z Baldur's Gate 3

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jhl1989
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Re: z Baldur's Gate 3

Post by jhl1989 »

TheChaosBeing wrote:
Fri Oct 16, 2020 5:12 am
Does anyone have the item ID's for Mystra's Grace or the Shadow of Menzoberranzan?

From what I understand from this post 👇
LacheFlausat wrote:
Thu Oct 15, 2020 6:51 pm
The magic special unique or quest item codes are in gustav.pak same path.
Like the Shadow Of Menzoberranzan etc...
You can find them in gustav.pak file but like you I don’t know how to get it so I’m just waiting patiently until someone uploads a pastebin here for us noobs to use

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by jhl1989 on Fri Oct 16, 2020 10:18 am, edited 1 time in total.

methos2523
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Re: z Baldur's Gate 3

Post by methos2523 »

i'm literally just unpacking the gustav file now... so if you give me 5 minutes to find it for you, i'll post the ID

methos2523
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Re: z Baldur's Gate 3

Post by methos2523 »

ok, here we go...

Shadow of Menzoberranzan

Code: Select all

new entry "UND_ShadowOfMenzoberranzan"
type "Armor"
using "ARM_Helmet_Leather"
data "RootTemplate" "d46206c9-fb4f-44a4-a4f4-f70f8cd2a64c"
data "ItemGroup" ""
data "ValueOverride" "400"
data "Rarity" "VeryRare"
data "Boosts" "UnlockSpell(Shout_UND_Invisibility_ShadowOfMenzoberranzan)"
data "Unique" "1"
the Mystra's Grace boots are eluding me though... i THINK they're this one... as that's the only item in the file that seems to match the game boots... but i haven't tested by spawning the item myself... it's 10am and i'm only on my first coffee of the day, testing has to wait until i'm more awake lol

Code: Select all

new entry "UND_Tower_BootsFeatherFall"
type "Armor"
using "ARM_Boots_Leather"
data "RootTemplate" "baae9783-dcd3-4d6b-bba3-86faf2fe4c8e"
data "ItemGroup" ""
data "ValueOverride" "610"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Shout_UND_FeatherFall_Tower_Boots)"
hope those help though

jhl1989
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Posts: 48
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Re: z Baldur's Gate 3

Post by jhl1989 »

methos2523 wrote:
Fri Oct 16, 2020 9:08 am
ok, here we go...

Shadow of Menzoberranzan

Code: Select all

new entry "UND_ShadowOfMenzoberranzan"
type "Armor"
using "ARM_Helmet_Leather"
data "RootTemplate" "d46206c9-fb4f-44a4-a4f4-f70f8cd2a64c"
data "ItemGroup" ""
data "ValueOverride" "400"
data "Rarity" "VeryRare"
data "Boosts" "UnlockSpell(Shout_UND_Invisibility_ShadowOfMenzoberranzan)"
data "Unique" "1"
the Mystra's Grace boots are eluding me though... i THINK they're this one... as that's the only item in the file that seems to match the game boots... but i haven't tested by spawning the item myself... it's 10am and i'm only on my first coffee of the day, testing has to wait until i'm more awake lol

Code: Select all

new entry "UND_Tower_BootsFeatherFall"
type "Armor"
using "ARM_Boots_Leather"
data "RootTemplate" "baae9783-dcd3-4d6b-bba3-86faf2fe4c8e"
data "ItemGroup" ""
data "ValueOverride" "610"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Shout_UND_FeatherFall_Tower_Boots)"
hope those help though
You rock dude! Btw if you dont mind just copy pasting the file to pastebin unorganized I wouldn’t mind scourging through the files to look for items I want. 😛

methos2523
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Re: z Baldur's Gate 3

Post by methos2523 »

the Gustav armour file isn't that big really... there's not much unique stuff in it at the moment... i'm certain they'll be adding to it more and more as time goes on.

