Page 1 of 9

Watch Dogs: Legion

Posted: Wed Nov 04, 2020 6:45 pm
by ArmY of 0n3
Watch Dogs: Legion

Image

First you need to disable BattlEye to use this cheat table.

Add this line to the Game Launch Arguments

-BattlEyeLauncher


For Uplay \ Uplay + and DX11 \ DX12

Watch Dogs Legion 1.5.0 +25 Trainer - [Link]
Old
Old Table

Re: Watch Dogs: Legion

Posted: Wed Nov 04, 2020 6:51 pm
by kastov
tnanks.

Re: Watch Dogs: Legion

Posted: Wed Nov 04, 2020 6:58 pm
by baeberry
Damn, great job. You're a one man Army! +respect

Re: Watch Dogs: Legion

Posted: Wed Nov 04, 2020 8:49 pm
by Zircon
thanks for the table ^_^

Re: Watch Dogs: Legion

Posted: Wed Nov 04, 2020 10:18 pm
by adata903
Guys, any way to change the language to english with cheat engine? I have a region locked version of the game and have no option other than russian. Tried to add the english files, rename and replace the english files with the russian ones, edit the registry, edit the files from mydocuments, but nothing seems to works and I thought I'd ask here, maybe someone knows a way to change it with cheat engine

Re: Watch Dogs: Legion

Posted: Wed Nov 04, 2020 11:44 pm
by SunBeam
kastov wrote:
Wed Nov 04, 2020 6:51 pm
hello! THANKS for this!
Any news about editing characters?
Why are people doing this shit? "Hey, thanks, BUUUUUUUUUT". 2/3 posts wasted on the same crap.. How about you settle with what's here and move along? T H A N K S !

Re: Watch Dogs: Legion

Posted: Wed Nov 04, 2020 11:57 pm
by kastov
SunBeam wrote:
Wed Nov 04, 2020 11:44 pm
Why are people doing this shit? "Hey, thanks, BUUUUUUUUUT". 2/3 posts wasted on the same crap.. How about you settle with what's here and move along? T H A N K S !
i clearly understand you. thanks.

Re: Watch Dogs: Legion

Posted: Thu Nov 05, 2020 3:45 pm
by blackrobinhood
What's Fast End Search?

Re: Watch Dogs: Legion

Posted: Thu Nov 05, 2020 4:07 pm
by Sylencer90
Any chance we can get the tech and money as an value to edit? Appreciate the table, many thanks.

Re: Watch Dogs: Legion

Posted: Thu Nov 05, 2020 5:03 pm
by Zircon
could you add an option for "no cooldown" on the pocketwatch of magicians please?

Re: Watch Dogs: Legion

Posted: Fri Nov 06, 2020 1:44 am
by Jezyb
Thanks for all the work you put into making this! Enjoying it 100%!

Re: Watch Dogs: Legion

Posted: Fri Nov 06, 2020 11:44 am
by archilles89
Is it possible to get Store items? I found a table for AC:Odyssey once I'm wondering if its possible for watch dogs legion too.

Re: Watch Dogs: Legion

Posted: Fri Nov 06, 2020 4:59 pm
by bloodwritten
Is it possible to get Store items or the currency ?

Re: Watch Dogs: Legion

Posted: Sat Nov 07, 2020 12:08 am
by NumberXer0
archilles89 wrote:
Fri Nov 06, 2020 11:44 am
Is it possible to get Store items? I found a table for AC:Odyssey once I'm wondering if its possible for watch dogs legion too.
No. That was something that took a ton of time and effort to create. It wasn't there on day one. The person who created it has also since left this site. The basic DLC unlocker doesn't even work on this game yet. Maybe someone will figure it out..but I wouldn't expect it any time soon. If at all.

