z Baldur's Gate 3

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RavenHades
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Re: z Baldur's Gate 3

Post by RavenHades »

I hope we get an update soon but it this CT seems to have been abandoned. I guess they're waiting for full release?.....

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Frankie Cthulhu
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Re: z Baldur's Gate 3

Post by Frankie Cthulhu »

FOLLOWING... (CT add items is in high demand)

SPJW
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Re: z Baldur's Gate 3

Post by SPJW »

Any chance this'll get updated any time soon? Lots of new stuff this latest update including a whole new area and LOTS of new items.

Frankie Cthulhu
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Re: z Baldur's Gate 3

Post by Frankie Cthulhu »

as per Larian BG3 officially release date 2023.

JeffKnight
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Re: z Baldur's Gate 3

Post by JeffKnight »

Also following

kanaka71
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Re: z Baldur's Gate 3

Post by kanaka71 »

i think they gave up

kariem
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Re: z Baldur's Gate 3

Post by kariem »

i Keep getting "error while scanning for AOB's " any idea how to fix this , i cant find a way to fix

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WhiteRau
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Re: z Baldur's Gate 3

Post by WhiteRau »

all i'm hoping to get is the Infinite Action Points back. not really worried about anything else, TBH. dice rolls would be nice to have again... but otherwise, the most recent table still works for God Mode, just FYI. use ONLY the top one; toggle it ON.

arrow2733
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Re: z Baldur's Gate 3

Post by arrow2733 »

Whenever i try to edit the shared.pakfiles using quickbmg, i get an error after the BG launcher stating mismatched game files. Can we not directly edit the pak files anymore?

omrictu
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Re: z Baldur's Gate 3

Post by omrictu »

Would you be able to update to patch 8? It just released today.

recorder_of_changes
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Re: z Baldur's Gate 3

Post by recorder_of_changes »

I tested what worked in patch 8, and only stats editing is working, the rest is all broken, I dont know how to work with CE code sadly, cant fix it, also notice that you can change all stats except for strength and dexterity.

omrictu
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Re: z Baldur's Gate 3

Post by omrictu »

@ Zanzer!!! Where are you when we need you most? lol

omrictu
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Re: z Baldur's Gate 3

Post by omrictu »

Zanzer wrote:
Wed Oct 07, 2020 5:08 pm
Update to the latest Chest Engine 7.2!

Console Commands
- Rest Anywhere
- Add Gold
- Add Experience
- Respec Character
- Max Ability Stats
- Extra Max Health
- Extra Armor
- Add Permanent Tags to Player: Pet Pal, Comprehend Languages, Detect Thoughts, Hermit, Urchin
- Add Spells
- Toggle Fog of War
- Object Spawner (equipment, items, scenery, walls, etc.)
- Companion Attitude
- Companion Approval

Unlimited Actions/Spells
Health Pointer (equip something to populate)
- God Mode (thanks SunBeam)
Last Item Stack Changed (use split stack)
Gain Bonus Experience
Character Pointers (requires CE version 7.1)
Ability Stat Points (save game to populate)
Zero Weight
Always Win Rolls (thanks flachan.aczache)
Unlimited Spells (must have 3+ slots)

Various things you can play around with using the AddBoosts console command:

Code: Select all

Ability(Strength, 31)
Ability(Dexterity, 31)
Ability(Constitution, 31)
Ability(Intelligence, 31)
Ability(Wisdom, 31)
Ability(Charisma, 31)
WeaponDamage(1d4, Fire)
WeaponDamage(1d4, Poison)
IgnoreLeaveAttackRange
Invulnerable()
JumpMaxDistanceMultiplier(3)
AC(16)
Resistance(All,Resistant)
Resistance(All,Immune)
Resistance(Acid,Resistant)
-- Acid, Cold, Fire, Lightning, Thunder, Psychic, Necrotic, Force, Slashing, Piercing, Bludgeoning
ActionResourceConsumeMultiplier(Movement,2,0)
ActionResourceMultiplier(Movement,200,0)
ActionResource(Movement,10,0)
ActionResource(ActionPoint,3,0)
ActionResource(BonusActionPoint,3,0)
ActionResource(ReactionActionPoint,3,0)
IncreaseMaxHP(100)
Advantage(AttackRoll)
Advantage(AllAbilities)
StatusImmunity(WEB)
StatusImmunity(BURNING)
StatusImmunity(DIFFICULT_TERRAIN)
StatusImmunity(DIFFICULT_TERRAIN_MUD)
StatusImmunity(DIFFICULT_TERRAIN_VINES)
StatusImmunity(SG_Possessed)
RollBonus(Attack,2d4)
RollBonus(SavingThrow,2d4)
WeaponDamageResistance(Bludgeoning)
WeaponDamageResistance(Slashing)
WeaponDamageResistance(Piercing)
UnlockSpell(Target_Blink_Activate)
Tag(COMPREHEND_LANGUAGES)
Tag(DETECTTHOUGHTS)
Tag(PETPAL)
TemporaryHP(10)
WeaponDamage(15,Piercing)
WeaponEnchantment(5)
GameplayLight(12,false,0.1)
ACOverrideMinimum(13,true)
ProjectileDeflect()
CharacterWeaponDamage(1d6+2,Lightning)


Where are you when we need you most?

TheRedFear
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Re: z Baldur's Gate 3

Post by TheRedFear »

Can some righteous studmuffin sunuvabitch pleeeeeeeaaaaase update ALLTAGS?

I LOVE being able to just slap the Telepathy/Class tags on a character and have full access to all Rolepaying dialogue options.

Vodah
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Re: z Baldur's Gate 3

Post by Vodah »

Plz update :( we need you

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