I'm guessing "Gustav" is the name for Act 1 of the game... and Act 2, 3, 4 or whatever, will have their own file names and pac files separately.

here's everything in the Gustav armour file... i'm still going through the Objects, Weapons, and other files in the mix... but these should keep you entertained for a bit

Code: Select all

new entry "_CRA_a"
type "Armor"

new entry "CRA_HermitCrab_Ring"
type "Armor"
using "_Ring"
data "RootTemplate" "bcd0ad1a-19b3-4068-a3b0-b968c8d50bf7"
data "ValueOverride" "40"
data "Rarity" "Rare"
data "Boosts" "Skill(Perception,2)"
data "Unique" "1"

new entry "_CHA_a"
type "Armor"

new entry "ARM_TalismanOfJergal"
type "Armor"
using "_Amulet"
data "RootTemplate" "e89d55a7-9a68-445a-bac9-b4a02654f0c7"
data "Rarity" "VeryRare"
data "Boosts" "UnlockSpell(Target_SpeakWithDead_Amulet_CHA)"
data "Charges" "1"
data "MaxCharges" "1"
data "Unique" "1"

new entry "CHA_OutpostJewelry"
type "Armor"
using "_Amulet"
data "RootTemplate" "8b5fb90f-f957-4a1a-b8eb-2baff0c3b40b"
data "ValueOverride" "30"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Target_Guidance)"

new entry "_DEN_a"
type "Armor"

new entry "Quest_DEN_ARM_LuckyBoots"
type "Armor"
using "ARM_Boots_Leather"
data "RootTemplate" "ed82c14d-f047-4c4a-866e-836f33e74e40"
data "ItemGroup" ""
data "ValueOverride" "60"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Shout_DEN_ARM_LuckyBoots_Spell)"
data "Unique" "1"

new entry "DEN_RaidingParty_GoblinCaptain_Gloves"
type "Armor"
using "ARM_Gloves_Leather"
data "RootTemplate" "d22e2679-aff0-4244-9ed2-7aac981b82cf"
data "ItemGroup" ""
data "ValueOverride" "140"
data "Rarity" "Uncommon"
data "Passives" "DEN_RaidingParty_GoblinCaptain_Gloves_Passive"
data "Unique" "1"

new entry "DEN_Thiefling_Ring1"
type "Armor"
using "_Ring"
data "RootTemplate" "1abd032b-c138-45ee-b85e-62b5bbb6ea2d"
data "ValueOverride" "2"
data "Unique" "1"

new entry "DEN_Thiefling_Ring2"
type "Armor"
using "_Ring"
data "RootTemplate" "4ca7ff5f-2c7b-407c-b754-b227d6e4fc31"
data "ValueOverride" "3"
data "Unique" "1"

new entry "DEN_Thiefling_Ring3"
type "Armor"
using "_Ring"
data "RootTemplate" "1f2df119-5ca2-4860-ba0c-ecbb9c140e37"
data "ValueOverride" "4"
data "Unique" "1"

new entry "DEN_Thiefling_Ring4"
type "Armor"
using "_Ring"
data "RootTemplate" "46e1228a-6682-4766-af76-bf5a42fe8611"
data "ValueOverride" "3"
data "Unique" "1"

new entry "DEN_Thiefling_Ring5"
type "Armor"
using "_Ring"
data "RootTemplate" "eb4e9410-3d33-4986-a5c2-8642ca5bbfc4"
data "ValueOverride" "3"
data "Unique" "1"

new entry "DEN_VoloOperation_ErsatzEye"
type "Armor"
using "_Amulet"
data "RootTemplate" "000cfc9f-b973-48e7-a5c8-f2992a47a943"
data "ValueOverride" "15"
data "Weight" "100"
data "Boosts" "RollBonus(SavingThrow, -1);Ability(Charisma, 1)"

new entry "DEN_KaghaAmulet"
type "Armor"
using "_Amulet"
data "RootTemplate" "21abc023-343a-4693-b63f-3ba07a231864"
data "ItemGroup" ""
data "ValueOverride" "390"
data "Rarity" "Uncommon"
data "Passives" "DEN_KaghaAmulet_Passive"
data "Unique" "1"

new entry "DEN_Arabella_Locket"
type "Armor"
using "_Amulet"
data "RootTemplate" "be745c7b-f5a0-48cb-a7bd-3b7713f6e702"
data "ItemGroup" ""
data "ValueOverride" "80"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Target_DEN_DancingLights_Arabella_Locket)"
data "Unique" "1"

new entry "DEN_HarpyMeal_NestRing"
type "Armor"
using "ARM_Ring_D"
data "RootTemplate" "eadad0c4-d4a5-45cb-b4c3-e16a9b3ebe0a"
data "ItemGroup" ""
data "ValueOverride" "150"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Zone_DEN_ColorSpray_HarpyMeal_NestRing)"
data "Unique" "1"

new entry "DEN_BearReward_Amulet"
type "Armor"
using "_Amulet"
data "RootTemplate" "c0b04c1c-afb5-4f02-b832-e12043a2d2c4"
data "ValueOverride" "80"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Target_DEN_BearReward_LesserRestoration)"
data "Unique" "1"

