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Crown Trick
Posted: Sun Oct 25, 2020 8:49 am
by mochongli
Code: Select all
-No rounds
-Inf flash
-Inf combo
-mp 0
-0 cd
Re: Crown Trick
Posted: Sun Oct 25, 2020 12:05 pm
by breeze
wow it work

thank you so much kisss
Re: Crown Trick
Posted: Sun Oct 25, 2020 2:23 pm
by t3xboar
Thank you.
I was playing around with one and had posted for some help.
(I can compare and see where my script was going wrong. Much appreciated!)
Re: Crown Trick
Posted: Sun Oct 25, 2020 11:08 pm
by t3xboar
(honestly the inf mp/no cooldown is enough of a cheat. scarecrow full room aoe for free. cakewalk.

)
Re: Crown Trick
Posted: Tue Oct 27, 2020 7:17 am
by mochongli
inf item
Code: Select all
aobscan(Item,0F852E000000498B4510488BC8)
[ENABLE]
Item-07:
db 90 90
[DISABLE]
Item-07:
db 2B C1
Re: Crown Trick
Posted: Tue Oct 27, 2020 7:29 am
by mochongli
The game has made some encryption algorithms in the resource section
Re: Crown Trick
Posted: Tue Oct 27, 2020 7:34 am
by mochongli
t3xboar wrote: ↑Sun Oct 25, 2020 11:08 pm
(honestly the inf mp/no cooldown is enough of a cheat. scarecrow full room aoe for free. cakewalk.

)
yeah

Re: Crown Trick
Posted: Tue Oct 27, 2020 7:55 am
by MadQuila
Oh WOW! thank you very much!
Re: Crown Trick
Posted: Sun Nov 01, 2020 1:34 pm
by blastz007
Thank you mate

Re: Crown Trick
Posted: Thu Dec 24, 2020 8:17 am
by DieVis
Updated v1.1.0.12. Works with the player and enemies
BlinkFlash
[ENABLE]
aobscan(BlinkFlash,8B 47 3C 85 C0 0F 9F)
alloc(newmem,$1000)
label(code)
label(return)
newmem:
mov [edi+3C],#7
test eax,eax
code:
mov eax,[edi+3C]
test eax,eax
jmp return
BlinkFlash:
jmp newmem
return:
registersymbol(BlinkFlash)
[DISABLE]
BlinkFlash:
db 8B 47 3C 85 C0
unregistersymbol(BlinkFlash)
dealloc(newmem)
Cooldown
[ENABLE]
aobscan(Cooldown,03 8B 47 2C 8D 65 FC)
alloc(newmem,$1000)
label(code)
label(return)
registersymbol(Cooldown)
newmem:
mov [edi+2C],0
code:
mov eax,[edi+2C]
lea esp,[ebp-04]
jmp return
Cooldown+01:
jmp newmem
nop
return:
[DISABLE]
Cooldown+01:
db 8B 47 2C 8D 65 FC
unregistersymbol(Cooldown)
dealloc(newmem)
Weapon Attack, Skill Power, and more
CombatAttr:GetCurValue+14 fld dword ptr (+18)
Critical Damage and More
CombatAttr:GetCurValue+31 fld dword ptr (+20)
Default 0 \ At the beginning of the game
Re: Crown Trick
Posted: Tue Aug 23, 2022 12:29 am
by anon9
A little table that uses mono. Couldn't find Elixers (Not going to bother with shields or hp right now), but MP is a reverse value.
- v0.0.0.1
- Items/Gold/Souls (Do not set this too high)
- Set Gold/Souls (Affects shops)
- No Key/Item Use
- Skills/Combat
- Ignore Skill CD (Turn off for Ocean Boss to spawn mobs)
- No MP Cost
- No Break Gauge Reset (in stage) (Won't work between stage of the Dungeon of the Deep)
- Ammo:
- Inf Ammo (Last ammo)
- Inf Ammo (First ammo)
- Ignore Blink Count
- Max Blink on Blink (Does not ignore count)
- Events:
- Fast Slots
- Fast Eating Contest