z Baldur's Gate 3

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toydefenser
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Re: z Baldur's Gate 3

Post by toydefenser »

+1 Plz update

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

CarlosGFG
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Re: z Baldur's Gate 3

Post by CarlosGFG »

+1 In need of a divine upgrade

malefic
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Re: z Baldur's Gate 3

Post by malefic »

It would be grand to get an update or working table for this game.

Zanzer
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Re: z Baldur's Gate 3

Post by Zanzer »

I've fixed a few scripts. Though I'm sure everyone was wanting the Console Commands more. :)

Sadly, it seems they've altered the call stack a little bit. Not sure when I'll have time to look into it.

arrow2733
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Re: z Baldur's Gate 3

Post by arrow2733 »

Zanzer wrote:
Mon Jul 11, 2022 3:14 pm
I've fixed a few scripts. Though I'm sure everyone was wanting the Console Commands more. :)

Sadly, it seems they've altered the call stack a little bit. Not sure when I'll have time to look into it.
Thank you bro and no problem. Thanks for your time really appreciated

CarlosGFG
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Re: z Baldur's Gate 3

Post by CarlosGFG »

Zanzer wrote:
Mon Jul 11, 2022 3:14 pm
I've fixed a few scripts. Though I'm sure everyone was wanting the Console Commands more. :)

Sadly, it seems they've altered the call stack a little bit. Not sure when I'll have time to look into it.
I think so too, but I'm already happy for you to update the scripts

$corp
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Re: z Baldur's Gate 3

Post by $corp »

Zanzer wrote:
Mon Jul 11, 2022 3:14 pm
I've fixed a few scripts. Though I'm sure everyone was wanting the Console Commands more. :)

Sadly, it seems they've altered the call stack a little bit. Not sure when I'll have time to look into it.
Man u are a Legend!!! Thank you so much

JRoyPlayboy
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Re: z Baldur's Gate 3

Post by JRoyPlayboy »

Hey any chance we can get attributes working again? I'm testing it but they definitely are wonky

JRoyPlayboy
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Re: z Baldur's Gate 3

Post by JRoyPlayboy »

So, for one the attribute values for all but strength work, but the value numbers do not populate correctly as in instead of a single number we are given a string. Strength does not change at all, sometimes it does nothing and other times it will change constitution. Sometimes it will cause the game to crash, Its almost as if the variables are mixed up or confused.

CarlosGFG
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Re: z Baldur's Gate 3

Post by CarlosGFG »

It may be a little selfish but hey the script for Always Win Rolls helped a lot in, I could add in the future, this game depends more and more on it lol I died several times because of it heheh

Zanzer
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Re: z Baldur's Gate 3

Post by Zanzer »

Uploaded a new one to fix the Abilities Pointer.

Zanzer
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Re: z Baldur's Gate 3

Post by Zanzer »

Fixed Always Win Rolls

JRoyPlayboy
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Re: z Baldur's Gate 3

Post by JRoyPlayboy »

Error while scanning for AOB's stats for attributes, cant click the box

JRoyPlayboy
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Re: z Baldur's Gate 3

Post by JRoyPlayboy »

nevermind, had to reboot my game i guess

omrictu
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Re: z Baldur's Gate 3

Post by omrictu »

Thank you zanzer! You're amazing

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