new entry "DEN_HellridersPride"
type "Armor"
using "ARM_Gloves_Metal"
data "RootTemplate" "db4d4560-dc72-4d64-b552-5caf442c0927"
data "ItemGroup" ""
data "ValueOverride" "380"
data "Rarity" "Uncommon"
data "Passives" "DEN_HellridersPride_Passive"

new entry "UNI_Druid_Helmet_Circlet"
type "Armor"
using "ARM_Circlet"
data "RootTemplate" "f4bef44e-57f1-47b5-ab2d-2457ff21c707"
data "Rarity" "Uncommon"
data "Boosts" "Skill(Nature, 1)"

new entry "_FOR_a"
type "Armor"

new entry "Quest_Amulet_ConqueringGodPriest"
type "Armor"
using "_Amulet"
data "ItemGroup" "Quest_Amulet_ConqueringGodPriest"
data "ValueOverride" "3"

new entry "FOR_ShadowheartOM_SharCrown"
type "Armor"
using "ARM_Hat"
data "RootTemplate" "ad3c0c6b-bcc4-488e-a5cf-32b809188633"
data "ItemGroup" ""

new entry "FOR_OwlbearCubs_Armor"
type "Armor"
using "ARM_Hide_Body"
data "RootTemplate" "9ab8b5fa-ba00-44d4-8c4a-50acd5fa62e3"
data "ItemGroup" ""
data "ArmorClass" "13"
data "ValueOverride" "150"
data "Rarity" "Uncommon"
data "Boosts" ""
data "Passives" "FOR_OwlbearCubs_Armor_Passive"
data "Unique" "1"
data "ColorPresetResource" "63789152-c26a-b275-3c64-1801ef764de8"

new entry "FOR_OgresForHire_HeadbandOfIntellect"
type "Armor"
using "ARM_HeadbandOfIntellect"
data "RootTemplate" "8f4876f1-44d9-4bb8-802e-907c6b0a0dba"
data "ItemGroup" ""
data "ValueOverride" "250"
data "Rarity" "Uncommon"
data "Boosts" "AbilityOverrideMinimum(Intelligence,18)"
data "Unique" "1"

new entry "FOR_DeathOfATrueSoul_TrueSoul_Ring"
type "Armor"
using "_Ring"
data "RootTemplate" "f09b6c2f-e5f3-43df-82c7-9ed5862a7421"
data "ItemGroup" ""
data "ValueOverride" "340"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Target_FOR_Smite_Searing_DeathOfATrueSoul)"
data "Unique" "1"

new entry "FOR_SpiderstepBoots"
type "Armor"
using "ARM_Shoes"
data "RootTemplate" "d0666101-d24e-4d2b-bc63-63f67532b38c"
data "Rarity" "Uncommon"
data "Passives" "FOR_WebStaff_Passive"

new entry "FOR_SpiderQueen_Robe"
type "Armor"
using "ARM_Robe_Body"
data "RootTemplate" "0db056b3-23d1-4873-883d-482b5d9337b5"
data "ItemGroup" ""
data "ValueOverride" "410"
data "Rarity" "Uncommon"
data "Passives" "FOR_SpiderQueen_Robe_Passive"

new entry "_GOB_a"
type "Armor"

new entry "UNI_GOB_SeluneAmulet"
type "Armor"
using "_Amulet_Magic"
data "RootTemplate" "e7bf966a-b611-4c36-89fe-0a3b28393d97"
data "ItemGroup" ""
data "ValueOverride" "450"
data "Rarity" "Rare"
data "Boosts" "UnlockSpell(Target_GOB_CureWounds_SeluneAmulet)"
data "Unique" "1"

new entry "ARM_DrunkGoblinRing"
type "Armor"
using "_Ring"
data "RootTemplate" "41eed7f8-308a-4ab8-9f47-8ef619d6da57"
data "Rarity" "Rare"
data "Boosts" "ActionResource(Movement,3,0)"
data "Unique" "1"

new entry "GOB_Priest_Shield"
type "Armor"
using "ARM_Goblin_Shield_E"
data "RootTemplate" "3d57c1a7-2dee-4a0f-aa7a-e7b6574b75e3"
data "ItemGroup" ""
data "ValueOverride" "220"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Target_GOB_Priestess_Shield_ShieldOfFaith);AC(2)"

new entry "GOB_Priest_Amulet"
type "Armor"
using "_Amulet"
data "RootTemplate" "95b04c9c-8b58-44c5-bf1f-7d4d1027d57e"
data "ItemGroup" ""
data "ValueOverride" "430"
data "Rarity" "Uncommon"
data "Passives" "GOB_Priest_Amulet_Passive"
data "Unique" "1"

