z Baldur's Gate 3

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Knoggi
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Re: z Baldur's Gate 3

Post by Knoggi »

Hey everyone

As some in here have already also posted i also suffer from the bug where a multiclassed oath-broken paladin cant respec in any way and also cant regain his origina oath.

Is there a way to do this via cheat engine?
Maybe to remove the flag of "oathbreaker" with "oath of vengance"
I have tried myself with all of the ideas provided in this thread but i seem to be to stupid to get it to work myself
Could someone that maybe has done this themselves please tell me how they have done it?

Id be very thankful if someone could help me, since Larian either has no intention of fixing this bug, or just are struggling very very hard with it

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Jaxtes
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Re: z Baldur's Gate 3

Post by Jaxtes »

Sorry to post again. But does anyone know the flag to make hirelings accept tadpoles?

Pupsic-3D
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Re: z Baldur's Gate 3

Post by Pupsic-3D »

Help!!! The question is off topic, but I haven't found the answer. I want to get a Mintara without killing the grove and typhus, is it fashionable to do this without bugs?🙏🙏🙏🙏🙏🙏🙏🙏

HenryEx
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Re: z Baldur's Gate 3

Post by HenryEx »

matholomew wrote:
Mon Aug 21, 2023 5:14 pm
Sorry if this has been asked before but I was wondering if there was simple code available to remove tags. Peeking at the console commands, you can add character tags, but not remove them.

Example for "Add Detect Thoughts":

Code: Select all

{$lua}
if syntaxcheck then return end
[ENABLE]
SetTagOnPlayer("7e0395f8-aa53-4549-9af3-e2d203d678ee")
[DISABLE]
Is there a function that I just can't see to implement this myself, or has this not been found yet? (spoiler: i'm a total noob at this, but the code seems pretty straight forward)

Also, is there a Patreon or something where I can show my support?
Isn't it like, right there


erikgs
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Re: z Baldur's Gate 3

Post by erikgs »

When I'm trying to spawn any gear set, the bag is empty...Help?

Zanzer
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Re: z Baldur's Gate 3

Post by Zanzer »

MSSJG wrote:
Mon Aug 21, 2023 3:23 pm
Is there any way to get the Awakaned status effect permanently? Is the one that let you use illithid powers as bonus actions.

Code: Select all

AddPassiveToPlayer("CRE_GithInfirmary_Awakened")

Zanzer
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Re: z Baldur's Gate 3

Post by Zanzer »

So it seems the Add Inspiration console command was expecting a float, but I was sending an integer.

That's why you were getting the NaN (not a number) error.

I have corrected the problem, but this sadly won't fix anyone who had used the old command.
Attachments
bg3.CT
--- Game v4.1.1.3648072 --- Table v4 ---
(483.02 KiB) Downloaded 11113 times

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DaedalusLost
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Re: z Baldur's Gate 3

Post by DaedalusLost »

So I know some work has been done on finding the romance stuff and dating flags, is there a way to continue dating everyone once you've become "commited" to one of the origin characters?

Thepledge
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Re: z Baldur's Gate 3

Post by Thepledge »

DaedalusLost wrote:
Mon Aug 21, 2023 10:32 pm
So I know some work has been done on finding the romance stuff and dating flags, is there a way to continue dating everyone once you've become "commited" to one of the origin characters?
If you copy the code from my last post into the cheatengine table, you can set the partnered tag for anyone you want to be dating, and the game seems to not check for conflict at that point, so you can continue dating multiple partners, but as long as one partner is only at the dating stage when you become committed, the others will have the conflict dialog. Long story short, set the partnered flag for everyone you want to date, and it will jump you to the commited point, and as far as I've seen seems to have no other conflicts

LegendM2
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Re: z Baldur's Gate 3

Post by LegendM2 »

Thepledge wrote:
Mon Aug 21, 2023 10:55 pm
DaedalusLost wrote:
Mon Aug 21, 2023 10:32 pm
So I know some work has been done on finding the romance stuff and dating flags, is there a way to continue dating everyone once you've become "commited" to one of the origin characters?
If you copy the code from my last post into the cheatengine table, you can set the partnered tag for anyone you want to be dating, and the game seems to not check for conflict at that point, so you can continue dating multiple partners, but as long as one partner is only at the dating stage when you become committed, the others will have the conflict dialog. Long story short, set the partnered flag for everyone you want to date, and it will jump you to the commited point, and as far as I've seen seems to have no other conflicts
I have never used cheat engine before and I only learned about this from a nexus forum. If you are willing can you explain how exactly to use the code you gave earlier?

Thepledge
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Re: z Baldur's Gate 3

Post by Thepledge »

LegendM2 wrote:
Mon Aug 21, 2023 11:39 pm
Thepledge wrote:
Mon Aug 21, 2023 10:55 pm
DaedalusLost wrote:
Mon Aug 21, 2023 10:32 pm
So I know some work has been done on finding the romance stuff and dating flags, is there a way to continue dating everyone once you've become "commited" to one of the origin characters?
If you copy the code from my last post into the cheatengine table, you can set the partnered tag for anyone you want to be dating, and the game seems to not check for conflict at that point, so you can continue dating multiple partners, but as long as one partner is only at the dating stage when you become committed, the others will have the conflict dialog. Long story short, set the partnered flag for everyone you want to date, and it will jump you to the commited point, and as far as I've seen seems to have no other conflicts
I have never used cheat engine before and I only learned about this from a nexus forum. If you are willing can you explain how exactly to use the code you gave earlier?
Alright, you need to download Zanzer's table, which is in the first page of this thread. Then,open the .ct file with cheatengine. With cheatengine open, click the top-right icon that looks like a magnifying glass in front of a computer monitor, and select your baldur's gate 3 process. It might ask if you want to keep the current codes, say yes. once you have the table open, click on the box to the left of the Console Commands listing, then do the same to the register commands listing that appears under it. Now, copy my code from my post, then click anywhere in the console commands list and press ctrl+v, then hit paste in the following box. Now you will have a listing called romance flags. Click it, and it will list the flags for dating all of the characters. Activating these scripts will trigger dating and partner flags for the respective character, or clear it if you use the clear scripts