Re: Watch Dogs: Legion

Posted: Sat Nov 07, 2020 10:11 am
by ArmY of 0n3
Zircon wrote:
Thu Nov 05, 2020 5:03 pm
could you add an option for "no cooldown" on the pocketwatch of magicians please?
Pocketwatch No Cooldown

Code: Select all

[ENABLE]

aobscanregion(_AobPocketWatchNoCooldown,00007ff000000000,00007fffffffffff,F3 0F 11 4E 60 F3 0F 11 46)
alloc(newmem,$100,_AobPocketWatchNoCooldown)

label(code)
label(return)

newmem:

code:
  movss [rsi+60],xmm1
  mov [rsi+58],0
  jmp return

_AobPocketWatchNoCooldown:
  jmp newmem
return:
registersymbol(_AobPocketWatchNoCooldown)

[DISABLE]

_AobPocketWatchNoCooldown:
  db F3 0F 11 4E 60

unregistersymbol(_AobPocketWatchNoCooldown)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "DuniaDemo_clang_64_dx12_plus.dll"+19961C1

"DuniaDemo_clang_64_dx12_plus.dll"+1996194: 48 8B 03              -  mov rax,[rbx]
"DuniaDemo_clang_64_dx12_plus.dll"+1996197: 48 89 D9              -  mov rcx,rbx
"DuniaDemo_clang_64_dx12_plus.dll"+199619A: FF 50 68              -  call qword ptr [rax+68]
"DuniaDemo_clang_64_dx12_plus.dll"+199619D: 0F 2E 05 2C 4D F1 07  -  ucomiss xmm0,[DuniaDemo_clang_64_dx12_plus.dll+98AAED0]
"DuniaDemo_clang_64_dx12_plus.dll"+19961A4: 76 50                 -  jna DuniaDemo_clang_64_dx12_plus.dll+19961F6
"DuniaDemo_clang_64_dx12_plus.dll"+19961A6: C7 46 58 02 00 00 00  -  mov [rsi+58],00000002
"DuniaDemo_clang_64_dx12_plus.dll"+19961AD: 48 8B 05 EC E5 35 09  -  mov rax,[DuniaDemo_clang_64_dx12_plus.dll+ACF47A0]
"DuniaDemo_clang_64_dx12_plus.dll"+19961B4: F2 0F 10 48 40        -  movsd xmm1,[rax+40]
"DuniaDemo_clang_64_dx12_plus.dll"+19961B9: F2 0F 5A C9           -  cvtsd2ss xmm1,xmm1
"DuniaDemo_clang_64_dx12_plus.dll"+19961BD: F3 0F 58 C8           -  addss xmm1,xmm0
// ---------- INJECTING HERE ----------
"DuniaDemo_clang_64_dx12_plus.dll"+19961C1: F3 0F 11 4E 60        -  movss [rsi+60],xmm1
// ---------- DONE INJECTING  ----------
"DuniaDemo_clang_64_dx12_plus.dll"+19961C6: F3 0F 11 46 64        -  movss [rsi+64],xmm0
"DuniaDemo_clang_64_dx12_plus.dll"+19961CB: 48 8B 4E 20           -  mov rcx,[rsi+20]
"DuniaDemo_clang_64_dx12_plus.dll"+19961CF: 48 8B 01              -  mov rax,[rcx]
"DuniaDemo_clang_64_dx12_plus.dll"+19961D2: FF 90 40 01 00 00     -  call qword ptr [rax+00000140]
"DuniaDemo_clang_64_dx12_plus.dll"+19961D8: 48 8B 4E 20           -  mov rcx,[rsi+20]
"DuniaDemo_clang_64_dx12_plus.dll"+19961DC: 48 85 C9              -  test rcx,rcx
"DuniaDemo_clang_64_dx12_plus.dll"+19961DF: 74 15                 -  je DuniaDemo_clang_64_dx12_plus.dll+19961F6
"DuniaDemo_clang_64_dx12_plus.dll"+19961E1: 48 89 F2              -  mov rdx,rsi
"DuniaDemo_clang_64_dx12_plus.dll"+19961E4: 41 B8 0A 24 D3 27     -  mov r8d,27D3240A
"DuniaDemo_clang_64_dx12_plus.dll"+19961EA: 48 83 C4 20           -  add rsp,20
}