new entry "GOB_DrowCommander_Amulet"
type "Armor"
using "_Amulet"
data "RootTemplate" "338848e7-b2c6-4f97-879b-cb3439b4f959"
data "ItemGroup" ""
data "ValueOverride" "380"
data "Rarity" "Rare"
data "Boosts" "UnlockSpell(Target_UNI_MistyStep_DrowCommander_Amulet)"

new entry "GOB_Pens_BeastmasterAmulet"
type "Armor"
using "_Amulet"
data "RootTemplate" "01d74aea-9e8a-4d03-9b55-e43458b61163"
data "ItemGroup" ""
data "ValueOverride" "240"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Target_GOB_AnimalFriendship_Pens_BeastmasterAmulet)"

new entry "_HAG_a"
type "Armor"

new entry "HAG_HagsRing"
type "Armor"
using "_Ring"
data "RootTemplate" "139a436b-120a-413e-a36e-c0e2c970439c"
data "ItemGroup" ""
data "ValueOverride" "120"
data "Rarity" "Rare"
data "Boosts" "UnlockSpell(Target_ViciousMockery)"
data "Passives" "HAG_RingEquipped_Passive"
data "Unique" "1"

new entry "HAG_EyeballNecklace"
type "Armor"
using "_Amulet"
data "RootTemplate" "3af0e44d-309a-4a42-818a-288af77a7350"
data "ItemGroup" ""
data "ValueOverride" "3"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Target_HAG_ProtectionFromEvilAndGood_Amulet)"
data "Unique" "1"

new entry "ARM_HAG_Phylactery"
type "Armor"
using "_Hand"
data "RootTemplate" "6d02f3e8-9c0e-49ce-993e-035e433d02b2"
data "ItemGroup" ""
data "ValueOverride" "0"
data "Passives" "HAG_LowerDeathSavingThrows"
data "Unique" "1"

new entry "ACT1_HAG_HagMask"
type "Armor"
using "_Head"
data "RootTemplate" "73690248-deea-4713-84d6-c1c8fb045869"
data "ItemGroup" ""
data "Passives" "HAG_HagMask"

new entry "HAG_SwampedHero_OldFancyHelmet"
type "Armor"
using "ARM_Helmet_Metal"
data "RootTemplate" "910ed403-38b3-4128-b07b-0de5d14da8f8"
data "ItemGroup" ""

new entry "_PLA_a"
type "Armor"

new entry "PLA_SmugglerRing"
type "Armor"
using "_Ring"
data "RootTemplate" "1b47637d-fdea-431f-a828-7ff8d9b4341e"
data "ItemGroup" ""
data "ValueOverride" "180"
data "Rarity" "Rare"
data "Boosts" "Skill(Stealth, 2);Skill(SleightOfHand, 2);Ability(Charisma, -1)"
data "Unique" "1"

new entry "PLA_ZhentCave_Gloves"
type "Armor"
using "ARM_Gloves_Leather"
data "RootTemplate" "69271c04-ab3d-4efc-ab3c-4ca6c5ec7db3"
data "ItemGroup" ""
data "ValueOverride" "240"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Projectile_PLA_HailOfThorns_ZhentCave_Gloves)"
data "Unique" "1"

new entry "_UND_a"
type "Armor"

new entry "FOR_NightWalkers"
type "Armor"
using "ARM_Boots_Leather"
data "RootTemplate" "ac9145d1-31d0-4aa3-8755-62cc85dad22b"
data "ItemGroup" ""
data "ValueOverride" "500"
data "Rarity" "VeryRare"
data "Boosts" "UnlockSpell(Target_UNI_MistyStep_NightWalkers)"
data "Passives" "FOR_NightWalkers_WebImmunity"
data "Unique" "1"

new entry "UND_Myco_Alchemist_HealerGloves"
type "Armor"
using "ARM_Gloves_Leather"
data "RootTemplate" "f3ff7066-f407-41c7-b936-0aff066c08e4"
data "ItemGroup" ""
data "ValueOverride" "440"
data "Rarity" "Uncommon"
data "Passives" "UND_Myco_Alchemist_HealerGloves_Passive"
data "Unique" "1"