Hope that helps

LegendM2
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Re: z Baldur's Gate 3

Post by LegendM2 »

Thepledge wrote:
Mon Aug 21, 2023 11:56 pm
LegendM2 wrote:
Mon Aug 21, 2023 11:39 pm
Thepledge wrote:
Mon Aug 21, 2023 10:55 pm


If you copy the code from my last post into the cheatengine table, you can set the partnered tag for anyone you want to be dating, and the game seems to not check for conflict at that point, so you can continue dating multiple partners, but as long as one partner is only at the dating stage when you become committed, the others will have the conflict dialog. Long story short, set the partnered flag for everyone you want to date, and it will jump you to the commited point, and as far as I've seen seems to have no other conflicts
I have never used cheat engine before and I only learned about this from a nexus forum. If you are willing can you explain how exactly to use the code you gave earlier?
Alright, you need to download Zanzer's table, which is in the first page of this thread. Then,open the .ct file with cheatengine. With cheatengine open, click the top-right icon that looks like a magnifying glass in front of a computer monitor, and select your baldur's gate 3 process. It might ask if you want to keep the current codes, say yes. once you have the table open, click on the box to the left of the Console Commands listing, then do the same to the register commands listing that appears under it. Now, copy my code from my post, then click anywhere in the console commands list and press ctrl+v, then hit paste in the following box. Now you will have a listing called romance flags. Click it, and it will list the flags for dating all of the characters. Activating these scripts will trigger dating and partner flags for the respective character, or clear it if you use the clear scripts

Hope that helps
Thank you so much both for the help and the code. It Worked like a charm. Have a good day.

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Sneethe
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Re: z Baldur's Gate 3

Post by Sneethe »

Is it possible to apply the eye glow effects you see in certain cinematics permanently?

Image

Poggies
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Re: z Baldur's Gate 3

Post by Poggies »

Hey there, is anyone able to help me with clearing a condition?
I'm in Act 3 but I've still got the Pixie's Blessing running constantly on my entire team, I'm starting to get annoyed by the shining effect and wanted to clear it but there doesn't seem to be a way to do so in-game. Does anyone know how to clear it? Thanks. :)

I'm assuming that the answer lies within one of these flags?

"959b8a77-a9e7-6f66-a1f5-24ed5d0de003", --GLO_PixieBell_Event_TransformsIntoBoar
"c0fc0e31-7200-c7c9-0c06-f825885f4ba6", --GLO_PixieBell_Event_TransformsIntoDeepRothe
"f5db4756-fb67-9646-b789-9f35933ec316", --GLO_PixieBell_Event_TransformsIntoFrog
"6e538835-a6ce-dc8d-61be-004c07d73a94", --GLO_PixieBell_HasMet
"4c29ab8b-9b56-49a8-838c-c83a257976e5", --GLO_Pixie_Event_GivesImmunity
"8b8a6c7b-fc40-94a5-0139-1c6c43762651", --GLO_Pixie_Event_Released
"e0470e29-ffef-c8d3-3fcb-8bb4d155ec79", --GLO_Pixie_InsideLantern_HasMet
"61e67a20-f40c-4e47-8c27-b8b903254c3c", --GLO_Pixie_State_CharacterHasShieldActive
"c7d6f8c9-8052-4725-abba-446fcbc722e9", --GLO_Pixie_State_Escaped
"5b43c283-e984-421b-972f-e046e79749ec", --GLO_Pixie_State_InsideLantern
"363a3dcd-3a1b-b181-c009-bfc447c30aac", --GLO_Pixie_State_SeenPixie
"1225b030-2183-4033-8bcd-819be1bb9e61", --GLO_Pixie_State_ShieldActive
"e9b86886-353a-43aa-8077-c905955b38e5", --GLO_Pixie_State_StartedDialog
"d1de279e-be63-9787-474a-c001fc38dc24", --SCL_Pixie_Event_ApplyBlessing
"ccf8052d-33a6-ebed-621e-6847b412845b", --SCL_Pixie_Event_ApplyCurse
"e15438e1-54a5-48ae-833d-8c88e18ba2b8", --SCL_Pixie_Event_GiveBell
"b5b20541-c11d-4b41-34f3-9e62732c748b", --SCL_Pixie_Knows_HowLanternWorks
"1609f884-ec5f-5c2c-7fd7-0cf0e07672f4", --SCL_Pixie_Knows_LanternMechanism
"379ba580-46dc-db81-dae1-581117e54e03", --SCL_Pixie_State_Dead
"f7b2ed8b-7452-5c02-a327-ec3ee5de3db5", --SCL_Pixie_State_Furious
"b147d4b7-0818-ad04-6c98-fce921bad133", --SCL_Pixie_State_SaidCorrectAnswer
"e2d2f9a6-4311-442b-bb7c-78584ef4102b", --SCL_Pixie_State_SwearingAndScreaming

ImANakedCowboy
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Re: z Baldur's Gate 3

Post by ImANakedCowboy »

I'm wanting to know how do I use the Ability's stat pointers. every time i click a stat it just makes a window sound effect Image

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