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Crown Trick

Posted: Sun Oct 25, 2020 8:49 am
by mochongli

Code: Select all

-No rounds
-Inf flash
-Inf combo
-mp 0
-0 cd
           
CrownTrick.CT
(3.78 KiB) Downloaded 606 times

Re: Crown Trick

Posted: Sun Oct 25, 2020 9:33 am
by gooling
:lol: :lol:

OH!! MY GOD!!!!

don’t have INFINITE HEALTH ....(Y_Y)

THANK YOU SO MUCH MoCHongLi

Your name is so cute :D

:lol: :lol:

Re: Crown Trick

Posted: Sun Oct 25, 2020 12:05 pm
by breeze
wow it work :) thank you so much kisss

Re: Crown Trick

Posted: Sun Oct 25, 2020 2:23 pm
by t3xboar
Thank you.

I was playing around with one and had posted for some help.
(I can compare and see where my script was going wrong. Much appreciated!)

Re: Crown Trick

Posted: Sun Oct 25, 2020 4:10 pm
by gooling
:lol: :wub:

INFINITE HEALTH

PLEASEEEEEEEE :oops: :wub:

Re: Crown Trick

Posted: Sun Oct 25, 2020 11:08 pm
by t3xboar
(honestly the inf mp/no cooldown is enough of a cheat. scarecrow full room aoe for free. cakewalk. ;) )

Re: Crown Trick

Posted: Tue Oct 27, 2020 7:17 am
by mochongli
inf item

Code: Select all

aobscan(Item,0F852E000000498B4510488BC8)
[ENABLE]
Item-07:
db 90 90
 
[DISABLE]
Item-07:
db 2B C1

Re: Crown Trick

Posted: Tue Oct 27, 2020 7:29 am
by mochongli
gooling wrote:
Sun Oct 25, 2020 4:10 pm
:lol: :wub:

INFINITE HEALTH

PLEASEEEEEEEE :oops: :wub:
The game has made some encryption algorithms in the resource section

Re: Crown Trick

Posted: Tue Oct 27, 2020 7:34 am
by mochongli
t3xboar wrote:
Sun Oct 25, 2020 11:08 pm
(honestly the inf mp/no cooldown is enough of a cheat. scarecrow full room aoe for free. cakewalk. ;) )
yeah ;) ;)

Re: Crown Trick

Posted: Tue Oct 27, 2020 7:55 am
by MadQuila
Oh WOW! thank you very much!

Re: Crown Trick

Posted: Sun Nov 01, 2020 1:34 pm
by blastz007
Thank you mate :D

Re: Crown Trick

Posted: Thu Dec 24, 2020 8:17 am
by DieVis
Updated v1.1.0.12. Works with the player and enemies :cry:
BlinkFlash
Spoiler
[ENABLE]
aobscan(BlinkFlash,8B 47 3C 85 C0 0F 9F)
alloc(newmem,$1000)
label(code)
label(return)

newmem:
mov [edi+3C],#7
test eax,eax

code:
mov eax,[edi+3C]
test eax,eax
jmp return

BlinkFlash:
jmp newmem
return:
registersymbol(BlinkFlash)
[DISABLE]
BlinkFlash:
db 8B 47 3C 85 C0
unregistersymbol(BlinkFlash)
dealloc(newmem)
Cooldown
Spoiler
[ENABLE]
aobscan(Cooldown,03 8B 47 2C 8D 65 FC)
alloc(newmem,$1000)
label(code)
label(return)
registersymbol(Cooldown)

newmem:
mov [edi+2C],0

code:
mov eax,[edi+2C]
lea esp,[ebp-04]
jmp return

Cooldown+01:
jmp newmem
nop
return:
[DISABLE]
Cooldown+01:
db 8B 47 2C 8D 65 FC
unregistersymbol(Cooldown)
dealloc(newmem)
Weapon Attack, Skill Power, and more
CombatAttr:GetCurValue+14 fld dword ptr (+18)
Critical Damage and More
CombatAttr:GetCurValue+31 fld dword ptr (+20)
Default 0 \ At the beginning of the game

Re: Crown Trick

Posted: Tue Aug 23, 2022 12:29 am
by anon9
A little table that uses mono. Couldn't find Elixers (Not going to bother with shields or hp right now), but MP is a reverse value.
  • v0.0.0.1
  • Items/Gold/Souls (Do not set this too high)
  • Set Gold/Souls (Affects shops)
  • No Key/Item Use
  • Skills/Combat
  • Ignore Skill CD (Turn off for Ocean Boss to spawn mobs)
  • No MP Cost
  • No Break Gauge Reset (in stage) (Won't work between stage of the Dungeon of the Deep)
  • Ammo:
  • Inf Ammo (Last ammo)
  • Inf Ammo (First ammo)
  • Ignore Blink Count
  • Max Blink on Blink (Does not ignore count)
  • Events:
  • Fast Slots
  • Fast Eating Contest