new entry "UND_ShadowOfMenzoberranzan"
type "Armor"
using "ARM_Helmet_Leather"
data "RootTemplate" "d46206c9-fb4f-44a4-a4f4-f70f8cd2a64c"
data "ItemGroup" ""
data "ValueOverride" "400"
data "Rarity" "VeryRare"
data "Boosts" "UnlockSpell(Shout_UND_Invisibility_ShadowOfMenzoberranzan)"
data "Unique" "1"

new entry "UNI_UND_RingOfMindShielding"
type "Armor"
using "_Ring"
data "RootTemplate" "c8f05ff8-58f9-49f9-8ea7-abda1fea27d6"
data "ItemGroup" ""
data "ValueOverride" "400"
data "Rarity" "Rare"
data "Boosts" "Tag(TADPOLE_POWERS_BLOCKED)"
data "Passives" "UNI_UND_RingOfMindShielding_Passive"
data "Unique" "1"

new entry "UND_MushroomHunger_RingOfExploration"
type "Armor"
using "_Ring"
data "RootTemplate" "046598e3-8cb4-497c-bfd2-866ff88b50db"
data "ItemGroup" ""
data "ValueOverride" "280"
data "Rarity" "Uncommon"
data "Boosts" "Skill(Nature, 1);Skill(Survival, 1)"
data "Unique" "1"

new entry "UND_FairyRing_AntiCharmHelmet"
type "Armor"
using "ARM_Helmet_Leather"
data "RootTemplate" "a47c13a1-1a8e-4b3b-9cd9-53cf9c7058f0"
data "ItemGroup" ""
data "ValueOverride" "310"
data "Rarity" "Uncommon"
data "Boosts" "ProficiencyBonus(SavingThrow,Wisdom)"
data "Unique" "1"

new entry "UND_SocietyOfBrilliance_MagicMissileNecklace"
type "Armor"
using "_Amulet"
data "RootTemplate" "4a9f0479-954f-486c-9534-d7d72c11f919"
data "ItemGroup" ""
data "ValueOverride" "810"
data "Rarity" "Rare"
data "Boosts" "UnlockSpell(Projectile_UND_MagicMissile_SocietyOfBrilliance_Amulet)"
data "Passives" "UND_SocietyOfBrilliance_MagicMissileNecklace_Passive"
data "Unique" "1"

new entry "UND_SocietyOfBrilliance_DarkvisionRing"
type "Armor"
using "_Ring"
data "RootTemplate" "e8b6eb1d-c4f2-4b46-979c-ad3b9469030e"
data "ItemGroup" ""
data "ValueOverride" "620"
data "Rarity" "Uncommon"
data "Boosts" "DarkvisionRangeMin(18)"
data "Unique" "1"

new entry "UND_SocietyOfBrilliance_PullingRing"
type "Armor"
using "_Ring"
data "RootTemplate" "a6fe2fbc-b0f8-4c35-a3ab-d5deb6aa2978"
data "ItemGroup" ""
data "ValueOverride" "680"
data "Rarity" "Uncommon"
data "Passives" "UND_SocietyOfBrilliance_PullingRing_Passive"
data "Unique" "1"

new entry "UND_Minotaur_BeltAmulet"
type "Armor"
using "_Amulet"
data "RootTemplate" "b96d16dc-da98-4108-9a0e-5e55720dbf5c"
data "ItemGroup" ""
data "ValueOverride" "540"
data "Rarity" "Uncommon"
data "Boosts" "Resistance(Slashing, Resistant);Resistance(Bludgeoning, Vulnerable)"

new entry "UND_Bulette_ChainShirt"
type "Armor"
using "ARM_ChainShirt_Body_1"
data "RootTemplate" "e6e74ef9-1916-4c6b-a7bb-98fc83e71b62"
data "ItemGroup" ""
data "ValueOverride" "690"
data "Rarity" "Rare"
data "Passives" "UND_Bulette_ChainShirt_Passive"
data "Unique" "1"

new entry "UND_Tower_RingArcana"
type "Armor"
using "_Ring"
data "RootTemplate" "4b6d7c53-43b5-4c17-8139-732ca0fc2972"
data "ItemGroup" ""
data "ValueOverride" "330"
data "Rarity" "Uncommon"
data "Boosts" "Skill(Arcana, 1);Skill(Religion, 1)"
data "Unique" "1"

new entry "UND_Tower_RingLight"
type "Armor"
using "_Ring"
data "RootTemplate" "70ad7889-e1e2-4c2f-980f-28eaa02c2022"
data "ItemGroup" ""
data "ValueOverride" "380"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Target_UND_Light_Tower_Ring)"

