Dysmantle

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junior_clk
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Re: Dysmantle (Early Access)

Post by junior_clk »

or 0.6.4 ;)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

ndck76
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Re: Dysmantle (Early Access)

Post by ndck76 »

Table updated to v0.6.4.18

Reyghel
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Re: Dysmantle (Early Access)

Post by Reyghel »

Thank you very much for creating the table with the tricks. It was very helpful to me.

Although I have a very basic knowledge, only with numerical values. Using the Value Type All, I was able to find the damage value of the crowbar, then improve the tool and go back to looking for the value. So until I could edit the value and put 1000, managing to destroy almost all elements such as cars and walls, but I don't know how to make that value stay fixed. That is ... I know that it crashes with X and the value does not change, but I fell into the water and the value restarted. I don't know if it can be implemented with all the weapons available for the current version Dysmantle (v0.6.4.18 EA)

xavier88cz
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Re: Dysmantle (Early Access)

Post by xavier88cz »

pls update 0.6.6.12 thx

ndck76
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Re: Dysmantle (Early Access)

Post by ndck76 »

- Table Updated to v0.6.7.12

ndck76
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Re: Dysmantle (Early Access)

Post by ndck76 »

Table Updated to v0.6.8.7

DarthNihilus
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Re: Dysmantle (Early Access)

Post by DarthNihilus »

can you later add that script for the time freeze ?

Zephyrusiac
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Re: Dysmantle (Early Access)

Post by Zephyrusiac »

I don't understand the resources/materials editor. You can change only the resources of one slot, and the slot seems to change at random. Does it just find the next slot that has a value added?

ndck76
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Re: Dysmantle (Early Access)

Post by ndck76 »

Zephyrusiac wrote:
Tue Mar 02, 2021 6:43 pm
I don't understand the resources/materials editor. You can change only the resources of one slot, and the slot seems to change at random. Does it just find the next slot that has a value added?
I have made a short tutorial video Here

DarthNihilus
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Re: Dysmantle (Early Access)

Post by DarthNihilus »

0.6.9+ instakill stopped working

ndck76
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Re: Dysmantle (Early Access)

Post by ndck76 »

DarthNihilus wrote:
Sat Mar 06, 2021 1:58 pm
0.6.9+ instakill stopped working
Didn't you notice the new update I just posted? I also added Pause/freeze time cheat that you requested earlier on.

DarthNihilus
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Re: Dysmantle (Early Access)

Post by DarthNihilus »

i checked the day before, that's why i didn't noticed. and today i just hopped in to write it down. thx anyway.

pacifista
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Re: Dysmantle (Early Access)

Post by pacifista »

thx for the table man.

6.10.9 infinite usables don't work, knives just runs out but the rest is superb.

ndck76
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Re: Dysmantle (Early Access)

Post by ndck76 »

pacifista wrote:
Tue Apr 06, 2021 1:39 pm
thx for the table man.

6.10.9 infinite usables don't work, knives just runs out but the rest is superb.
v0.6.10.10 is the current version that I've got. Try using that and see if it works.

SPORES
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Re: Dysmantle (Early Access)

Post by SPORES »

1. Request for add option to block temperature. (disable freezing\melting).
2. Request for "Modifiers" if possible. (change values)
3. Request for option "all at once" for "Trinket" items.
4. Request for Freeze timer to open "timer chest's".

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