Second Extinction

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TheSaviour
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Re: Second Extinction

Post by TheSaviour »

Akira wrote:
Sat Oct 02, 2021 8:25 pm
Atm I'm busy with other tables, will look at it when I have some more time.
Ye that's fine and understandable. Just informed on what doesn't work. :)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

snake42069
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Re: Second Extinction

Post by snake42069 »

it works great for some of the options, though i think the minigun overheat one needs worked on, because instead of preventing the heatup, it simply fires one bullet and then stops and then starts again.

The dino dont attack stopped working, and the t-rex regen i think isnt working either.

I was trying to test other options but the game kept crashing (not the tables fault, it is doing that to a few games on my pc lately)

hzlleo123
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Re: Second Extinction

Post by hzlleo123 »

Hi
I just found that during the mission the resources value are editable and can be saved permanently. The following is my code, which will make all the resources that you collected in each run have at least 10000 amount.

[ENABLE]

aobscanmodule(aobItem_MassReward,SecondExtinction_F.exe,01 39 B0 01 48 8B 5C 24 30) // should be unique
alloc(newmem,$1000,aobItem_MassReward)

label(code)
label(return)

newmem:
cmp dword ptr [rcx],#10000
jae code
mov edi,#10000
jmp code

code:
add [rcx],edi
mov al,01
mov rbx,[rsp+30]
jmp return

aobItem_MassReward:
jmp newmem
nop 4
return:
registersymbol(aobItem_MassReward)

[DISABLE]

aobItem_MassReward:
db 01 39 B0 01 48 8B 5C 24 30

unregistersymbol(aobItem_MassReward)
dealloc(newmem)

TonyGil
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Re: Second Extinction

Post by TonyGil »

hzlleo123 wrote:
Sat Dec 18, 2021 4:21 pm
Hi
I just found that during the mission the resources value are editable and can be saved permanently. The following is my code, which will make all the resources that you collected in each run have at least 10000 amount.

[ENABLE]

aobscanmodule(aobItem_MassReward,SecondExtinction_F.exe,01 39 B0 01 48 8B 5C 24 30) // should be unique
alloc(newmem,$1000,aobItem_MassReward)

label(code)
label(return)

newmem:
cmp dword ptr [rcx],#10000
jae code
mov edi,#10000
jmp code

code:
add [rcx],edi
mov al,01
mov rbx,[rsp+30]
jmp return

aobItem_MassReward:
jmp newmem
nop 4
return:
registersymbol(aobItem_MassReward)

[DISABLE]

aobItem_MassReward:
db 01 39 B0 01 48 8B 5C 24 30

unregistersymbol(aobItem_MassReward)
dealloc(newmem)
Sorry for ask, but how can I use this code in the game with cheat engine, i tried to copy the code and paste on a new cheat table but it drops an error when I try to execute the table.

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Adnan008
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Re: Second Extinction

Post by Adnan008 »

@TonyGil here you go, btw changed "SecondExtinction_F.exe" to "SecondExtinctionEOS.exe" for epic version of game
I just found that during the mission the resources value are editable and can be saved permanently. The following is my code, which will make all the resources that you collected in each run have at least 10000 amount.
Made by hzlleo123
Attachments
SecondExtinctionEOS epic.CT
all code belongs to @hzlleo123
for epic version (SecondExtinctionEOS)
(1.13 KiB) Downloaded 190 times

xerradine
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Re: Second Extinction

Post by xerradine »

Adnan008 wrote:
Thu Dec 23, 2021 1:03 am
@TonyGil here you go, btw changed "SecondExtinction_F.exe" to "SecondExtinctionEOS.exe" for epic version of game
I just found that during the mission the resources value are editable and can be saved permanently. The following is my code, which will make all the resources that you collected in each run have at least 10000 amount.
Made by hzlleo123
Is there anyway to change the value to lower like x10 or x100?

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Griffihn
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Re: Second Extinction

Post by Griffihn »

xerradine wrote:
Thu Dec 23, 2021 5:34 am
Is there anyway to change the value to lower like x10 or x100?
cmp dword ptr [rcx],#10000

change the 10000 to whatever you feel like.

xerradine
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Re: Second Extinction

Post by xerradine »

Griffihn wrote:
Thu Dec 23, 2021 10:16 am
xerradine wrote:
Thu Dec 23, 2021 5:34 am
Is there anyway to change the value to lower like x10 or x100?
cmp dword ptr [rcx],#10000

change the 10000 to whatever you feel like.
Doesn't seem to work after I changed the value.

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p1tbull
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Re: Second Extinction

Post by p1tbull »

xerradine, you just need to change #10000 to #100 in both of the places in that script, then "add script to the table" it will appear beneath the one hzlleo did, then just check the one you just added and/or delete the first one. That worked for me as I entered a free roam game just to kill a few raptors to get some of their stuff then called for extraction and got +100 of that item.

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Adnan008
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Re: Second Extinction

Post by Adnan008 »

@xerradine with only 100 resources
Made by hzlleo123
Attachments
SecondExtinctionEOS 100r epic.CT
100 resource
all code belongs to @hzlleo123
for epic version (SecondExtinctionEOS)
(1.13 KiB) Downloaded 117 times

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Akira
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Re: Second Extinction

Post by Akira »

It's nice that we can cheat the resources but why are you guys reposting the script over and over again? :roll:
Also, the script does not work for all resources and it has a bit more code than needed.

Btw I've updated my table to v3.0 for Steam, Epic Games & UWP.

jaimaz
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Re: Second Extinction

Post by jaimaz »

Akira wrote:
Fri Dec 24, 2021 2:47 am
It's nice that we can cheat the resources but why are you guys reposting the script over and over again? :roll:
Also, the script does not work for all resources and it has a bit more code than needed.

Btw I've updated my table to v3.0 for Steam, Epic Games & UWP.
where can i download the new table update?

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Akira
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Re: Second Extinction

Post by Akira »

jaimaz wrote:
Fri Dec 24, 2021 12:58 pm
where can i download the new table update?
Read the information in the main post and you will know.

arroyao
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Re: Second Extinction

Post by arroyao »

can do infinite time to turrets?

lemaun
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Re: Second Extinction

Post by lemaun »

+1

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