new entry "UND_Tower_AmuletDetectThoughts"
type "Armor"
using "_Amulet"
data "RootTemplate" "cfbda235-8cb7-4ee7-bd94-b9a2249ed82e"
data "ItemGroup" ""
data "ValueOverride" "590"
data "Rarity" "Rare"
data "Boosts" "UnlockSpell(Shout_UND_DetectThoughts_Tower_Amulet)"
data "Unique" "1"

new entry "UND_Tower_BootsFeatherFall"
type "Armor"
using "ARM_Boots_Leather"
data "RootTemplate" "baae9783-dcd3-4d6b-bba3-86faf2fe4c8e"
data "ItemGroup" ""
data "ValueOverride" "610"
data "Rarity" "Uncommon"
data "Boosts" "UnlockSpell(Shout_UND_FeatherFall_Tower_Boots)"

new entry "UND_DrowDisguiseCowl"
type "Armor"
using "ARM_Helmet_Leather"
data "RootTemplate" "85f6aec3-a6df-458c-8ef4-b3fa58d85a56"

new entry "_UNI_a"
type "Armor"

new entry "UNI_MassHealRing"
type "Armor"
using "_Ring"
data "RootTemplate" "4aef9bb0-38a8-428e-8b87-6e462d612dd6"
data "ItemGroup" ""
data "ValueOverride" "210"
data "Rarity" "Uncommon"
data "Passives" "UNI_MassHealRing_Passive"
data "ObjectCategory" "MagicCleric"
data "Unique" "1"

new entry "UNI_MartyrAmulet"
type "Armor"
using "ARM_Amulet_Necklace_D_Bronze_Green"
data "RootTemplate" "c1cb7388-bd2f-4cc7-8305-7d7a0651874f"
data "ItemGroup" ""
data "ValueOverride" "400"
data "Rarity" "Uncommon"
data "Passives" "UNI_MartyrAmulet_Passive"
data "ObjectCategory" "MagicCleric"
data "Unique" "1"


methos2523
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Re: z Baldur's Gate 3

Post by methos2523 »

Gustav weapons anyone wanting codes

Code: Select all

new entry "CHA_CompassSpear"
using "WPN_Spear"
data "RootTemplate" "7fdf8022-629a-4b34-b0c0-3295bfb2903d"

new entry "DEN_Apprentice_DaggerOfShar"
using "WPN_Dagger"
data "RootTemplate" "bd2b35bf-375d-4a34-99a0-104e8157e305"

new entry "DEN_HalsinBlade"
using "WPN_Glaive_1"
data "RootTemplate" "0de9e072-7048-4d07-8bbe-79e0591674c2"

new entry "DEN_TunnelStaff"
using "WPN_Quarterstaff"
data "RootTemplate" "4893bf4e-97e1-48e0-ada8-6bbf115ad68b"

new entry "FOR_TrueSoul_Spear"
using "WPN_Spear"
data "RootTemplate" "a2f4c951-7db4-4d60-9888-f2ad50af7110"

new entry "FOR_Village_Blacksmith_FineSword"
using "WPN_Shortsword"
data "RootTemplate" "65b41886-823d-416b-b53e-c332a3aad530"

new entry "FOR_IncompleteMasterwork_SussurGreatsword"
using "WPN_Greatsword"
data "RootTemplate" "44dedec0-df82-4ed3-b9ca-147bd830e312"

new entry "FOR_IncompleteMasterwork_SussurDagger"
using "WPN_Dagger"
data "RootTemplate" "8733edb7-f04e-4b6d-ad48-7d49fb782bef"

new entry "FOR_IncompleteMasterwork_SussurSickle"
using "WPN_Sickle"
data "RootTemplate" "6b95bb45-41c3-4954-ac2f-ef1aa169b0b6"

new entry "FOR_WebStaff"
using "WPN_Quarterstaff"
data "RootTemplate" "baa8bd91-09ec-4c92-a0e1-4a5a9d4ea8ed"

new entry "GOB_DrowCommander_Mace"
using "WPN_Mace"
data "RootTemplate" "4b0131e0-875a-4f3c-8b41-dbf653857d00"

new entry "GOB_GoblinKing_Warhammer"
using "WPN_Warhammer"
data "RootTemplate" "37a29c63-3fcd-43bd-8021-c363dcc852bc"

new entry "GOB_PainPriest_Dagger"
using "WPN_Dagger"
data "RootTemplate" "11aa209f-6e42-40bd-a12c-aa33445c21ea"

new entry "GOB_PainPriest_Scourge"
using "WPN_Mace"
data "RootTemplate" "b1dc33ba-c595-4036-9683-26635f297e44"

