boar Tusk - 0x0000017E0E6B5CC9
Old Pillow - 0x0000017E0E6B5DE8
Cutlery - 0x000001C4A763017B
Jaw Harp - 0x000001C4A7630171
Eel (regular) - 0x000001C4A7679984
Clover - 0x000001C4A7630144
Broken Armor - 0x000001C4A7630117
Pestle - 0x000001C4A7630153

Roman Artifact (Collectibles) (potential bug if changed!?) - 0x000001AF70362E4E

Thats all what I have in Inventory, cross checked with your list.

Last edit for this post:
Managed to find these too
Fox Fur - 0x000001C4A7641430
Heron Beak - 0x0000017E0E6B5CD2
Raven Feather - 0x0000017E0E6B5CFF

aSwedishMagyar
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Re: Assassin's Creed Valhalla [Standard Edition]

Post by aSwedishMagyar »

eTheBlack wrote:
Sat Nov 14, 2020 3:20 pm
Thats all what I have in Inventory, cross checked with your list.
Nice, I added them and changed the script to use three text files. In the future just paste them in this format:
hash,name,item type - (item type is which section it is in like collectable, trade good, etc)

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Re: Assassin's Creed Valhalla [Standard Edition]

Post by SunBeam »

I recommend not changing the ones you know don't have a Quantity. I'll post this when you come running back yelling "I bricked my save-game":

Image

BR,
Sun

aSwedishMagyar
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Re: Assassin's Creed Valhalla [Standard Edition]

Post by aSwedishMagyar »

Fair point, I'll just remove them then and won't include them in future text files to avoid that problem.

axellslade
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Re: Assassin's Creed Valhalla [Standard Edition]

Post by axellslade »

SunBeam wrote:
Sat Nov 14, 2020 10:55 pm
I recommend not changing the ones you know don't have a Quantity. I'll post this when you come running back yelling "I bricked my save-game":

Image

BR,
Sun
I did that to try and find the hash for the effed up key in my inventory(see above if needed) but I created a new save in order to do that 'cause I was kinda aware that could break the save...
Turns out I couldn't figure out a way to find hashes for collectibles since they are unique for the most part. 😞

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Re: Assassin's Creed Valhalla [Standard Edition]

Post by SunBeam »

^ Each object in the game has a fixed hash. There's no point adding them to a Resources Editor since they don't have a Quantity value (you can clearly see no number assigned to their icon). Furthermore, what you want is to give yourself stuff, which is completely different than what the script here and the one in my table do: they READ existing stuff. You can't give yourself amounts of something, if you don't own that something in your Inventory. The amounts are associated to an object that has to exist (allocated, initialized, in your inventory). If it's not there, you can bitch however much you want.

axellslade
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Re: Assassin's Creed Valhalla [Standard Edition]

Post by axellslade »

SunBeam wrote:
Sat Nov 14, 2020 11:50 pm
^ Each object in the game has a fixed hash. There's no point adding them to a Resources Editor since they don't have a Quantity value (you can clearly see no number assigned to their icon). Furthermore, what you want is to give yourself stuff, which is completely different than what the script here and the one in my table do: they READ existing stuff. You can't give yourself amounts of something, if you don't own that something in your Inventory. The amounts are associated to an object that has to exist (allocated, initialized, in your inventory). If it's not there, you can bitch however much you want.
I actually wanted something removed from my inventory. It is there, it has a hash. All I (theoretically) have to do is find the hash and zero the quantity and force a reload in order for it to go away from the inventory. This should work according to aSwedishMagyar.

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Re: Assassin's Creed Valhalla [Standard Edition]

Post by SunBeam »

axellslade wrote:
Sun Nov 15, 2020 1:11 am
I actually wanted something removed from my inventory. It is there, it has a hash.
Any particular reason you want something that you acquired normally removed from the inventory? Makes no fucking sense...

axellslade
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Re: Assassin's Creed Valhalla [Standard Edition]

Post by axellslade »

SunBeam wrote:
Sun Nov 15, 2020 1:37 am
axellslade wrote:
Sun Nov 15, 2020 1:11 am
I actually wanted something removed from my inventory. It is there, it has a hash.
Any particular reason you want something that you acquired normally removed from the inventory? Makes no fucking sense...

Code: Select all

https://fearlessrevolution.com/viewtopic.php?p=165059#p165059
There's a [known] bug where sometimes for no known reason one or more keys won't leave the inventory when you open it's chest, and after that, you can't receive keys from quests nor loot other keys in the game. In my case it happened with Ornir's Key, and since then I haven't really noticed I wasn't getting any keys until too far in the game.

But I'll probably start over.

By the way, Ubisoft suggests to load a previous save and open the chest again until the key is gone... Sigh.

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Re: Assassin's Creed Valhalla [Standard Edition]

Post by SunBeam »

^ I noticed something similar with Wealth carried by AIs. You kill them, loot it, but golden icon stays on the map, when you open it. Teleport someplace or exit to main menu, return, you have to kill him again. Then it completes.. No idea what the devs are smoking..

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