Phasmophobia 0.5.2.1

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lee_terry_jr
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Re: Phasmophobia 0.5.2.1

Post by lee_terry_jr »

Crfx. wrote:
Thu Mar 17, 2022 2:36 pm
Hey guys I leveled myself up wayy to much and I want to lose some experience, is it possible to lose experience or just gain it?
I do not think there is a way to level down. The only thing that I am aware of which you could do is to make sure the game is closed. then disable the steam cloud for the game and delete your save that is stored on your local drives. Once that is done and you launch the game it should start you over and you should enable the cloud again while you are logged into that low lvl char. That should make it so it saves over your old save on the cloud and all that you gotta do from there is play a few games for more xp/cash. That worked last time I tried it and should still work now but others might have better ideas/options.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

lee_terry_jr
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Re: Phasmophobia 0.5.2.1

Post by lee_terry_jr »

New update broke some of the options.

Mr Hot Jalapeno
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Re: Phasmophobia 0.6.0.0

Post by Mr Hot Jalapeno »

Oh No a new update nothing is working v0.6.0.0. thanks wokring hard on this scrip.

lee_terry_jr
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Re: Phasmophobia 0.6.0.0

Post by lee_terry_jr »

Mr Hot Jalapeno wrote:
Thu Apr 07, 2022 3:18 pm
Oh No a new update nothing is working v0.6.0.0. thanks wokring hard on this scrip.
That is not 100% true because ghost info still works fine, free store is working, and sanity editor/viewer is also fine but all other options I have tried seem broken.

Mr Hot Jalapeno
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Re: Phasmophobia 0.6.0.0

Post by Mr Hot Jalapeno »

lee_terry_jr wrote:
Fri Apr 08, 2022 3:06 am
Mr Hot Jalapeno wrote:
Thu Apr 07, 2022 3:18 pm
Oh No a new update nothing is working v0.6.0.0. thanks wokring hard on this scrip.
That is not 100% true because ghost info still works fine, free store is working, and sanity editor/viewer is also fine but all other options I have tried seem broken.
Correction about 80% of scrip isnt working.

lee_terry_jr
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Re: Phasmophobia 0.5.2.1

Post by lee_terry_jr »

@Mr Hot Jalapeno
Right, I was just trying to make it clear to the person who made the table in an attempt to save them time. This way they will not waste any time looking at the stuff which is still working to try to figure out what is wrong with it. The fact that I got to be pedantic was just a bonus :P

Jay got IPs
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Re: Phasmophobia 0.5.2.1

Post by Jay got IPs »

i dont even see the script download

Mr Hot Jalapeno
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Re: Phasmophobia 0.5.2.1

Post by Mr Hot Jalapeno »

Jay got IPs wrote:
Wed Apr 13, 2022 12:21 am
i dont even see the script download

its on page 1 is out of date. some stuff isnt working, we are waiting on a update.

Flandre81
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Phasmophobia 0.6.1.2

Post by Flandre81 »

If they'd like, quit updating you mean..

CHRIS-7
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Re: Phasmophobia 0.5.2.1

Post by CHRIS-7 »

is there someone to update table for the new version Phasmophobia v0.6.1.3 ? :(

Flandre81
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Re: Phasmophobia 0.5.2.1

Post by Flandre81 »

Well, the table maker is currently enjoying life with their sweetheart so time here is not going to be near as frequent. I'm happy for them, and don't blame them since Phasmo has had update after update. I'd be rage prone if I kept updating one and saw it broken hours later.

kawabunga
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Re: Phasmophobia 0.5.2.1

Post by kawabunga »

bumping for attention , needs updates

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Glowmoss
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Re: Phasmophobia 0.5.2.1

Post by Glowmoss »

Here is a quick update there was a lot broken in this table so it did take a while and I haven't been able to test anything involving other players as I don't know anyone who owns this game lol.
  • Flashight/glowstick hook restored to what it looks like it was originally intended to be with every light having a seperate category
  • integrated some stuff from rquest thread table.
If you have an issue let me know and I will try and have a look into it.



Update 1
  • fixed more scripts
  • changed which instruction was used for the light hook and sorted it out better try to keep glowstick intensity above 1.2 to avoid random ambient lights from turning up there
  • Changed some scripts to orange that only sometimes do something on my end


Update 2
  • Fixed some more scripts including a couple I forgot to properly test


Update 3
  • Added some more scripts and edited a couple more
  • Bone Location now located within evidence controller as it injects at the same site
  • Removed a lot of hotkeys as they drove me insane when I had the sound on
  • Started to change the colour of some stuff
  • Removed orange colour from the interactions as I added more interactions for it to jump to. Sometimes you need to click the script a couple of times to get something to happen. You also have to be near the ghost


Update 4
  • Fixed two scripts where I forgot to remove the aob name in one and forgot to update the address in another
  • Added more specific details on what some scripts do as someone thought they were broken but they are working fine for me


Update 5
  • Updated Most Scripts for 0.6.2.0
  • Any scripts I haven't Fixed that I know are broken are in orange
  • Sorted the table so scripts are in better categories so it isn't so much of a mess
  • Added a table legend that tells you what colours denote what and what the [ig] means


Update 6
  • Updated Most Scripts for 0.6.2.1
  • Changed some scripts to be better
I am keeping the table up to date over here now
Last edited by Glowmoss on Fri Jul 08, 2022 11:52 am, edited 6 times in total.

Kaido__
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Re: Phasmophobia 0.5.2.1

Post by Kaido__ »

Whenever I want to draw a specific card from the Tarot Deck, my game crashes.
The forcing of the cards itself works perfectly, just the specific card option is bugged.

Amazing work apart from that, thank you so much!

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Glowmoss
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Re: Phasmophobia 0.5.2.1

Post by Glowmoss »

I will take a look into it as I don't remember doing much testing on the cursed stuff. It's probably an offset or something out on it as a couple of offsets changed between the hundred updates that had happened lol

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