new entry "GOB_PainPriest_Handaxe"
using "WPN_Handaxe"
data "RootTemplate" "5c996c03-99e9-40c1-8acf-d761550d26f5"

new entry "GOB_Torturer_Spear"
using "WPN_Spear"
data "RootTemplate" "1fea9dfa-96a6-43c5-bce8-34452baa073e"

new entry "GOB_Pens_Dagger"
using "WPN_Dagger"
data "RootTemplate" "529fe100-de0b-4a34-a669-4861ee4538a2"

new entry "Quest_HAG_HagLair_Staff"
using "WPN_Quarterstaff"
data "RootTemplate" "544e81be-cc28-4fdf-aea7-9a31940af4d0"

new entry "HAG_SwampedHero_OldFancyGreatsword"
using "WPN_Greatsword"
data "RootTemplate" "0bf738cf-c0b7-471c-b66e-91578a6f657f"

new entry "PLA_ConflictedFlind_Flail_Broken"
using "WPN_Mace"
data "RootTemplate" "8a527abd-a2ff-4267-a067-d26bdf6742ee"

new entry "PLA_WPN_SwordOfJustice"
using "WPN_Greatsword_1"
data "RootTemplate" "455383a5-1211-4500-85f9-b71fad3fbf15"

new entry "UND_SocietyOfBrillinace_ResonanceStaff"
using "WPN_Quarterstaff"
data "RootTemplate" "62da3651-f2e4-4371-b5f2-fd06dd705030"

new entry "UND_Duergar_ShortswordOfFirstBlood"
using "WPN_Shortsword"
data "RootTemplate" "1e172d76-3433-4ee7-ae1a-9e7d8ae0f12b"

new entry "UND_DuergarRaft_PestKillerAxe"
using "WPN_Greataxe"
data "RootTemplate" "6e05319b-d8c4-4dbc-b0f4-cea561810fa6"

new entry "UND_DuergarRaft_GruesomeHammer"
using "WPN_Warhammer"
data "RootTemplate" "4d1f9bce-1884-47d0-a420-69417f397139"

new entry "UNI_SickleOfBOOOAL"
using "WPN_Sickle"
data "RootTemplate" "a07f2e91-e084-4fe5-9dbb-ef7de76a3c0a"

new entry "UND_StrengthChair_Leg"
using "WPN_Club"
data "RootTemplate" "768010ce-dcfe-43bb-8398-2d681d4fa6eb"

new entry "UND_Tower_StaffBlessMystra"
using "WPN_Quarterstaff"
data "RootTemplate" "da0ba39a-366d-456b-8dbd-1c5790ca40bf"

new entry "UND_DuergarBlacksmithHammer"
using "WPN_LightHammer_1"
data "RootTemplate" "20e6fc7e-a9d1-403b-a725-e3fe781521bb"

new entry "UNI_SuperheavyWeapon"
using "WPN_Greataxe"
data "RootTemplate" "b3ed22d9-dd32-46c3-928a-e7253a843dfc"

new entry "UNI_DoomAxe"
using "WPN_Greataxe"
data "RootTemplate" "2f481fef-1877-4eac-820d-dc3210ff0b36"

new entry "UNI_RepeatStaff"
using "WPN_Quarterstaff"
data "RootTemplate" "48b4f49b-2937-4664-ac87-7db2c64d09c9"

new entry "UNI_BurnerHandaxe"
using "WPN_Handaxe"
data "RootTemplate" "4f67b6cb-ccc4-497e-b5d3-2804726e8706"

new entry "UNI_BloodGreataxe"
using "WPN_Greataxe"
data "RootTemplate" "e1e090ec-ab8c-4db4-a0c3-8b7ab24bb181"

movepoint
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Re: z Baldur's Gate 3

Post by movepoint »

"add petpal, comprehend languages detect thoughts" command is not permanent for me. I have to reapply with every load.

rhoen
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Re: z Baldur's Gate 3

Post by rhoen »

frivolousam wrote:
Fri Oct 16, 2020 5:45 am
Can Superior Darkvision permanently added to a non-drow character through console?

Also Pet Pal, Comprehend Langs and Detect Thoughts ain't permanent, they disappear upon loading game/or after some time, not sure but they don't stay on the character.
Definately curious to know, alongside class features

Zmg9
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Re: z Baldur's Gate 3

Post by Zmg9 »

TheBoorsh wrote:
Fri Oct 16, 2020 12:32 am
Zmg9 wrote:
Thu Oct 15, 2020 8:24 pm
neuronek wrote:
Thu Oct 15, 2020 7:45 pm
-> viewtopic.php?p=159775#p159775
-> viewtopic.php?p=159808#p159808
Thanks man. Solves many of my personal issues.
Does this work retroactive?
Any other cool stuff you can do in character.txt?
Увеличить бы как то скорость передвижения героев вне боя. Но сам не могу найти где это можно поменять. Если есть идеи, отпиши пожалуйста. Спасибо еще раз)
Perhaps this will solve your problem. But "maybe" I haven't tried this.
In file

Code: Select all

Data.txt

Code: Select all

key "Haste Speed Modifier","1.5"
key "Slow Speed Modifier","0.8"

TheBoorsh
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Re: z Baldur's Gate 3

Post by TheBoorsh »

Zmg9 wrote:
Fri Oct 16, 2020 3:43 pm
TheBoorsh wrote:
Fri Oct 16, 2020 12:32 am
Zmg9 wrote:
Thu Oct 15, 2020 8:24 pm

-> viewtopic.php?p=159808#p159808
Thanks man. Solves many of my personal issues.
Does this work retroactive?
Any other cool stuff you can do in character.txt?
Увеличить бы как то скорость передвижения героев вне боя. Но сам не могу найти где это можно поменять. Если есть идеи, отпиши пожалуйста. Спасибо еще раз)
Perhaps this will solve your problem. But "maybe" I haven't tried this.
In file

Code: Select all

Data.txt

Code: Select all

key "Haste Speed Modifier","1.5"
key "Slow Speed Modifier","0.8"
Tried it. I assume it does affect character under haste potion. But no luck finding actual movement speed animation modifier outside the combat like Fast Run Speed mod for DoS 2. Thank you anyway for the reply.

tekknen
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Re: z Baldur's Gate 3

Post by tekknen »

Zanzer wrote:
Wed Oct 07, 2020 5:08 pm
Console Commands
- Rest Anywhere
- Add Gold
- Add Experience
- Respec Character
- Max Ability Stats
- Extra Max Health
- Extra Armor
- Give Pet Pal, Comprehend Languages, Detect Thoughts
- Object Spawner (equipment, items, scenery, walls, etc.)
- Companion Attitude
- Companion Approval
i have error when using any script that has assert (true) line on it and when i delete it the script works put i have to reactivate - Give Pet Pal, Comprehend Languages, Detect Thoughts everytime i reload a save

Trisstiz
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Re: z Baldur's Gate 3

Post by Trisstiz »

tekknen wrote:
Fri Oct 16, 2020 4:37 pm
i have error when using any script that has assert (true) line
Same here, but I actually have no idea how to delete anything from the script so...
I would really like to edit approval.
I've tried to enable other lines from this section, specifically glow option and it worked but no cros in a square apeared to indicate it's on.

freeze
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Re: z Baldur's Gate 3

Post by freeze »

thank you very much for the tables.
I would like to know if there are any console command in the files that enables unarmed combat (fists,kicks), and specific abilities for monk such as flurry of blows etc.

Zmg9
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Re: z Baldur's Gate 3

Post by Zmg9 »

1. Most of the commands from the table are not constant, constant, - experience, reputation, adding things (maybe something else, but these are for sure).
Explanation: Essentially, this is the execution of commands from the console of the game itself. The game engine saves only the path of the player's development and not his parameters, so if this is not reflected in the path of the player's development, then it will not be saved.
2. So for now, the solution is to edit the game files so you get what you want. By the way, there the guy mentioned about editing saves, maybe that will be interesting there too.
3. How to do it is written above, on the forum.
4. The checkboxes will not be ticked in the table, there just a script gives a command to the game engine, and the game engine executes the console command, naturally there will be no feedback. But everything works for sure.
(The checkboxes are simply not in the script. The error occurs after sending the command to the console, that is, just do not pay attention to it)

And the question is, did anyone understand what "Attitude" and "Approval" mean? It is clear that this is a reputation. But I am Russian, they have a similar meaning in translation.
And what is displayed from this displayed in the profile?

User avatar
pris
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Re: z Baldur's Gate 3

Post by pris »

Zmg9 wrote:
Fri Oct 16, 2020 6:22 pm
And the question is, did anyone understand what "Attitude" and "Approval" mean? It is clear that this is a reputation. But I am Russian, they have a similar meaning in translation.
And what is displayed from this displayed in the profile?
attitude decreases their opinion of you, while approval increases their opinion

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